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Summon (Legends II)/Non-elemental summons

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FFLTnS The following is a list of non-elemental summons in Final Fantasy Legends II.

Normal summonsEdit

Name Image Cost Abilities Passives Rank Max Rank
Christmas Green FFLTnS Christmas Green None Christmas Green I None 5 5
Gysahl Greens FFLTnS Gysahl Green None Gysahl Green I-III None 3-5 5
Halloween Green FFLTnS HalloweenVegetable None Halloween Vegetable I None 3-5 5
Krakka Greens FFLTnS KrakkaGreens None Krakka Greens I None 4 4
Magitek Armor OR FFLTnS Magitek Armor OR 1 Magitek Missile I Delay resistance 5 7
Healing Force: Restores the HP of all allies.
Picto Deer FFLTnS Picto Deer 1 Mutter I None 4 4
Get Serious Deer!: Increases the attack, magic, and speed for two turns to all allies.
Terra FFLTnS Terra 1 Riot Blade I-IV Total Damage +5 - 20% 5-6 8
Trance: Restores 1/5 of max MP to all party members and increases their attack, magic, and speed for two turns.
Terra OR FFLTnS Terra OR 1 Meltdown I-III 5% MP recovery every turn 5 7
Trance: Restores 1/5 of max MP to all party members and increases their attack, magic, and speed for two turns.
Alba FFLTnS Alba Alt1 2 Dark Star I-IV Delay resistance
Magic + 10%
5-6 8
Moogle Dance: Dispel beneficial status from all targets and lower their magic, attack, and speed for three turns.
Edge FFLTnS Ninja Edge Alt1 2 Mirage Dive I-IV Accuracy +30
Delay Resistance
5-6 8
Ultimate Art: Advent of Phoenix: Deals fire-elemental damage to all enemies.
Edge OR FFLTnS Edge OR 2 Shadowbind I-III Speed ​​+ 10% 4 6
Ultimate Art: Advent of Phoenix: Deals fire-elemental damage to all enemies.
Edge RE FFLTnS Edge RE 2 Raijin I-III Speed down resistance 4 6
Ultimate Art: Advent of Phoenix: Deals fire-elemental damage to all enemies.
Eiko FFLTnS Eiko Alt1 2 Holy I-IV Light attack power +15 - 30%
Silence resistance
5-6 8
Terra Homing: Deals light-elemental damage to all enemies.
Eiko OR FFLTnS Eiko OR 2 Cura I-III None 4 7
Terra Homing: Deals light-elemental damage to all enemies.
Garnet FFLTnS Garnet Alt1 2 Life's Melody I-IV Magic +5 - 20%, Instant death resistance 5-6 8
Great Guardian: Decreases the attack and magic power of all enemies. Reduces damage and revives KO'd to all allies.
Garnet OR FFLTnS Garnet OR 2 Healing Song I-III Start summon gauge + 15 4 7
Great Guardian: Decreases the attack and magic power of all enemies. Reduces damage and revives KO'd to all allies.
Golbez RE α FFLTnS Golbez RE α 2 Taunt I-III 20% chance to counterattack 4 7
Twin Pressure: Deals non-elemental damage to all enemies. Inflicts stop for two turns and delay the next actions of all enemies.
Kefka FFLTnS Kefka Alt1 2 Hyperdrive I-IV Battle Start: Magic Up for 1-3 turns 5-6 8
Havoc Wing: Deals non-elemental damage ranging from from 3,500-99,999 to all enemies.
Kefka OR FFLTnS Kefka OR 2 Meteor I-III Start summon gauge + 5 - 15 4 6
Havoc Wing: Deals non-elemental damage ranging from from 3,500-99,999 to all enemies.
Magus Sisters FFLTnS Magus Sisters Stone 2 Tri-Magic I-III None 3 5
Delta Attack: Deals non-elemental damage to all enemies. Recovers the HP of all allies and reduces damage for two turns.
Mootie FFLTnS Mootie Stone 2 Nanoflare I-III None 5 7
Dragon's Cry: Lower the attack, magic, and speed stats for three turns to all enemies and inflict delay for a single turn.
Onion Knight OR FFLTnS Onion Knight OR 2 Blade Bash I-III None 4 6
Onion Blade: Deals non-elemental damage to all enemies and inflict delay.
Pumpkin Knight FFLTnS Pumpkin Knight Alt2 2 Pumpkin Head I-III Non-elemental damage -10% 5 7
Pumpkin Bomb: Deals non-elemental damage to all enemies.
Pure Odio FFLTnS Pure Odio 2 Live Eraser I-III None 3 5
Saint Alicia: Deals non-elemental damage to all enemies. Decreases attack and magic speed for three turns.
Rocbouquet FFLTnS Rocbouquet Alt1 2 Summon Lightning I-III Magic + 10 - 15%
Poison resistance
Blind resistance
Silence resistance
5-6 8
