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Summoner (Final Fantasy V)

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FF5-Summoner
Sorcerers with the ability to summon magical beings and harness their power.
—Description
See also: Summoner (Job)

The Summoner is a job in Final Fantasy V obtained after the Water Crystal shatters. The Summoner is one of two of the most powerful mage jobs in the game, boasting the highest Magic Power in the original game, and bested only by the Oracle in the Advance and iOS remakes, making it potent with other magic skillsets since they can boost the power of elements with rods.

The Summoner makes for one of the best crowd control jobs as most of their spells target all enemies for high damage and have access to various elements. The Summoner has access to various defensive options, including Golem, Phoenix, and Carbuncle. The only downside to the Summoner is the high MP cost of their skills.

Mastering Summoner for all four characters in the iOS version earns the player the achievement "Master Summoner".

AppearanceEdit

FFV Bartz Summoner iOS FFV Lenna Summoner iOS FFV Galuf Summoner iOS FFV Faris Summoner iOS FFV Krile Summoner iOS

The summoner wears green and yellow robes; Lenna's robes are shorter. Each character appears to have a horn growing out of their head. Based on other games that introduced this concept, it is either a clip-on or other such item that can be removed and is only for show.


AbilitiesEdit

Ff5Summoner
  • Job Command - Summon
  • Innate Abilities - None
  • Equipment - Knives, Rods, Hats, Robes, Armlets

Summon gives the Summoner access to various abilities that allow them to act offensively or defensively according to the battle. On the offensive, Summon gives the Summoner access to the Fire, Ice, Lightning, Earth, Water, and Wind elements, as well as two powerful non-elemental attacks.

On the defensive, Summon gives the ability to grant Reflect to the party, revive one KO'd ally with full life, nullify physical attacks up to a certain point, and drain HP from enemies to restore HP to the party. Summon also grants the ability to inflict Paralyze or Petrify to a single enemy, and a chance to inflict Instant Death to all enemies on-screen.

Summon abilities give characters the Summoner's base Magic based on the following formula:

Magic = Summoner Base Magic - 4 * (5 - Summoner Job Level)

However, the value of the base Magic granted in this way is capped at the Summoner's base.

Thus the base Magic stat for a character with Summon equipped would be as follows:

  • Level 1 = 41 base Magic
  • Level 2 = 45 base Magic
  • Level 3 = 49 base Magic
  • Level 4 = 53 base Magic
  • Level 5 = 57 base Magic
  • Level 6 = 57 base Magic

Upon mastery, Freelancers and Mimes gain the Summoner's base Magic unless they already have a higher base from another mastered job.

The base stats for Summoners are:

  • Strength: 14
  • Agility: 23
  • Stamina: 23
  • Magic: 57

Level-Up AbilitiesEdit

Level 1 Ability
Mobile Name Summon (1)
Advance Name Summon (1)
Anthology Name Summn 1
RPGe Name Summon (1)
AP Required 15
Type Command
Description Summon magical beasts for aid.
Information Lets any job summon Chocobo, Sylph, and Remora.
Level 2 Ability
Mobile Name Summon (2)
Advance Name Summon (2)
Anthology Name Summn 2
RPGe Name Summon (2)
AP Required 30
Type Command
Description Summon magical beasts for aid.
Information Lets any job additionally summon Shiva, Ramuh, and Ifrit.
Level 3 Ability
Mobile Name Summon (3)
Advance Name Summon (3)
Anthology Name Summn 3
RPGe Name Summon (3)
AP Required 45
Type Command
Description Summon magical beasts for aid.
Information Lets any job additionally summon Titan, Golem, and Catoblepas.
Level 4 Ability
Mobile Name Summon (4)
Advance Name Summon (4)
Anthology Name Summn 4
RPGe Name Summon (4)
AP Required 60
Type Command
Description Summon magical beasts for aid.
Information Lets any job additionally summon Carbuncle, Syldra, and Odin.
Level 5 Ability
Mobile Name Summon (5)
Advance Name Summon (5)
Anthology Name Summn 5
RPGe Name Summon (5)
AP Required 100
Type Command
Description Summon magical beasts for aid.
Information Lets any job additionally summon Phoenix, Leviathan, and Bahamut.
Level 6 Ability
Mobile Name Call
Advance Name Call
Anthology Name Call
RPGe Name Conjure
AP Required 500
Type Command
Description Perform a random summon for 0 MP. Who knows who, or what, will come...
Information Lets any job use the Call command.

SummonsEdit

Level 1 Summons Level 2 Summons Level 3 Summons
Level 4 Summons Level 5 Summons

Other appearancesEdit

Final Fantasy Trading Card GameEdit

3-057C Summoner Krile

The Summoner appears in Final Fantasy Trading Card Game.

GalleryEdit

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