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Swampmonk

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Final Fantasy XIII-2 Enemy
Swampmonk
ヌマニュウドウ (Numanyūdō)
FFXIII-2 Swampmonk
Statistics
HP FFXIII-2 Strength Icon FFXIII-2 Magic Icon
15,860 274 257
Stagger Icon FFXIII Chain Icon FFXIII
200% 50
Keep Launch Libra
15 Weakness 20
CP Gil
107 257
Vulnerabilities
Fire Icon FFXIII Ice Icon FFXIII Lightning Icon FFXIII
- Absorbed Weakness
Wind Icon FFXIII Physical Icon FFXIII Magical Icon FFXIII
- - -
Status resistanceThe lower the number, the more suspectible the enemy is to the status.
Deprotect-ffxiii-icon Deshell-ffxiii-icon Slow-ffxiii-icon Poison-ffxiii-icon Imperil-ffxiii-icon
30% 30% 30% 30% 30%
Curse-ffxiii-icon Pain-ffxiii-icon Fog-ffxiii-icon Debrave-ffxiii-icon Defaith-ffxiii-icon
30% 30% 30% 30% 30%
Daze-ffxiii-icon Wound Death-ffxiii-icon Dispel-ffxiii-icon Provoke-ffxiii-icon
30% - 30% Immune 30%
Location The Archylte Steppe -Year Unknown- (Clearwater Marshes - Rainy weather)
Type Feral Creature
Subtype Sahagin
Recruit Chance 10%
Common Drop Potent Essence (20%)
Rare Drop Abyssal Scale (5%)
Abilities Power Spritzer
Notes - Attacks quickly and relentlessly.
- Capable of bestowing Haste.

The Swampmonk is an enemy in Final Fantasy XIII-2. It appears during rainy weather with others of its kind or with a Mewmao in the Clearwater Marshes area of the Archylte Steppe.

BattleEdit

It can use Power Spritzer on itself in order to provide a number of beneficial status effects, and its water attack may inflict Daze. As it is immune to Dispel, a monster with a Feeder ability may come in hand when fighting it so that it may sap the status effects from the Swampmonk. However, this is not necessary, as they can be defeated easily enough without it.

Paradigm PackEdit

Swampmonk is of use with Pack Mentality, as its Sahagin brethren are of good power. Critical: Shield II (infusible) is used in defensive builds, particularly in making creative use of monsters with less HP. ATB Advantage (infusible) is inferior to First Strike.

Tameable Monster
Name Swampmonk Role Ravager
Traits Well-Grown - Frostproof - Delectable
Composition Biological Start Grade Monster Grade 3
Max Level 45 HP 1,936
Strength 99 Magic 61
ATB Segments 3 Stages 3
Innate Affinities Resist: Ice
Weak: Lightning
Feral Link High Dive (Deal physical damage to target and magic damage to nearby foes. Input Type: Multiple)
Ability Type Level Infusible
Blizzard Command Initial Yes checkY
Critical: Shield Passive Initial Yes checkY
Resist Deprotect: +10% Passive Initial Yes checkY
Blizzara Command 14 Yes checkY
Resist Ice +10% Passive 21 Yes checkY
ATB Advantage Passive 28 Yes checkY
Froststrike Command 33 X markN
Ice Blitz Command 36 X markN
Resist Deprotect +44% Passive 37 Yes checkY
Critical: Shield II Passive 39 Yes checkY
Resist Ice +33% Passive 40 Yes checkY
Blizzaga Command 45 Yes checkY

Other AppearancesEdit

Final Fantasy ArtniksEdit


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Related EnemiesEdit

Final Fantasy XIIIEdit

Lightning Returns: Final Fantasy XIIIEdit

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