From Final Fantasy Wiki
- See also: Summoner (Job).
- "Calls forth wondrous creatures from the ether."
- —In-game description
Summoner is a Job class in Final Fantasy Tactics Advance. Vieras can become Summoners after mastering two Elementalist skills and two White Mage skills. Summoners have outstanding Magic power growth compared to even the Nu Mous. Do not underestimate the power of Summoners, especially if they have a Black Robe and Turbo MP, as that could quite possibly be in the two-hundreds in damage, and that is without Doublecast.
[edit] Abilities
[edit] Summon Magic
Summoner command. Summon creatures from the ether.
| Skill
| Equipment Learned From
| Effect
| AP To Master
| MP Use
|
| Unicorn
| Pure Staff
| Recover HP and remedy status ailments.
| 200
| 12
|
| Ifrit
| Guard Staff
| Fire damage.
| 200
| 18
|
| Ramuh
| Judge Staff
| Lightning damage.
| 200
| 18
|
| Shiva
| Snake Staff
| Ice damage.
| 200
| 18
|
| Kirin
| Cure Staff
| Bestows Regen.
| 200
| 24
|
| Carbuncle
| Garnet Staff
| Bestows Reflect.
| 200
| 12
|
| Phoenix
| Nirvana Staff
| Revive KO'd units.
| 300
| 24
|
| Madeen
| Cheer Staff
| Holy damage.
| 300
| 36
|
* - The damage area of a Summon is two spaces outward and one space diagonally from the selected point on the field, for a total of thirteen affected spaces.
[edit] Reaction
[edit] Support
| Skill
| Equipment Learned From
| Effect
| AP To Master
|
| Half MP
| Light Robe
| Halves MP usage of all skills requiring it.
| 300
|
| Skill
| Equipment Learned From
| Effect
| AP To Master
|
| Summon Combo
| Mythril Staff
| Allows the unit to start or join in a Combo during combat.
| 100
|