Summon Materia
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Summon Materia are a type of Materia used to summon powerful monsters to attack a group of enemies. Each Materia independently has the ability to be summoned an amount of times matching the level of a Materia in a single fight, unless Master Summon is present in which case the only limiting factor is the MP available to the summoning character. All Summon Materia sell for 1 gil only, regardless of the Materia level.
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Appearances
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Final Fantasy VII
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| Materia | Location | Effect | AP for level | Stat changes | |||
|---|---|---|---|---|---|---|---|
| Level 2 | Level 3 | Level 4 | Master | ||||
| Choco/Mog | Chocobo Farm, receive after watching Chocobos dance. | Non-elemental damage to all enemies and 40% chance of inflicting Stop. 1/16 chance of summoning Fat Chocobo for 25% more damage. | 2000 | 14000 | 25000 | 35000 | Max HP -2% Max MP +2% Mag +1 |
| Shiva | Junon, gift from Priscilla. | Ice-elemental damage to all enemies. | 4000 | 15000 | 30000 | 50000 | Max HP -2% Max MP +2% Mag +1 |
| Ifrit | Cargo Ship after defeating Jenova∙BIRTH. | Fire-elemental damage to all enemies. | 5000 | 20000 | 35000 | 60000 | Max HP -2% Max MP +2% Mag +1 |
| Ramuh | Chocobo racing lounge at Gold Saucer. | Lightning-elemental damage to all enemies. | 10000 | 25000 | 50000 | 70000 | Max HP -2% Max MP +2% Mag +1 |
| Titan | Gongaga reactor. | Earth-elemental damage to all enemies. | 15000 | 30000 | 60000 | 80000 | Max HP -2% Max MP +2% Mag +1 |
| Odin | Nibelheim, open the safe in Shinra Mansion. | Either instantly kills all enemies, or if enemies are immune inflicts non-elemental damage to a single target. | 16000 | 32000 | 65000 | 80000 | Max HP -5% Max MP +5% Mag +1, MDef +1 |
| Bahamut | Temple of the Ancients after defeating Red Dragon. | High non-elemental damage to all enemies. Ignores Magic Defense. | 5000 | 20000 | 35000 | 60000 | Max HP -5% Max MP +5% Mag +1, MDef +1 |
| Leviathan | Defeat Godo in Wutai. | Water-elemental damage to all enemies. | 18000 | 38000 | 70000 | 100000 | Max HP -5% Max MP +5% Mag +1, MDef +1 |
| Kujata | Found in Sleeping Forest. | Fire/Ice/Lightning elemental damage to all enemies. | 22000 | 60000 | 90000 | 140000 | Max HP -5% Max MP +5% Mag +1, MDef +1 |
| Alexander | Found in Great Glacier. | Holy-elemental damage to all enemies. | 25000 | 65000 | 100000 | 150000 | Max HP -5% Max MP +5% Mag +1, MDef +1 |
| Neo Bahamut | Found in Whirlwind Maze. | High non-elemental damage to all enemies. Ignores Magic Defense. | 30000 | 80000 | 140000 | 200000 | Max HP -10% Max MP +10% Mag +2, MDef +2 |
| Phoenix | Found at Fort Condor after defending the Huge Materia | High Fire elemental damage to all enemies. Resurrects dead allies. | 28000 | 70000 | 120000 | 180000 | Max HP -10% Max MP +10% Mag +2, MDef +2 |
| Hades | Found in Sunken Gelnika. | Non-elemental damage to all enemies, inflicts Poison, Confusion, Sleep, Silence, Mini, Frog, Slow, and Paralysis. | 35000 | 120000 | 150000 | 250000 | Max HP -10% Max MP +15% Mag +4, MDef +4 |
| Bahamut ZERO | Cosmo Canyon, blue Huge Materia. Obtained if the player has both Bahamut and Neo Bahamut. | Heavy non-elemental damage to all enemies. Ignores Magic Defense. | 35000 | 120000 | 150000 | 250000 | Max HP -10% Max MP +15% Mag +4, MDef +4 |
| Typhoon | Found in Ancient Forest. | High Fire/Ice/Lightning/Earth damage to all enemies. Ignores Magic Defense. | 35000 | 120000 | 150000 | 250000 | Max HP -10% Max MP +15% Mag +4, MDef +4 |
| Knights of the Round | Round Island, requires a Gold Chocobo. | Heavy non-elemental damage on all enemies. Ignores Magic Defense. Damage is the cumulative sum of 13 hits. | 50000 | 200000 | 300000 | 500000 | Max HP -20% Max MP +25% Mag +8, MDef +8 |
| Master Summon | Go to the red Huge Materia in Bugenhagen's observatory in Cosmo Canyon with all 16 mastered summon Materia. After defeating Emerald Weapon, give the Earth Harp to the Kalm Traveler. | Allows access to all summons | N/A | N/A | |||
Gallery
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Before Crisis -Final Fantasy VII-
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| Materia | Effect |
|---|---|
| Ifrit | Fire Damage |
| Shiva | Ice Damage |
| Leviathan | Water Damage |
| Titan | Earth Damage |
| Ramuh | Lightning Damage |
| Kjata | Multi-elemental damage |
| Hades | Physical damage along with status effects, may cause Instant Death |
| Typhoon | Wind Damage |
| Odin | Non-elemental or physical damage, may cause Instant Death |
| Bahamut | Non-elemental damage |
Crisis Core -Final Fantasy VII-
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In this game, Summon Materia is not used in battle - acquiring a Summon Materia adds the summon's portrait to the Digital Mind Wave, and it is then summoned into battle automatically when its portrait lines up on the reels. Besides the normal Summon Materia, other traditional summons can be acquired to the DMW, but they are acquired by collecting items other than Materia. The DMW differentiates between these two types of summons by grouping those acquired through methods other than Materia into "Chocobo Mode". As with all DMW attacks, the power of the Summon depends on the attack level
| Name | Obtained | Effect | Level/Power | ||||
|---|---|---|---|---|---|---|---|
| 1 | 2 | 3 | 4 | 5 | |||
| Ifrit | Clear Mission 8-1-1 | Hellfire - Magical attack on all enemies that ignores Spirit. | 52 | 56 | 60 | 64 | 77 |
| Bahamut | Clear Mission 8-1-4 | Megaflare - Magical attack on all enemies that ignores Spirit, will raise Emotion level by one if it is a level five attack. | 58 | 62 | 66 | 70 | 84 |
| Bahamut Fury | Clear Mission 8-5-6 | Exa Flare - Magical attack on all enemies that ignores Spirit, will raise Emotion level by one if it is a level five attack. | 70 | 74 | 78 | 82 | 96 |
| Odin | Clear Mission 8-1-6 | Zantetsuken - Inflicts Instant Death to all enemies. Attack is identical across all levels of power. | N/A | ||||
| Phoenix | Chapter 9, Nibelheim Mystery #1. | Rebirth Flame - Magical attack on all enemies that ignores Spirit. Casts Raise on Zack. | 48 | 52 | 56 | 60 | 78 |
Trivia
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- Summon Materia are the only type of materia that can never be bought in Final Fantasy VII.
- Shiva is the only Summon Materia that the player obtains through storyline in Final Fantasy VII and therefore the only Summon Materia that cannot be missed unless one's materia inventory is already full at the moment one is to be given the Shiva materia.
| v · e · dMateria |
|---|
| Materia Types |
| Command Materia - Enemy Skill Materia - Independent Materia - Magic Materia - Summon Materia - Support Materia |
| Terms |
| Materia Fusion - Huge Materia - Black Materia - White Materia - Protomateria |