I couldn't miss the chance to practice my drawing!
Use Warrior skills.
Swordplay (剣技, Kengi?) is a command ability of the Warrior dressphere in Final Fantasy X-2. Swordplay can be accessed outside of the Warrior dressphere by equipping the Sword Lore accessory or the Pride of the Sword Garment Grid. Yuna has access to the Swordplay abilities she has learned through the Mascot dressphere. Swordplay abilities are named after recurring swords from the series.
List of Swordplay abilitiesEdit
|Deal fire damage to one enemy.|
|Deal ice damage to one enemy.|
|Deal lightning damage to one enemy.|
|Deal water damage to one enemy.|
|Demi Sword||60||6||Flametongue, Ice Brand,|
Thunder Blade, Liquid Steel
|Deal gravity damage to one enemy.|
|Deal holy damage to one enemy.|
|Damage one enemy and lower its Strength.|
|Damage one enemy and lower its Defense.|
|Damage one enemy and lower its Magic.|
|Mental Break||30||4||Magic Break|
|Damage one enemy and lower its Magic Defense.|
|Delay Attack||100||10||Armor Break|
|Damage and delay its action.|
|Delay Buster||120||16||Delay Attack|
|Damage and greatly delay its action.|
- Ability Cards
- Legend Cards
- Most of Swordplay abilities were present in Final Fantasy X in some form.
- Break abilities are Auron's Skill abilities.
- Delay abilities are part of Tidus's Skill abilities.
- Flametongue, Ice Brand, Thunder Blade, Liquid Steel, and Excalibur are named after Tidus's weapons which had a single elemental Strike as their dominant ability, with the exception of Excalibur which had Break Damage Limit as its auto-ability.