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Sorcerers with the ability to summon magical beings and harness their power.
Description
The Summoner is a job in Final Fantasy V obtained after the Water Crystal shatters. It is one of two of the most powerful mage jobs in the game, boasting the highest Magic Power in the original game, and bested only by the Oracle in the Advance and succeeding remakes, making it potent with other magic skillsets since they can boost the power of elements with rods.
The Summoner makes for one of the best crowd control jobs as most of their spells target all enemies for high damage and have access to various elements. The Summoner has access to various defensive options, including Golem, Phoenix, and Carbuncle. The only downside to the Summoner is the high MP cost of their skills.
Mastering Summoner for all four characters in the mobile and Steam versions earns the player the achievement "Master Summoner".
Profile
The Summoner wears green and yellow robes; Lenna's robes are shorter. Each character appears to have a horn growing out of their head. Based on other games that introduced this concept, it is either a clip-on, or other such item that can be removed and is only for show.
Abilities
On the offensive, Summon allows access to the Fire, Ice, Lightning, Earth, Water, and Wind elements, as well as two powerful non-elemental attacks.
On the defensive, Summon gives the ability to grant Reflect to the party, revive one KO'd ally with full life, nullify physical damage up to a certain point, and drain HP from enemies to restore HP to the party. Summon also grants the ability to inflict Paralyze or Petrify to a single enemy, and a chance to inflict Instant Death to all enemies on-screen.
Summon abilities give characters the Summoner's base Magic based on the following formula:
- Magic = Summoner Base Magic - 4 * (5 - Summoner Job Level)
The value of the base Magic granted in this way is capped at the Summoner's base.
Thus the base Magic stat for a character with Summon equipped would be as follows:
- Level 1 = 41 base Magic
- Level 2 = 45 base Magic
- Level 3 = 49 base Magic
- Level 4 = 53 base Magic
- Level 5 = 57 base Magic
- Level 6 = 61 base Magic
Upon mastery, Freelancers and Mimes gain the Summoner's base Magic unless they already have a higher base from another mastered job.
Level-up abilities
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Summons
- Level 1 Summons
- Chocobo - "Chocobo Kick", "Fat Chocobo"
- Sylph - "Whispering Wind"
- Remora - "Constrict"
- Level 2 Summons
- Ifrit - "Hellfire"
- Shiva - "Diamond Dust"
- Ramuh - "Judgment Bolt"
- Level 3 Summons
- Titan - "Gaia's Wrath"
- Golem - "Earthen Wall"
- Catoblepas (Shoat) - "Demon Eye"
- Level 4 Summons
- Carbuncle - "Ruby Light"
- Syldra - "Thunderstorm"
- Odin - "Zantetsuken"
- Level 5 Summons
- Bahamut - "Mega Flare"
- Phoenix - "Flames of Rebirth"
- Leviathan - "Tsunami"
Other appearances
Final Fantasy Dimensions II
Faris in a Summoner job accompanied by Syldra appears as a summon.
Final Fantasy Record Keeper
Final Fantasy Trading Card Game
The Summoner appears on a card.
Gallery
Etymology
Evocation is the act of calling upon or summoning a spirit, demon, god or other supernatural agent, in the Western mystery tradition. Comparable practices exist in many religions and magical traditions and may employ the use of mind-altering substances with and without uttered word formulas.