Sword Dance (Final Fantasy VII)
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| Final Fantasy VII Enemy | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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| Sword Dance | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| ソードダンス (Sōdo Dansu)? | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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Sword Dance is an enemy in Final Fantasy VII. They are fought in Shinra Headquarters and in the fourth round of the Battle Square before the player obtains the Tiny Bronco. When fought in the Battle Square its stats are enhanced with double the normal HP and its Attack and Magic Attack are increased by 25%.
Despite their bizarre appearance, they are actually among the weaker enemies encountered in Shinra Headquarters and can be defeated with Bolt. Its only noteworthy attacks are Sawback, which hits the entire party for minor damage, and Slap which inflicts damage and Fury.
AI Script
Edit
AI: Setup {
- SelectTar = Choose Random Opponent
- SpclChance = 5
- Count = Rnd(0..3)
} AI: Main {
- If (Count == 0 or 1) Then
- {
- Choose Random Opponent
- Use <Bodyblow> on Target
- If (Rnd(1..SpclChance) == 1) Then
- {
- Choose Random Opponent
- Use <Bodyblow> on Target
- }
- Count = Count + 1
- } Else If (Count == 2) Then {
- Choose All Opponents
- Use Sawback on Target
- If (Rnd(1..SpclChance) == 1) Then
- {
- Use Sawback on Target
- }
- Count = 0
- } Else {
- If (SelectTar doesn't have Death Status) Then
- {
- Choose SelectTar
- Use Slap on Target
- }
- Count = 1
- }
} AI: Counter - General {
- SelectTar = Sword Dance's Last Attacker (General)
- If ((Sword Dance's HP <= 50% of Sword Dance's Max HP)
- & (SpclChance == 5)) Then
- {
- SpclChance = 3
- Count = 3
- } Else {
- SpclChance = 5
- }
}