Temptation: Inflicts poison, blind, silence, and slow to all enemies for five turns.
Rydia FFLTnS Summoner Rydia Alt1 2 Flare I-IV Battle Start: Magic Up for 3 turns 5-6 8
Mist Dragon: Deals damage according to HP lost.
Rydia OR FFLTnS Rydia OR 2 Rapid Bio I-III None 4 6
Mist Dragon: Deals damage according to HP lost.
Rydia RE FFLTnS Rydia RE 2 Mystic Whip I-III None 4 6
Mist Dragon: Deals damage according to HP lost.
Spirit of Mana FFLTnS Spirits of Mana 2 Third Eye I-III None 2 5
Rise of Mana: Deals non-elemental damage to all enemies. Reduces damage taken for all allies.
Valigarmanda FFLTnS Valigarmanda 2 Tri-Magic I-III Fire damage -20%
Water damage - 20%
Wind damage - 20%
4 7
Tri-Disaster: Deals fire, water, and wind-elemental damage to all enemies three times. Deals more damage to machine-type enemies.
Bahamut FFLTnS Bahamut 3 Flare Breath I-III None 1 8
Megaflare: Deals non-elemental damage to all enemies.
Bahamut Skuld FFLTnS Bahamut Skuld 3 Flare Blow Ζ-Ω Critical + 0 - 20
Stop resistance
6 8
Gigaflare S: Deals non-elemental damage to all enemies.
Bahamut Urth FFLTnS Bahamut Urthr Alt1 3 Trine Breath I-IV Max HP + 20 - 40% 5-6 8
Gigaflare U: Deals non-elemental damage to all enemies.
Bahamut Veruza FFLTnS Bahamut Veruza Alt1 3 Master Breath Ζ-Ω Total damage + 5 - 10% 6 8
Gigaflare V: Deals non-elemental damage to all enemies.
Chrono Dragon** FFLTnS Chrono Dragon 3 Chrono Break I-IV First action start - 10 - 30%
Speed Down resistance
5 8
Continuum Shock: Deals non-elemental damage to all enemies six times.
Edea FFLTnS Edea 3 Swallow Reversal I None 7 7
Drawn Blade Slash: Deals non-elemental damage to all enemies and dispel them of any stat buffs.
Exdeath FFLTnS Exdeath Alt1 3 Grand Cross I-IV Magic + 10 - 20%
Magic down resistance
5-6 8
Almagest: Deals non-elemental damage to all enemies. Inflicts a damage over time effect for a period three turns.
Exdeath OR* FFLTnS Exdeath OR 3 Dispel I-III Magic critical chance + 5 - 10% 5 7
Almagest: Deals non-elemental damage to all enemies. Inflicts a damage over time effect for a period three turns.
Garland** FFLTnS Garland Alt2 3 Highbringer I-IV Non-elemental damage - 5 - 20%
Attack Down resistance
5-6 8
Soul of Chaos: Deals non-elemental damage to all enemies three times.
Golbez FFLTnS Golbez Alt2 3 Meteor I-IV MP +20% 5-6 8
Black Fang: Deals non-elemental damage to all enemies. May inflict instant death.
Golbez RE FFLTnS Golbez RE 3 Binding Cold I-III None 3 5
Black Fang: Deals non-elemental damage to all enemies. May inflict instant death.
Golbez OR FFLTnS Golbez OR 3
Firaga I-III None 5 7
Blizzaga I-III None
Thundaga I-III None
Stonega I-III None
Black Fang: Deals non-elemental damage to all enemies. May inflict instant death.
Kuja FFLTnS Kuja Alt1 3 Final Requiem I-IV Magic critical chance + 10 - 20%
Non-elemental damage - 1 - 10%
5-6 8
Flare Symphony: Deals non-elemental damage to random enemies six times.
Kuja OR FFLTnS Kuja OR 3 Flare I-III Survive fatal attack with 1 HP (15%) 4 6
Flare Symphony: Deals non-elemental damage to random enemies six times.
Ultima Weapon** FFLTnS Ultima Weapon 3 Ultima Beam I-IV Total Damage + 5 - 20% 5 8
Light Pillar: Deals non-elemental damage to all enemies.
Warring Triad OR FFLTnS Warring Triad OR 3 Godhand I-III Critical + 10 4 7
Cleansing: Deals non-elemental damage to all enemies and allies.
    • RAID phantom stone, rank is determined by player's score.
  • The rank is determined by the player's score in that specific event.

God summonsEdit

Name Image Cost Abilities Passives Rank Max Rank
Chaos Bahamut FFLII Chaos Bahamut 2 Judgement Day I-IV Every Kill + 3 - 7% MP 5 8
Demonic Technique: Casts Dispel on all enemies and delays their next turn.
Father Mootie FFLII Father Mootie 2 Picoflare I-IV Start of battle: Summon Gauge + 25 5 8
Flareja: Deals non-elemental damage to all enemies.
Bahamut FFLII Bahamut God 3 Megaflare Ζ-Ω Max HP + 20 - 40% 6 8
Flareja: Deals non-elemental damage to all enemies.

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