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Sunleth Waterscape

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Sunleth Waterscape
The Sunleth Waterscape.
Hatsune MikuAdded by Hatsune Miku
Sunleth Waterscape FFXIII-2
The Sunleth Waterscape -300 AF-.
Zelda164Added by Zelda164
"It smells nice. All naturey."
"Just smells damp. And I think something bit me.
"
—Vanille and Sazh
"This forest, abundant with water and wildlife, was once a nature reserve managed by the Sanctum. The crystal pillar shimmers through the gaps between the twisted tree trunks that are spread across the land."
Final Fantasy XIII-2 Online Description

The Sunleth Waterscape (サンレス水郷, Sanresu-suigou?) is a location in Final Fantasy XIII and Final Fantasy XIII-2. Located in the Riparian Corridor valley in Cocoon, it is a nature reserve where many types of rare monsters run rampant, including edible flan. It is maintained by a fal'Cie capable of changing the weather. Rain affects some creatures, making them weaker in battle.

In Final Fantasy XIII-2 the Sunleth Waterscape has lost its lush green and become more "autumn-like" in appearance. New species of giant monsters have moved in, and they are able to be used as transportation, along with the vines hanging throughout the area.

When asked why Sunleth Waterscape is populated by flan in Final Fantasy XIII-2 the lead scenario writer Daisuke Watanabe answered: "We are aware that most episodes in the game are very serious. So we thought that the Sunleth Waterscape location offered an opportunity to introduce a humorous note and the flan creatures are perfect for this purpose."[1]

Contents

DatalogEdit

Final Fantasy XIIIEdit

See also: Datalog/Locales (Final Fantasy XIII).

Off-limits to civilians, this unusual nature reservation is often visited by Sanctum officials engaged in ecological field studies. Research into the local ecosystem is conducted via climate-control mechanisms installed in the area. These mechanisms provide direct access to the fal'Cie in charge of manipulating weather conditions.

Final Fantasy XIII-2Edit

See also: Fragment/Academic Reward.

Travel Guide: Sunleth Waterscape

Area Information

The Sunleth Waterscape is a nature preserve located inside Cocoon. After the catastrophe, the various fal'Cie that controlled the weather became dormant and the light of the fal'Cie Phoenix, which once served as Cocoon's sun, dimmed considerably.

For these reasons, the native biosystem has broken down and the site is now a haven for monsters.

From the Editor's Desk:

Jars of concentrated miniflan mucus are sold exclusively at the local Academy branch office. Known as Firaga for the Tongue, the spice is wildly popular with chefs who need to give their dishes an extra dash of hellish heat.

StoryEdit

Spoiler warning: Plot and/or ending details follow. (Skip section)

Final Fantasy XIII Episode Zero -Promise-Edit

According to the web novelization, the Sunleth Waterscape is where Hope Estheim and his friends went on a school trip, interestingly, with Sazh as the pilot of their transport.

Final Fantasy XIIIEdit

VanilleFlowers
Vanille "follows the smell".
Hatsune MikuAdded by Hatsune Miku

Sazh and Vanille arrive here after leaving the Vile Peaks, before reaching Nautilus. After they spot PSICOM ships flying overhead heading in the direction of Palumpolum, Sazh comments that Lightning and Hope could be in trouble. Vanille says that there is nothing they can do to help, and suggests that they run in the opposite direction—towards the city of Nautilus.

Sazh recounts to Vanille the story of his son Dajh and how he became a l'Cie for the Sanctum. The area ends with the two waiting to catch a boat to Nautilus in the pouring rain. Vanille asks Sazh if he hates Gran Pulse, to which he replies that he did not use to. He claims he had always been suspicious of the Sanctum's motives, until he got sucked into their stories about Pulse. Vanille grows steadily quiet after hearing Sazh's story.

