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Summoner (Final Fantasy Tactics)

From Final Fantasy Wiki

See also: Summoner (Job).
Male and Female Summoners

The Summoner is a job class from Final Fantasy Tactics. A strong magical based job class, the summoner can summon Espers to deal massive damage to all enemies, or aid allies. Their magic stats are very high, but their other stats are all lacking. To master this job, you need 9710 JP as well as having been attacked by Darkening Cloud.

Contents


[edit] Stats

A warrior who may Summon the most powerful of spirits, the beings known as espers.

Prerequisite Weapons Helmet Armor Equip Shields?
Level 3 Time Mage Rods, Staves Hats Robes No
Move Rate Jump Rate Speed Physical Evasion Rate Base Attack Base Magic Base HP Base MP
3 3 8 5% Low High Low High

[edit] Abilities

[edit] Summon

PS1 Name PSP Name Description MP Cost Range Effect Speed JP Needed
Moogle Moogle Charm. Summon monster cures target's wounds with pure wind and restores HP. 8 4 3 34 110
Shiva Glacial Shards. Summon monster breathes on the enemy with extremely cold breath. 24 4 3 25 200
Ramuh Judgment Bolt. Summon monster mercilessly pours lightning shower on enemy. 24 4 3 25 200
Ifrit Infernal Blaze. Summon monster rains a blazing inferno down upon the enemy. 24 4 3 25 200
Titan Gaia's Wrath. Summon monster overturns the earth by striking it with a powerful blow. 30 4 3 20 220
Golem Earthen Wall. Summon monster shares part of ally's damage. Evades physical weapon damage. 40 N/A All allies 34 500
Carbunkle Carbuncle Ruby Light. Summon monster protects allies by reflecting magic attacks with ruby light. 30 4 3 25 350
Bahamut Megaflare. Summon monster unleashes a devastating breath attack. 60 4 4 10 1600
Odin Obliteration. Summon monster charges through enemies on the back of a dragon-horse. 50 4 4 12 900
Leviathan Tidal Wave. Summon monster engulfs the battlefield with a huge water swell. 48 4 4 12 850
Salamander Wyrmfire. Summon monster burns battlefield with scorching red flame. 48 4 3 12 820
Silf Sylph Whispering Wind. Summon monster mutes enemy with the spirit of leaves in the wind. 26 4 3 20 400
Fairy Faerie Fey Light. Summon monster restores ally's HP. 28 4 3 25 460
Lich Descending Darkness. Summon monster born from darkness, dwells in the bowels of hell. 40 4 3 12 600
Cyclops Climactic Fear. Summon monster sunders the battlefield in the wake of its catastrophic onslaught. 62 4 3 12 1000
Zodiac Zodiark Darkening Cloud. Summon monster focuses star light energy, and unleashes it in a blazing beam of destruction.
Note: Must be cast on the Summoner for them to learn it.
99 4 4 10 N/A

[edit] Reaction Abilities

PS1 Name PSP Name Description Trigger JP Needed
MP Restore Critical: Recover MP Restore MP when terminal. When in critical status. 400

[edit] Support Abilities

PS1 Name PSP Name Description JP Needed
Half of MP Half MP MP used when casting magic is half. 900

[edit] Gallery

v · e · dFinal Fantasy Tactics Jobs
Regular Jobs
Squire - Chemist - Knight - Archer - White Mage - Black Mage - Monk - Thief - Mystic - Time Mage - Geomancer - Dragoon - Orator - Summoner - Samurai - Ninja - Arithmetician - Dancer - Bard - Mime
Special Jobs
Holy Knight - Machinist - Skyseer - Netherseer - Divine Knight - Sword Saint - Templar - Dragonkin - Soldier - Astrologer - Cleric - Princess
Enemy Jobs
Ark Knight - Assassin - Celebrant - Fell Knight - Rune Knight - Nightblade - Sorcerer
The War of the Lions Jobs
Dark Knight - Onion Knight - Sky Pirate - Game Hunter - Deathknight