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FFLTnS The following is a list of dark-elemental summons in Final Fantasy Legends II.

Normal summonsEdit

Name Image Cost Abilities Passives Rank Max Rank
Lilith FFLTnS Lilith Alt1 1
Ruinga I-III 3% MP recovery for defeating an enemy 5 7
Blood Pain I-III Magic + 5 - 15%
Little Devil's Seduction: Decreases the attack, speed, and magic of all enemies. Heals status ailments from all allies.
Moogle FFLTnS Moogle 1
Ruin I-III None 1 3
Lucky Charm I-III None
Jump I-III None
Moogle Power: Restores the HP of all allies. Raises the attack and magic power for one turn to all allies.
Memoria Moogle FFLTnS Memoria Moogle 1 Lucky Charm I-III Total Damage + 1 - 9% 1 4
Moogle Power: Restores the HP of all allies. Raises the attack and magic power for one turn to all allies.
Succubus FFLTnS Succubus Alt1 1
Darkga I-III Dark attack power +15%
Dark damage - 15%
5 7
Energy Drain I-III Max HP +5 - 15%
Charming Kiss: Deals dark-elemental damage to all enemies. Heals poison, blind, and silence status ailments to all allies.
Tsukuyomi FFLTnS Tsukuyomi Alt1 1 Yasakani Jewel I-III Magic critical chance + 5 - 15%
Poison resistance
5 7
God of Moonlight: Raises the attack and magic power to all allies for four turns and hastens the user's next action.
Atomos FFLTnS Atomos 2
Stop I-III Total Damage + 10% 5 7
Song of Ruin I-III Reduced ability cast time -30%
G-Force 199: Reduces the HP of all enemies by 1/2.
Continuum Atomos* FFLTnS Continuum Atomos Alt2 2 Wormhole I-III Total Damage + 5 - 10% 5 7
G-Force 199: Reduces the HP of all enemies by 1/2.
Black Chocobo FFLTnS Black Chocobo 2 Fast Drive I-III None 3 5
Choco Meteor: Deals dark-elemental damage randomly five times.
Black Chocobo OR A FFLTnS Black Chocobo OR A 2 Rapid Dark I-III Blind resistance 4 6
Choco Meteor: Deals dark-elemental damage randomly five times.
Black Chocobo OR B FFLTnS Black Chocobo OR B 2 Rapid Dark I-III Dark attack power + 15% 4 6
Choco Meteor: Deals dark-elemental damage randomly five times.
Cait Sith FFLTnS Cait Sith 2
Ruinra I-III None 3 5
Slow I-III None
Cat Rain: Deals dark-elemental damage to all enemies. Inflicts stop for a single turn.
Cait Sith α FFLTnS Cait Sith α 2
Slowga I-III None 4 7
Rush Ruin I-III MP +10%
Cat Rain: Deals dark-elemental damage to all enemies. Inflicts stop for a single turn.
Demon Wall FFLTnS Demon Wall Alt1 2 Crush I-III Instant Death resistance 5 7
Crash Down: Deals dark-elemental damage to all enemies. May inflict instant death.
Dragon Zombie FFLTnS Dragon Zombie Alt1 2 Dark Breath I-III Dark damage -10% 5 7
Zombie Powder: Deals dark-elemental damage and sap effect to all enemies.
Forest Chocobo FFLTnS Forest Chocobo 2 Fast Drive I-III None 3 5
Chocobo Power: Raises the party's attack, magic, and speed for three turns.
Gateau FFLTnS Gateau Alt1 2 Love Dance I-III 5% MP recovery for defeating an enemy 5 7
Encore: Restores 1/2 of maximum MP to all party members.
Glasya Labolas FFLTnS Glasya Labolas 2
Last Resort I-III None 3 5
Silence Attack I-III None
Unlimited Runaway: Deals dark-elemental damage to all enemies. Lowers the speed, magic, and attack for three turns.
Iris FFLTnS Iris RoM 2 Blossom Whirl I-III None 4 6
Summon Iris: Deals dark-elemental damage to all enemies. Deals more damage to beast-type enemies.
Mummy FFLTnS Mummy 2 Hold I-III None 3 5
Dance of the Dead: Inflicts poison, sap, blind, and lowers the speed of all enemies for three turns.
Zhang Yue Sisters FFLTnS Zhang Yue Sisters 2 Witchcraft I-III None 4 6
Desperado: Deals dark-elemental damage to all enemies.
Anima FFLTnS Anima 3
Darkra I-III Magic critical chance + 20% 4 7
Requiem I-III None
Oblivion: Deals dark-elemental damage to all enemies.
Astaroth FFLTnS Astaroth Alt1 3 Darkga Blow I-III Dark attack power + 10 - 20% 5 7
Fall of Angels: Deals dark-elemental damage to all enemies. Restores one third HP and one fourth MP to all allies.
Cherry FFLTnS Cherry 3 Various Magic I-IV 3 - 5% MP recovery every turn 5 8
Blinding Pain: Deals dark-elemental damage to all enemies. May inflict instant death.
Cloud of Darkness FFLTnS Cloud of Darkness Alt1 3 Abyssal Tentacles I-IV Blind, silence,darkness and stun resistance 5 8
Zero-form Particle Beam: Deals dark-elemental damage to all enemies. Removes Protect and negate damage buffs.
Cloud of Darkness OR FFLTnS Cloud of Darkness OR 3 Darkga I-III None 5 7
Zero-form Particle Beam: Deals dark-elemental damage to all enemies. Removes Protect and negate damage buffs.
Cloud of Darkness RE FFLTnS Cloud of Darkness RE 3 Dark Lightning I-III None 3 5
Zero-form Particle Beam: Deals dark-elemental damage to all enemies. Removes Protect and negate damage buffs.
Dad Bomb FFLTnS Dad Bomb 3 Rapid Ruin I-III None 2 5
I Will Explode!: Deals dark-elemental damage randomly three times.
King Bomb FFLTnS King Bomb 3 Rapid Ruin IV None 6 6
Going to Explode!: Deals dark-elemental damage randomly four times.
Diabolos FFLTnS Diabolos 3 Gravity I-III Magic damage -10% 5 7
Dark Messenger: Deals dark-elemental damage to all enemies.
Diabolos α FFLTnS Diabolos Alt2 3 Phantom Rush I-IV Physical damage -5 - 15% 5 8
Dark Messenger: Deals dark-elemental damage to all enemies.
Diabolos Ω 3 Nightmare Z-Ω Total damage + 10 - 20%
Light damage - 10 - 20%
6 8
Dark Messenger Ω: Deals dark-elemental damage to all enemies.
Dullahan FFLTnS Dullahan Stone 3
Onyx Wave I-III Spell casting time -20% 5 7
Bloody Whirl I-III Critical + 10
Amnesia: Deals dark-elemental damage and inflicts silence to all enemies.
Fenrir FFLTnS Fenrir 3
Dark I-III None 3 4
Howl I-III None
Blink I-III None
Howling Moon: Makes all party members negate any incoming attack one time.
Hades FFLTnS Hades 3
Dark Blow I-III None 4 7
Blind Attack I-III Critical +15
Black Cauldron: Deals dark-elemental damage to all enemies. Inflicts poison, silence, and blind for six turns.
Kznissie FFLTnS Kujinshi 3 Life Steal I-III 5% MP recovery for defeating an enemy 5 7
Soul Steal: Inflict instant death on all enemies.
Ozma FFLTnS Ozma Alt1 3 Flare Star I-III Magic damage -5% - 10%
Dark damage - 10 - 20%
5 7
Final Judgment: Deals dark-elemental damage to all enemies and allies.
Persephone 3 Crushing Blow I -IV Dark attack power +10 - 25%
Physical damage -5 - 15%
5 8
Black Sky: Deals dark-elemental damage randomly ten times.
Wight King FFLTnS White King 3 Apocalypse Z-Ω Battle Start: Magic Up for 1-3 turns
Silence resistance
6 8
Death Nightmare: Deals dark-elemental damage to all enemies and makes all party members negate any incoming attack one time.
Dark Knight 2 Blood Weapon Z-Ω 25% HP gained per kill
Physical damage received - 10% - 20%
6 8
Fool's Mist: Lowers all enemies' attack, magic and speed for 3 turns.