Final Fantasy XIII-2Edit

SerahSnowNoel-2
Serah, Snow, and Noel battle the Royal Ripeness.
TheMoonclawAdded by TheMoonclaw

While in search of Lightning three years later, Serah Farron, Noel Kreiss, and Mog travel to Sunleth Waterscape at 300 AF. Three hundred years after Cocoon's fall the fal'Cie that used to maintain it have become dormant, and the area is overtaken by flan. Noel and Serah find Snow Villiers overcome by Miniflans. He wakes up to see Serah and is unsure whether or not he is dreaming. Snow tries to protect her from the Royal Ripeness until Noel comes to their aid. They band together and fight it much to Noel's irritation due to him advising Snow not to fight.

During the battle, Snow deflects Royal Ripeness's attack and they defeat it in a combined effort. However, the flan merge back into Royal Ripeness as the three manage to escape. Noel accuses Snow of not running away from the fight when he should have. Snow reveals he had a dream with Lightning, who asked him to keep Cocoon's crystal pillar safe and says that after traveling through time and following leads, he concluded that if Royal Ripeness continues to grow, it will destroy the pillar and initiate a war. More and more flan are appearing in the area, and Serah and Noel conclude it must be a paradox, which they need to solve.

As they travel through the area they encounter a giant Enlil. Despite Noel's warnings, Snow tries to get the beast's attention, and asks Enlil if he and the others can ride on his back to get through the valley. Gaining Enlil's 'permission,' they jump onto the giant's back. Later they follow Miniflan to where they believe an artefact may be located; defeating the Miniflan places the artefact in the party's possession. Serah and Snow tell Noel about Vanille and Fang, and Noel and Serah enter through a Time Gate to look for a way to solve the paradox. When Snow tries to go with them he is blocked from entering the gate, and promises he will stay out of trouble until Serah and Noel get back.

Noel Serah&Snow
Noel criticizes Snow.
FFfangirlAdded by FFfangirl

After Serah and Noel resolve the anomaly in the Archylte Steppe and stop Royal Ripeness from growing bigger, they return to the Sunleth Waterscape finding Snow on the ropes in front of the reduced Royal Ripeness. Snow thanks them for their help defeating it, as he couldn't do it alone. After being questioned by Noel why he still fought despite not being able to beat it, he answers that he couldn't simply stand back and watch something happen to Vanille and Fang. Noel berates Snow for believing himself to be everyone's hero and protector, asking if he had ever really saved anyone, and if he realizes how his reckless behavior affects the people around him, namely the ones he is supposed to protect.

Snow tells Noel that he has been protecting Serah in his absence. When Snow entrusts Serah into Noel's care, he starts to glow and turn transparent. Noel thinks Snow is disappearing because they solved the anomaly and Snow doesn't belong in this time. When Serah tries to hold him, Snow tells her not to worry and promises they will meet again before fading away.

Yurukaias
Caius and Yeul.
FFfangirlAdded by FFfangirl

After Snow disappears and Noel, Mog, and Serah leave through a Time Gate, Caius Ballad and Paddra Nsu-Yeul appear in front of the gate, the former asking if their actions in this time are acceptable.

In 400 AF, the Academy has made Sunleth Waterscape a protected observatory as they find the young Miniflan that remained have begun to form communities called "Flan Schools". Serah, Noel, and Mog help the Miniflan find their missing friends, however, once the flan are reunited, they threaten to take out the crystal pillar with their rough housing. Being a teacher and having experience with troublemaking kids, Serah manages to scare the Miniflan into promising to behave themselves.


AreasEdit

In Final Fantasy XIII, the Sunleth Waterscape is a mountainous area covered with lakes, large trees and cliffs. It's connected with the Vile Peaks and has a seabus transportation service to Nautilus.

In Final Fantasy XIII-2, the area seen in the first installment is not available for exploration, and a new area is given for players to be explored. This area is located near the crystal pillar and its surroundings are explorable on various tree branches.

