The following is a list of light-elemental summons in Final Fantasy Legends II.
Normal summons
Name | Image | Cost | Abilities | Passives | Rank | Max Rank | |
---|---|---|---|---|---|---|---|
Santa Tonberry | 1 | White Lantern | I-III | Light damage -20% | 4 | 7 | |
Everyone's Wish: Bestows regen to all allies for five turns and removes blind and silence statuses. | |||||||
White Chocobo | 1 | Found You White Chocobo | I-III | None | 3 | 5 | |
Choco Cure: Restores the HP of all allies. | |||||||
White Chocobo OR A | 1 | Rapid Banish | I-III | 3% MP recovery for defeating an enemy | 4 | 6 | |
Choco Cure: Restores the HP of all allies. | |||||||
White Chocobo OR B | 1 | Rapid Banish | I-III | Light attack power + 15% | 4 | 6 | |
Choco Cure: Restores the HP of all allies. | |||||||
Mother Brain | 1 | Reprograming | Z-Ω | 10% MP recovery for defeating an enemy | 6 | 8 | |
Grade Up: Deals light-elemental damage to all enemies. Bestows Regen for three turns and cures poison, silence and blind for the party. | |||||||
Amaterasu | 2 | Yata Mirror | I-III | Light attack power +10 - 20% | 5 | 7 | |
Okami's Light: Deals light-elemental damage to a single enemy. | |||||||
Aria | 2 | Heavenly Raid | I-III | None | 4 | 6 | |
Summon Aria: Deals light-elemental damage to all enemies. Deals more damage to beast-type enemies. | |||||||
Ark | 2 | ||||||
Shock | I-III | None | 3 | 5 | |||
Aura | I-III | None | |||||
Divine Fate: Deals light-elemental damage to all enemies. | |||||||
Brina | 2 | Mystery Waltz | I-III | Max MP + 20%, Physical damage - 10% | 5 | 7 | |
Dancing Girl: Recovers HP, reduces damage taken, and raises the speed for all allies. | |||||||
Calca | 2 | Jitterbug Duet | I-III | Max HP + 20%, Magic damage - 10% | 5 | 7 | |
Dancing Boy: Deals light-elemental damage to four random targets and decreases magic attack for a single turn. | |||||||
Calca and Brina | 2 | Gaze | I-III | None | 3 | 5 | |
Last Dance: Consume half of the user's max HP to inflict damage double to the amount of HP sacrificed. | |||||||
Calofisteri | 2 | Banishga Blow | I-III | Battle Start: Reduced damage for 1-2 turns | 5 | 7 | |
Witch Magic: Deals light-elemental damage to all enemies and inflicts a sap effect. Restores HP to all allies and bestows the regen status for three turns. | |||||||
Carbuncle | 2 | ||||||
Banish | I-III | None | 2-3 | 4 | |||
Reflect Guard | I-III | None | |||||
Ruby Light: Reflects a single magic attack for all party members. | |||||||
Carbuncle α | 2 | ||||||
Healing Ruby | I-III | None | 4* Healing Ruby-type 4* Light Blast-type |
6* Healing Ruby-type 7* Light Blast-type | |||
Light Burst | I-III | Magic Damage - 10% | |||||
Ruby Light: Reflects a single magic attack for all party members. | |||||||
Cherub | 2 | Angel Whisper | I-III | Survive fatal attack with 1 HP (10 - 20%) Instant Death Resistance |
5 | 7 | |
Angel Wing: Restores the HP of all allies and raise their attack, magic, and speed for five turns. | |||||||
Diva | 2 | Timeless Song | I-IV | First ability charge time -30 - 40% Non elemental damage - 5% |
4 | 8 | |
Crystal Voice: Deals light-elemental damage to all enemies, regenerate and Protect all allies 2 turns | |||||||
Gold Dragon | 2 | Gold Breath | I-III | Battle Start: Regen for 3 turns | 5 | 7 | |
Gold Dragon Scale: Restores a maximum of 1/2 HP and 1/4 MP to the entire party. | |||||||
Kirin | 2 | ||||||
Heal Breath | I-III | Light damage -10% | 4 | 7 | |||
Holy Blow | I-III | None | |||||
Holy Aura: Restores HP and bestows regen to all allies for five turns. | |||||||
Kirin α | 2 | Tail Smash | I-III | Battle Start: Reflect for 1-2 turns Magic damage - 5% - 15% |
5 | 7 | |
Holy Aura: Restores HP and bestows regen to all allies for five turns. | |||||||
Praline | 2 | Foreign Heart | I-III | 10% HP recovery for defeating an enemy | 5 | 7 | |
Love in the Crossfire: Deals light-elemental damage to all enemies and lower their attack, magic, and speed for two turns. | |||||||
Seraph | 2 | ||||||
Raise | I-III | None | 3 | 5 | |||
Love Song | I-III | None | |||||
Angel Song | I-III | None | |||||
Angel Feathers: Restores HP for all allies and raises the speed of the party for three turns | |||||||
Unicorn | 2 | ||||||