  • The rank is determined by the player's score in that specific event.

God summonsEdit

Name Image Cost Abilities Passives Rank Max Rank
Blue Mage 2 White Wind Z-Ω earliest action time - 30 - 60% 6 8
Magic Breaking Technique: Dispel all stat increasing effects and delay enemies' next turn.
Hades FFLTnS Hades God 3 Darkga Assault Z-Ω Dark attack power + 20 - 40% 6 8
Darkja: Deals dark-elemental damage to all enemies.
Kznissie FFLTnS Kujinshi 3 Life Steal I-III 5% MP recovery for defeating an enemy 5 7
Soul Steal: Inflict instant death on all enemies.
Noctis FFLII Noctis Alt2 2 Phantom Sword Z-Ω Attack + 15 - 25% 6 8
Weakening Mist: Lowers all enemies' attack and magic by 5 turns. No damage inflicted.
Dr. Mog 2 Dr. Mog's Teachings Z-Ω Start of Battle : Summon Gauge + 25 6 8
History's Secret: All allies attack, magic and speed up for 3 turns.
Diabolos FFLII Diabolos Ω Rank 8 Phantom Stone 3 Dark Messenger Z-Ω Start of battle : Magic up 2 to 4 turns 6 8
Darkja: Deals dark-elemental damage to all enemies.
Fenrir 1 Howling Moon I-IV Every turn + 3 - 7% MP. 5 8
Defensive Breath: Give Regenerate and Protect buffs to all allies for 3 turns.
Lilith FFLTnS Lilith God Alt1 3 Dark Drain I-IV Survive fatal attack with 1 HP (5 - 20%)
Dodge + 3 - 10
5 8
Magic Blessing: Recover all allies' maximum MP by half.
Celebration Moogle 3 Celebration I-IV Every kill + 5 - 20% HP 5 8
Magic Blessing: Recover all allies' maximum MP by half.
Magitek Armor FFLII Magitek Armor 2 Degenerator I-IV Light damage - 15%
Every kill + 5% MP
5 8
Cursed Smell: Attack all enemies with poison, blind and silence for three turns. No damage inflicted.
Succubus FFLII Succubus 2 Energy Charm I-IV MP Usage - 5 - 20% 5 8
Magic Breaking Technique: Dispel all stat increasing effects and delay enemies' next turn.
Cait Sith FFLII Cait Sith 2 Dark Rain I-III Survive strong attack with 1 HP: 20% 5 7
Reincarnation Blessing: Revive all allies and restore all allies' MP by half.

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