Final Fantasy XIIIEdit

Final Fantasy XIII-2Edit

  • The Old Growth
  • Sun-dappled Trail
  • A Shimmering Sky
  • Lake Shayra
  • Rain-spotted Vale
  • Hemmed in Stone
  • Seabus Docks
  • Lush Woodland Path
  • Forest Crossroads
  • Assembly Area
  • Base of the Crystal
  • Undergrown Path
  • Overgrown Forest
  • Animal Trail
  • Warpwood
  • Hidden Woodland Area
  • Bow Isle
  • Bumply Bough
  • Isle of Arboreal Embrace


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TreasureEdit

Final Fantasy XIIIEdit

Item Location
Mysterious Fluid x8 The Old Growth
Belladonna Wand Sun-dappled Trail
Procyons Sun-dappled Trail
Doctor's Code Sun-dappled Trail
Iron Shell x15 A Shimmering Sky
Librascope A Shimmering Sky
Scaled Wing x10 A Shimmering Sky
Metal Armband Rain-spotted Vale
Aqua Ring Rain-spotted Vale

Final Fantasy XIII-2Edit

300 AFEdit

Item Location Requirements
625 gil Base of the Crystal None
Spark Ring Animal Trail Moogle Throw
Librascope Animal Trail Moogle Throw
Silver Bangle Animal Trail Moogle Throw
Mana Chip x8 Animal Trail Moogle Throw
Wild Artefact Animal Trail Moogle Throw
Vitality Chips x7 Warpwood Moogle Throw
Frost Ring Hidden Woodland Area Moogle Hunt
Unicorn Horn Hidden Woodland Area Moogle Hunt
Zephyr Ring Bow Isle None
Ember Ring Island of Arboreal Embrace Moogle Throw
960 gil Overgrown Forest None
Blue Flower Overgrown Forest None
Thundering Artefact Overgrown Forest None
Combat Artefact None
Extraordinary Egg Overgrown Forest Moogle Throw
Mysterious Artefact Assembly Area Moogle Throw
Leyak Animal Trail Improved Moogle Throw
Vitality Droplets x8 Lush Woodland Path None

400 AFEdit

Item Location Requirements
Graviton Core Eta Assembly Area Moogle Hunt

Enemy FormationsEdit

Final Fantasy XIIIEdit

The Old GrowthEdit

  • Flandragora x2 (Two separate encounters)
  • Hedge Frog x3
  • Hedge Frog x2, Flandragora x1
  • Hedge Frog x4
  • Flandragora x1

Sun-dappled TrailEdit

  • Flandragora x2 (Two separate encounters)
  • Gremlin x5 (Two separate encounters)
  • Flandragora x1
  • Flandragora x3
  • Gremlin x3

A Shimmering SkyEdit

  • Scalebeast x1 (Four separate encounters)
  • Gremlin x4
  • Gremlin x3
  • Gremlin x6

Rain-spotted Vale (Dry)Edit

  • Garchimacera x1, Gremlin x3
  • Wyvern x1
  • Flandragora x2 (Three separate encounters)
  • Flandragora x4 (Four separate encounters)
  • Flandragora x3
  • Gremlin x1, Garchimacera x2
  • Garchimacera x1, Wyvern x1
  • Garchimacera x2, Wyvern x1
  • Garchimacera x3

Rain-spotted Vale (Wet)Edit

  • Mud Frog x1, Hedge Frog x3
  • Scalebeast x1, Gremlin x3 (Two separate encounters)
  • Mud Frog x2, Hedge Frog x2
  • Mud Frog x2, Hedge Frog x1 (Two separate encounters)
  • Scalebeast x1, Gremlin x2
  • Mud Frog x3
  • Garchimacera x1, Gremlin x3 (Two separate encounters)
  • Scalebeast x1, Gremlin x4
  • Scalebeast x1, Garchimacera x2
  • Mud Frog x4

