From Final Fantasy Wiki
- See also: Summoner (Job).
The Summoner is a job class from Final Fantasy Tactics. A strong magical based job class, the summoner can summon Espers to deal massive damage to all enemies, or aid allies. Their magic stats are very high, but their other stats are all lacking. To master this job, you need 9710 JP as well as having been attacked by Darkening Cloud.
A warrior who may Summon the most powerful of spirits, the beings known as espers.
| Prerequisite
| Weapons
| Helmet
| Armor
| Equip Shields?
|
| Level 3 Time Mage
| Rods, Staves
| Hats
| Robes
| No
|
| Move Rate
| Jump Rate
| Speed
| Physical Evasion Rate
| Base Attack
| Base Magic
| Base HP
| Base MP
|
| 3
| 3
| 8
| 5%
| Low
| High
| Low
| High
|
[edit] Abilities
| PS1 Name
| PSP Name
| Description
| MP Cost
| Range
| Effect
| Speed
| JP Needed
|
| Moogle
| Moogle Charm. Summon monster cures target's wounds with pure wind and restores HP.
| 8
| 4
| 3
| 34
| 110
|
| Shiva
| Glacial Shards. Summon monster breathes on the enemy with extremely cold breath.
| 24
| 4
| 3
| 25
| 200
|
| Ramuh
| Judgment Bolt. Summon monster mercilessly pours lightning shower on enemy.
| 24
| 4
| 3
| 25
| 200
|
| Ifrit
| Infernal Blaze. Summon monster rains a blazing inferno down upon the enemy.
| 24
| 4
| 3
| 25
| 200
|
| Titan
| Gaia's Wrath. Summon monster overturns the earth by striking it with a powerful blow.
| 30
| 4
| 3
| 20
| 220
|
| Golem
| Earthen Wall. Summon monster shares part of ally's damage. Evades physical weapon damage.
| 40
| N/A
| All allies
| 34
| 500
|
| Carbunkle
| Carbuncle
| Ruby Light. Summon monster protects allies by reflecting magic attacks with ruby light.
| 30
| 4
| 3
| 25
| 350
|
| Bahamut
| Megaflare. Summon monster unleashes a devastating breath attack.
| 60
| 4
| 4
| 10
| 1600
|
| Odin
| Obliteration. Summon monster charges through enemies on the back of a dragon-horse.
| 50
| 4
| 4
| 12
| 900
|
| Leviathan
| Tidal Wave. Summon monster engulfs the battlefield with a huge water swell.
| 48
| 4
| 4
| 12
| 850
|
| Salamander
| Wyrmfire. Summon monster burns battlefield with scorching red flame.
| 48
| 4
| 3
| 12
| 820
|
| Silf
| Sylph
| Whispering Wind. Summon monster mutes enemy with the spirit of leaves in the wind.
| 26
| 4
| 3
| 20
| 400
|
| Fairy
| Faerie
| Fey Light. Summon monster restores ally's HP.
| 28
| 4
| 3
| 25
| 460
|
| Lich
| Descending Darkness. Summon monster born from darkness, dwells in the bowels of hell.
| 40
| 4
| 3
| 12
| 600
|
| Cyclops
| Climactic Fear. Summon monster sunders the battlefield in the wake of its catastrophic onslaught.
| 62
| 4
| 3
| 12
| 1000
|
| Zodiac
| Zodiark
| Darkening Cloud. Summon monster focuses star light energy, and unleashes it in a blazing beam of destruction. Note: Must be cast on the Summoner for them to learn it.
| 99
| 4
| 4
| 10
| N/A
|
[edit] Reaction Abilities
| PS1 Name
| PSP Name
| Description
| Trigger
| JP Needed
|
| MP Restore
| Critical: Recover MP
| Restore MP when terminal.
| When in critical status.
| 400
|
[edit] Support Abilities
| PS1 Name
| PSP Name
| Description
| JP Needed
|
| Half of MP
| Half MP
| MP used when casting magic is half.
| 900
|
[edit] Gallery