Summoner (Tactics Advance)
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- See also: Summoner.
- "Calls forth wondrous creatures from the ether."
- —In-game description
Summoner (召喚士, Shōkanshi?) is a Job class in Final Fantasy Tactics Advance. Viera are the only ones who can become Summoners after mastering two Elementalist skills and two White Mage skills. Summoners, in addition to wielding staves in combat, are the queens of MP and have outstanding Magic power growth, compared to even the Nu Mou job classes.
Summoners are not to be taken lightly, especially if they wear a Black Robe and are imbued with Turbo MP and Doublecast. In addition to this, equipping the Ribbon will make the Summoner an obviously useless target to those with frequent preferences for status ailments, and with the Reflex reaction skill enabled, the Summoner becomes seemingly, but not always, untouchable in physical combat.
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Stats
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| Move Rate | Jump Rate | Evade Rate |
|---|---|---|
| 3 | 2 | 30 |
| Weapon | Head | Body | Equip Shields? |
| Staves | Hats, Ornaments | Clothing, Robes | No |
Growth Chart
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Summoners are the strongest Magic-oriented Viera job, having the highest MP, Magic Power and Resistance out of all Viera jobs. Like most magic jobs, this power comes at the cost of HP, Attack, Defense and Speed, all of which are abysmally low.
| HP | MP | Attack | Defense | Magic Power | Magic Resistance | Speed |
|---|---|---|---|---|---|---|
| 5.6 D | 6.2 A | 6.5 D | 6.4 D- | 10.1 S | 8.4 B | 0.9 D- |
Abilities
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Summon Magic
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Summoner command. Summon creatures from the ether.
| Skill | Source Equipment | Effect | AP to Master | MP Use | Power | Range |
|---|---|---|---|---|---|---|
| Unicorn | Pure Staff | Recover HP and remedy status ailments. Element: Holy. | 200 | 12 | 40 MPow | 4 |
| Ifrit | Guard Staff | Fire damage. | 200 | 18 | 40 MPow | 4 |
| Ramuh | Judge Staff | Lightning damage. | 200 | 18 | 40 MPow | 4 |
| Shiva | Snake Staff | Ice damage. | 200 | 18 | 40 MPow | 4 |
| Kirin | Cure Staff | Bestows Regen. | 200 | 24 | - | 4 |
| Carbuncle | Garnet Staff | Bestows Reflect. | 300 | 12 | - | 4 |
| Phoenix | Nirvana Staff | Revive KOed units to full health. Deals maximum damage to Undead targets with 100% accuracy Element: Holy. | 300 | 24 | - | 4 |
| Madeen | Cheer Staff | Holy damage. | 300 | 36 | 52 MPow | 4 |
Reaction
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- None
Support
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| Skill | Source Equipment | Effect | AP to Master |
|---|---|---|---|
| Half MP | Light Robe | Halves MP usage of all skills requiring it. | 300 |
Combo
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| Skill | Source Equipment | Effect | AP to Master |
|---|---|---|---|
| Summon Combo | Mythril Staff | Allows the unit to start or join in a Combo during combat. | 100 |
Area of Effect Info
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The damage area of a Summon is two spaces outward and one space diagonally from the selected point on the field, for a total of thirteen affected spaces.
Gallery
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| v · e · dFinal Fantasy Tactics Advance Jobs |
|---|
| Human |
| Soldier - Paladin - Fighter - Thief - Ninja - White Mage - Black Mage - Illusionist - Blue Mage - Archer - Hunter |
| Moogle |
| Animist - Mog Knight - Gunner - Thief - Juggler - Gadgeteer - Black Mage - Time Mage |
| Nu Mou |
| Beastmaster - Morpher - White Mage - Black Mage - Time Mage - Illusionist - Sage - Alchemist |
| Bangaa |
| White Monk - Bishop - Templar - Warrior - Dragoon - Defender - Gladiator |
| Viera |
| Fencer - Elementalist - Red Mage - White Mage - Summoner - Archer - Assassin - Sniper |
| Special Jobs |
| Biskmatar - Hermetic - Judge - Judgemaster - Runeseeker |
| Other Jobs |
| New Kid - Class Head - Librarian - Custodian - Nurse - PE Head - PE Head - D.J. - Battle Queen |