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Summon magic

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Summons are magical creatures that can be summoned in battle. These creatures are usually very powerful, however some have other effects. They have been a regular addition in the Final Fantasy series since Final Fantasy III.

Contents

[edit] List of Summons

[edit] Final Fantasy III Summons

In Final Fantasy III, there are 8 levels of summons, with level 1 being Chocobo, level 2 being Shiva, and so forth down the list. Also, each summon has three different attacks. The attack depends on which job is summoning it. The following jobs can summon: Evoker, Summoner and Sage.

[edit] Final Fantasy IV Eidolons

In Final Fantasy IV, Rydia, the Summoner, could summon various monsters. As a child, she could only summon a Chocobo. But as she grew, her abilities as a Summoner grew and expanded. There were even hidden monsters she could summon.

In the original SNES and GBA versions they are called simply "Summons". This was changed in the DS remake. Some names were different either due to space constraints or simply because the translation team had nothing else to work with.

[edit] Monster Summons

[edit] Final Fantasy V Summons

The Final Fantasy V summons are used by the Summoner job class. There are five levels of summons:

[edit] Level 1 Summons

[edit] Level 2 Summons

[edit] Level 3 Summons

[edit] Level 4 Summons

[edit] Level 5 Summons

[edit] Final Fantasy VI Espers

The Final Fantasy VI summons, called Espers, are obtained through magicite.

In the original SNES version, some names were different either due to space constraints or Ted Wooleys' creative translations.

[edit] Final Fantasy VII Summons

The Final Fantasy VII summons are obtained by equipping the variants of red materia. The amount of times that a summon can be used during a single battle is determined by the amount of levels, obtained via AP, that the materia has.

[edit] Final Fantasy VIII Guardian Forces

Guardian Forces are the summoned monsters of Final Fantasy VIII, and they are used by junctioning them to a character. By doing so, one is also able to junction drawn magic to a stat to enhance it or give it elemental or status changing attributes.

It is stated in-game that long-term junctioning of Guardian Forces causes memory loss to the user, due to junctioning being controlled by the same part of the brain that controls memory, so using them is not without risks.

[edit] Junctionable

[edit] Non-junctionable

[edit] Final Fantasy IX Eidolons

In Final Fantasy IX summons are referred to as Eidolons. Only Princess Garnet and Eiko Carol are able to summon, because they are both members of a tribe of summoners from Madain Sari. They are able to learn summons by equipping jewels and mastering the skill of summoning that Eidolon. Also, an Eidolon's summon sequence differs from 'short' and 'long', the latter being more powerful in some way.

  • Alexander (Note: Alexander only appears in an FMV and can't be summoned in-game)
  • Atomos - 'G-Force 199'
  • Bahamut - 'Mega Flare'
  • Carbuncle - 'Ruby Light'/'Emerald Light'/Diamond Light'/'Pearl Light' (The other corresponding 'Light' attacks of Carbuncle can be selected via equipping that appropriate gem. The default is 'Ruby Light')
  • Fenrir & Titan - 'Terrestrial Rage'/'Millennial Decay' (When summoned naturally, Fenrir calls Titan for help and uses the 'Terrestrial Rage' attack, which is Earth-elemental. If Fenrir is summoned with the 'Maiden Prayer' item equipped it uses the 'Millennial Decay' attack, a Wind-elemental attack which is slightly stronger)
  • Ifrit - 'Flames of Hell'
  • Leviathan - 'Tsunami'
  • Madeen - 'Terra Homing' (note; This is supposed to be 'Terra Forming,' perhaps a connection to Maduin from Final Fantasy VI, in which Maduin was Terra's father)
  • Odin - 'Zantetsuken' (When equipping the Odin's Lance ability, Odin deals non-elemental damage to the enemies that were not dispatched)
  • Phoenix - 'Rebirth Flame' (The number of Phoenix Pinions that the player holds in the inventory contributes to the chance of Phoenix to appear after all characters are KO'd, reviving them)
  • Ramuh - 'Judgment Bolt'
  • Shiva - 'Diamond Dust'
  • Ark - 'Eternal Darkness'

[edit] Final Fantasy X Aeons

Aeons are the summoned creatures in Final Fantasy X. Unlike previous installments, Aeons could be controlled as a character, instead of just being summoned and dealing an attack, though Final Fantasy VIII was the first game to give the summoned creatures their own HP bars. Yuna is the only playable character with the ability to summon Aeons.

[edit] Final Fantasy XI

Only the Summoner and players with the Summoner as a sub-job can summon. There are two distinct type of creature that can be summoned; Avatars and Elementals.

xThese summoned creatures cannot be summoned by player characters.

[edit] Final Fantasy XII Espers

In Final Fantasy XII, all the summons, known as Espers, bar one, are a reference to one of the following: A Lucavi demon from Final Fantasy Tactics, a Totema from Final Fantasy Tactics Advance, or a final boss from another Final Fantasy. They all represent a sign of the Zodiac.