Hemmed in StoneEdit

Final Fantasy XIII-2Edit

300 AF - Before FaerylEdit

Assembly AreaEdit
Base of the CrystalEdit
  • Flanbanero
  • Miniflan
  • Miniflan
  • Flandit
  • Oannes
  • Ceratosaur
Overgrown PathEdit
  • None
Animal TrailEdit
  • None
WarpwoodEdit
  • Flanbanero
  • Miniflan
  • Oannes
  • Ceratosaur
Hidden Woodland AreaEdit
Bow IsleEdit
  • Flanbanero
  • Miniflan
  • Flandit
  • Oannes
  • Ceratosaur
Bumpy BoughEdit
  • None
Isle of Arboreal EmbraceEdit
  • Flanbanero
  • Miniflan
  • Oannes
  • Ceratosaur
  • Miniflan x5 (Fixed)

300 AF - After FaerylEdit

Assembly AreaEdit
Base of the CrystalEdit
  • Flandit x2, Ceratosaur x2
  • Oannes, Ceratosaur x4
  • Ceratosaur x4
  • Ceratoraptor
  • Sahagin Prince x3
  • Calautidon x2
WarpwoodEdit
  • Flandit
  • Oannes x2
  • Ceratosaur
  • Ceratoraptor
  • Calautidon
Hidden Woodland AreaEdit
  • Unsaganashi x5
  • Calautidon
  • Sahagin Prince x2
Bow IsleEdit
Isle of Arboreal EmbraceEdit
  • Flandit
  • Oannes x2
  • Ceratosaur
  • Ceratoraptor
  • Calautidon x2
  • Sahagin Prince x3


FF4PSP-RydiaSprite
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400 AFEdit

MusicEdit

Final Fantasy XIIIEdit

Main article: FINAL FANTASY XIII - The Promise#"Sunleth Waterscape" Lyrics

The eponymous theme, "Sunleth Waterscape", plays as the background music. It is one of the few location themes in the series to have distinct English lyrics. The song is performed by Frances Maya, alternating with a piano melody and background percussion and violin.

Final Fantasy XIII-2Edit

{{{image}}}
"Starting Over"
Music-harp
Starting Over
Trouble with the audio sample?

In the year 300 AF, "Starting Over" plays as the location theme. It is composed by Naoshi Mizuta, sung by Joelle, and mixed by GOH HOTODA. An alternate version version of the song, "Starting Over -Aggressive Mix-" also plays in the area, but only whenever monsters appear, and unlike the original version, it is not mixed by GOH HOTODA. At 400 AF and 300 AF in the southern parts, the original theme from XIII returns as the background theme, but interestingly, the lyrics are from the Japanese version instead of the overseas English version.

LyricsEdit

Losing ground, losing myself, darkness comes alive
I find myself at night, and in daytime I hold on
With the leaves, I keep swirling 'round, around, around
What can make me feel alive?
A new feeling, a new place, oh, starting over, over, over
Together, we can turn this 'round, around, around
Together, we might feel love
A new feeling, a new place, oh, starting over, over, over, over, over
(Chorus)
"Fill me up with brand new feeling"

GalleryEdit

Final Fantasy XIIIEdit

Final Fantasy XIII-2Edit

TriviaEdit

FFXIII-Lightning encounter
Lightning in the Sunleth Waterscape.
NeloAngeloAdded by NeloAngelo
  • Lightning is seen traveling through the Sunleth Waterscape in the E3 2006 trailer, but she does not visit the area in the actual game. It is likely she was simply used as a placeholder.
  • The Sunleth Waterscape makes a cameo in Theatrhythm Final Fantasy as the background for Final Fantasy XIII FMS events, one such being the area's eponymous theme.
  • The Sunleth Waterscape is the closest place for player in Final Fantasy XIII-2 to inspect the crystal pillar closely.

ReferencesEdit


Castle Cornelia PS
This article is a stub about a location. You can help Final Fantasy Wiki by expanding it.
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