Summoning is a skillset in Bravely Default. It involves the summoning of monsters in order to deal heavy damage towards foes. It can be learnt and used by the Summoner job, or used by equipping the Summoning Job Command.
In order to use the summoning and invocation ability for the Summoners and the Conjurers, the summons must be acquired by meeting the respective anchorites that will test the party. If at least one party member manages to survive their summon's attacks, the summon will be available for the whole party, without the need to buy a magic scroll.
All summons must be acquired by meeting the anchorites, except for Girtablulu, which is by default available for the Summoners and Conjurers to use.
|Job||SM Lv. 1||SM Lv. 2||SM Lv. 3||SM Lv. 4||SM Lv. 5||SM Lv. 6|
|Summoner||Lv. 1||Lv. 3||Lv. 4||Lv. 7||Lv. 8||Lv. 10|
List of Summoning SpellsEdit
|Girtablulu||1||40 MP||Deal earth damage to all enemies. Note that this attack is not affected by reflect.||Gained upon acquiring the Summoner asterisk.|
|Hresvelgr||2||40 MP||Deal wind damage to all enemies. Note that this attack is not affected by reflect.||Temple of Wind|
|Ziusudra's Sin||3||40 MP||Deal water damage to all enemies. Note that this attack is not affected by reflect.||Mount Fragmentum|
|Promethean Fire||4||40 MP||Deal fire damage to all enemies. Note that this attack is not affected by reflect.||Temple of Fire|
|Deus Ex||5||40 MP||Deal lightning damage to all enemies. Note that this attack is not affected by reflect.||Everlast Tower - 2F|
|Susano-o||6||60 MP||Deal non-elemental damage to all enemies. Note that this attack is not affected by reflect.||Northwest of crescent moon shaped island.|
Evocation is the act of calling upon or summoning a spirit, demon, god or other supernatural agent, in the Western mystery tradition. Comparable practices exist in many religions and magical traditions and may employ the use of mind-altering substances with and without uttered word formulas.