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Summon Materia

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Summon Materia are a type of Materia used to summon powerful monsters to attack a group of enemies. Each Materia independently has the ability to be summoned an amount of times matching the level of a Materia in a single fight, unless Master Summon is present in which case the only limiting factor is the MP available to the summoning character. All Summon Materia sell for 1 gil only, regardless of the Materia level.

Contents

AppearancesEdit

Final Fantasy VIIEdit

Materia Location Effect AP for level Stat changes
Level 2 Level 3 Level 4 Master
Choco/Mog Chocobo Farm, receive after watching Chocobos dance. Non-elemental damage to all enemies and 40% chance of inflicting Stop. 1/16 chance of summoning Fat Chocobo for 25% more damage. 2000 14000 25000 35000 Max HP -2%
Max MP +2%
Mag +1
Shiva Junon, gift from Priscilla. Ice-elemental damage to all enemies. 4000 15000 30000 50000 Max HP -2%
Max MP +2%
Mag +1
Ifrit Cargo Ship after defeating Jenova∙BIRTH. Fire-elemental damage to all enemies. 5000 20000 35000 60000 Max HP -2%
Max MP +2%
Mag +1
Ramuh Chocobo racing lounge at Gold Saucer. Lightning-elemental damage to all enemies. 10000 25000 50000 70000 Max HP -2%
Max MP +2%
Mag +1
Titan Gongaga reactor. Earth-elemental damage to all enemies. 15000 30000 60000 80000 Max HP -2%
Max MP +2%
Mag +1
Odin Nibelheim, open the safe in Shinra Mansion. Either instantly kills all enemies, or if enemies are immune inflicts non-elemental damage to a single target. 16000 32000 65000 80000 Max HP -5%
Max MP +5%
Mag +1, MDef +1
Bahamut Temple of the Ancients after defeating Red Dragon. High non-elemental damage to all enemies. Ignores Magic Defense. 5000 20000 35000 60000 Max HP -5%
Max MP +5%
Mag +1, MDef +1
Leviathan Defeat Godo in Wutai. Water-elemental damage to all enemies. 18000 38000 70000 100000 Max HP -5%
Max MP +5%
Mag +1, MDef +1
Kujata Found in Sleeping Forest. Fire/Ice/Lightning elemental damage to all enemies. 22000 60000 90000 140000 Max HP -5%
Max MP +5%
Mag +1, MDef +1
Alexander Found in Great Glacier. Holy-elemental damage to all enemies. 25000 65000 100000 150000 Max HP -5%
Max MP +5%
Mag +1, MDef +1
Neo Bahamut Found in Whirlwind Maze. High non-elemental damage to all enemies. Ignores Magic Defense. 30000 80000 140000 200000 Max HP -10%
Max MP +10%
Mag +2, MDef +2
Phoenix Found at Fort Condor after defending the Huge Materia High Fire elemental damage to all enemies. Resurrects dead allies. 28000 70000 120000 180000 Max HP -10%
Max MP +10%
Mag +2, MDef +2
Hades Found in Sunken Gelnika. Non-elemental damage to all enemies, inflicts Poison, Confusion, Sleep, Silence, Mini, Frog, Slow, and Paralysis. 35000 120000 150000 250000 Max HP -10%
Max MP +15%
Mag +4, MDef +4
Bahamut ZERO Cosmo Canyon, blue Huge Materia. Obtained if the player has both Bahamut and Neo Bahamut. Heavy non-elemental damage to all enemies. Ignores Magic Defense. 35000 120000 150000 250000 Max HP -10%
Max MP +15%
Mag +4, MDef +4
Typhoon Found in Ancient Forest. High Fire/Ice/Lightning/Earth damage to all enemies. Ignores Magic Defense. 35000 120000 150000 250000 Max HP -10%
Max MP +15%
Mag +4, MDef +4
Knights of the Round Round Island, requires a Gold Chocobo. Heavy non-elemental damage on all enemies. Ignores Magic Defense. Damage is the cumulative sum of 13 hits. 50000 200000 300000 500000 Max HP -20%
Max MP +25%
Mag +8, MDef +8
Master Summon Go to the red Huge Materia in Bugenhagen's observatory in Cosmo Canyon with all 16 mastered summon Materia.
After defeating Emerald Weapon, give the Earth Harp to the Kalm Traveler.
Allows access to all summons N/A N/A

GalleryEdit

 
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View file detailsUltimate End (13th part)

Before Crisis -Final Fantasy VII-Edit

Materia Effect
Ifrit Fire Damage
Shiva Ice Damage
Leviathan Water Damage
Titan Earth Damage
Ramuh Lightning Damage
Kjata Multi-elemental damage
Hades Physical damage along with status effects, may cause Instant Death
Typhoon Wind Damage
Odin Non-elemental or physical damage, may cause Instant Death
Bahamut Non-elemental damage

Crisis Core -Final Fantasy VII-Edit

In this game, Summon Materia is not used in battle - acquiring a Summon Materia adds the summon's portrait to the Digital Mind Wave, and it is then summoned into battle automatically when its portrait lines up on the reels. Besides the normal Summon Materia, other traditional summons can be acquired to the DMW, but they are acquired by collecting items other than Materia. The DMW differentiates between these two types of summons by grouping those acquired through methods other than Materia into "Chocobo Mode". As with all DMW attacks, the power of the Summon depends on the attack level

Name Obtained Effect Level/Power
1 2 3 4 5
Ifrit Clear Mission 8-1-1 Hellfire - Magical attack on all enemies that ignores Spirit. 52 56 60 64 77
Bahamut Clear Mission 8-1-4 Megaflare - Magical attack on all enemies that ignores Spirit, will raise Emotion level by one if it is a level five attack. 58 62 66 70 84
Bahamut Fury Clear Mission 8-5-6 Exa Flare - Magical attack on all enemies that ignores Spirit, will raise Emotion level by one if it is a level five attack. 70 74 78 82 96
Odin Clear Mission 8-1-6 Zantetsuken - Inflicts Instant Death to all enemies. Attack is identical across all levels of power. N/A
Phoenix Chapter 9, Nibelheim Mystery #1. Rebirth Flame - Magical attack on all enemies that ignores Spirit. Casts Raise on Zack. 48 52 56 60 78

TriviaEdit

  • Summon Materia are the only type of materia that can never be bought in Final Fantasy VII.
  • Shiva is the only Summon Materia that the player obtains through storyline in Final Fantasy VII and therefore the only Summon Materia that cannot be missed unless one's materia inventory is already full at the moment one is to be given the Shiva materia.
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