[edit] Revenant Wings Summons

In Final Fantasy XII: Revenant Wings, Espers are bought on the Ring of Pacts. There are four main elements, plus two additional areas for summons. Each element, bar holy, has melee, ranged and flying summons. Each of these areas has three ranks, with rank 1 being the weakest and rank 3 being the strongest. However, you do not need the rank 1 summon to get the rank 2 summon, and you do not need the rank 2 summon to get the rank 3 summon. Melee summons are strong against ranged, ranged against flying, and flying against melee. Some summons, mainly the Espers from Final Fantasy XII, must be defeated in battle before becoming available on the Ring of Pacts. The Espers of Revenant Wings act as party members in battle, and multiple instances of each can exist on the battlefield at any given time, bar rank 3 summons.

[edit] Non-Elemental Summons

Non-Elemental summons have no weakness or resistance. They also tend to have no special attacks either. They are best used when you are fighting a group of enemies with different weaknesses. However, the game's most powerful summons are also non-elemental.

[edit] Melee Summons

Rank 1: Alraune, Chocobo
Rank 2: Tonberry
Rank 3: Odin, Gilgamesh

[edit] Ranged Summons

Rank 1: Sylph
Rank 3: Zodiark

[edit] Flying Summons

Rank 1: Garchimacera
Rank 2: Diablos
Rank 3: Bahamut

[edit] Fire Summons

Fire summons are weak against water summons. They are strong against earth summons, and some water summons.

[edit] Melee Summons

Rank 1: Djinn
Rank 2: Balasa
Rank 3: Ifrit

[edit] Ranged Summons

Rank 1: Salamander
Rank 2: Lamia
Rank 3: Belias

[edit] Flying Summons

Rank 1: Bomb
Rank 2: Wyvern
Rank 3: Chaos

[edit] Water Summons

Water summons are mainly weak against thunder summons, while some are weak against fire. They are strong against fire summons, and some thunder summons.

[edit] Melee Summons

Rank 1: Sahagin
Rank 2: Cúchulainn
Rank 3: Leviathan

[edit] Ranged Summons

Rank 1: Shivan
Rank 2: Shivar
Rank 3: Shiva, Famfrit

[edit] Flying Summons

Rank 1: Aquarius
Rank 2: Siren
Rank 3: Mateus

[edit] Thunder Summons

Thunder summons are mainly weak against earth summons, while some are weak against water. They are strong against water summons.

[edit] Melee Summons

Rank 1: Remora
Rank 2: Ixion
Rank 3: Shemhazai

[edit] Ranged Summons

Rank 1: Quetzalcoatl
Rank 2: Sagittarius
Rank 3: Tiamat

[edit] Flying Summons

Rank 1: Ramih
Rank 2: Raiden
Rank 3: Ramuh

[edit] Earth Summons

Earth summons are weak against fire summons. They are strong against thunder summons.

[edit] Melee Summons

Rank 1: Goblin
Rank 2: Golem
Rank 3: Titan

[edit] Ranged Summons

Rank 1: Cactoid
Rank 2: Cu Sith
Rank 3: Hashmal

[edit] Flying Summons

Rank 1: Gnoam
Rank 2: Atomos
Rank 3: Exodus

[edit] Holy Summons

Holy summons have no offensive capabilities. Instead, they can only heal your party members with their attacks. Ultima's special attack, though, does damage, and Zalera only does damage to the enemy.

[edit] Ranged Summons

Rank 1: White Hare
Rank 2: Carbuncle
Rank 3: Zalera, Ultima

[edit] Final Fantasy XIII Summons

"The summoned.
The salvation of the ill-fated l'Cie.
"
—Game Trailer

Summons in Final Fantasy XIII seem to have great importantance to the plot, as they are tied to the l'Cie. So far, in several trailers, only a few Summons have been seen used by the characters. They seem to have the power to transform into vehicles and other objects. Known Summons so far are:

[edit] Final Fantasy Tactics Summons

In Final Fantasy Tactics, only Summoners and units equipped with the Summon command can summon. Summons are simply bought by using aquired Job Points, except Zodiac, which has to be cast on the Summoner in order to learn it.

[edit] Final Fantasy Tactics Advance Summons and Totema

There are two different types of summons:

  • All characters are able to summon a Totema once they have acquired 10 Judge Points. Once summoned, there will be a "dramatic" animation featuring the Totema launching its attack and then damage will be dealt. Unlike Illusionists' Phantasm Skills, Totema attack can never miss their target. However, to summon a Totema, Marche Radiuju and his clan must defeat the different Totemas in the storyline. Each race has its own individual Totema to summon.

[edit] Final Fantasy: Unlimited Summons

By using the power of the Magun and loading the appropriate summon, the main character Kaze can summon a whole host of summons. With his partner, Moogle, he can even upgrade some summons.

Summons by other characters in Unlimited include:

[edit] Unlimited: After Summons

Magic in Final Fantasy
Black Magic - Blue Magic - Summon magic - Spellblade - Time and Space magic - White Magic
Magicks
Arcane Magick - Black Magick - Green Magick - Time Magick - White Magick
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