Esuna | I-III | None | 1 | 3 | |||
Dispel | I-III | None | |||||
Healing Horn: Restores the HP of all allies and removes certain negative status effects. | |||||||
Valkyrie | 2 | Banishga | I-III | Total Damage + 10% | 5 | 7 | |
Divine Knight: Raises the attack, magic, and reduces damage taken for five turns on all allies. | |||||||
Wagnas | 2 | Psycho Bind | Z-Ω | Damage -5 - 15% | 6 | 8 | |
Prism Light: Deals light-elemental damage to all enemies. Inflicts blind and lowers attack and magic speed for three turns. | |||||||
Warriors of Light OR | 2 | Power of Light | I-III | Attack + 15% | 4 | 7 | |
Tetra Force: Deals light-elemental damage two times and decreases the attack, magic, and speed for one turn to all enemies . Restores the HP of allies. | |||||||
Agnès | 3 | Curada | I | None | 4 | 4 | |
Holy Weapon: Deals light-elemental damage to all enemies and gradually restores the HP of allies for three turns. | |||||||
Alexander | 3 | Invincible | I-III | MP cost - 10% | 5 | 7 | |
Divine Judgement: Deals light-elemental damage to all enemies. | |||||||
Alexander α | 3 | Holy Breath | I-III | Speed Down resistance | 5 | 7 | |
Divine Judgement: Deals light-elemental damage to all enemies. | |||||||
Artemis | 3 | Moonlight | I-III | 1 - 5% MP recovery for defeating an enemy | 5 | 7 | |
Moon's Embrace: Deals light-elemental damage and stop status for one turn to all enemies. Restores HP to all allies . | |||||||
Kaiser Dragon | 3 | Kaiser Breath | I-III | 5 - 10% HP recovery for defeating an enemy | 5 | 7 | |
Revenge Blast: Deals damage according to HP lost to all enemies. Lowers attack, speed and magic of all enemies for three turns. | |||||||
Lakshmi | 3 | Pulse of Life | I-III | MP + 10% | 5 | 7 | |
Alluring Embrace: Restores the HP of allies and hastens player's next action. | |||||||
Lakshmi α | 3 | Mighty Wall | I-III | Survive fatal attack with 1 HP (15%) | 5 | 7 | |
Alluring Embrace: Restores the HP of allies and hastens player's next action. | |||||||
Lucifer | 3 | Saint Blow | I-IV | Light attack power + 10% - 25% Action Delay Resistance |
5 | 8 | |
Angel Blade: Deals light-elemental damage to all enemies 4 times. | |||||||
Maduin | 3 | ||||||
Banishra | I-III | None | 4 | 7 | |||
Chakra | I-III | Physical damage -10% | |||||
Chaos Wave: Deals light-elemental damage to all enemies. | |||||||
Onion Sage | 3 | Tetra Magic | I-III | Magic Down resistance | 5 | 7 | |
Infinity: Deals light-elemental damage to all enemies and may inflict instant death. Restores the HP of allies and hastens player's next action. |
God summons
Name | Image | Cost | Abilities | Passives | Rank | Max Rank | |
---|---|---|---|---|---|---|---|
Carbuncle | 1 | Ruby Light | I-IV | Light damage - 20% Start of battle Protect 2 turns |
5 | 8 | |
Protective Breath: Bestows regen and Protect to all allies for three turns. | |||||||
Ark | 2 | Blassty | I-IV | Earliest action time - 10% - 40% | 5 | 8 | |
Acceleration Spring: Increase the speed of all allies by 5 turns and accelerates their next turn. | |||||||
Divine Castle Alexander | 2 | Divine Castle's Judgement | I-IV | Physical damage received - 25% | 5 | 8 | |
Reaper's Judgement: Instant death to all enemies, no damage inflicted. | |||||||
Pumpkin Witch | 2 | Pumpkin Light | I-IV | Dark damage - 15% Instant death resistance |
5 | 8 | |
Holyja: Deals light-elemental damage to all enemies. | |||||||
Princess Sarah | 2 | Shining Lute | Z-Ω | Dark damage - 20% Start of battle negate damage 1 turn. |
6 | 8 | |
Hero's Spring: Raises the attack, magic and speed of the party for three turns. | |||||||
Santa Tonberry | 2 | White Lantern | I-III | Light damage -20% | 5 | 7 | |
God's Blessing: Restores a maximum of 1/4 max HP & MP to all allies. | |||||||
Seraph | 2 | Angel Heal | I-IV | Light damage - 10 - 25% Start of battle Reflect 1 - 2 turns |
5 | 8 | |
Purifying Blessing: Bestows regen and Protect to all allies for three turns. | |||||||
Unicorn | 2 | Regen Horn | I-III | Summon gauge + 5-10 when ability is used Physical damage - 5 - 15% |
5 | 7 | |
Hero's Spring: Raises the attack, magic, and speed for three turns on all allies. | |||||||
Celes | 3 | Spinning Edge | Z-Ω | Light attack power + 20 - 40% | 6 | 8 | |
Reincarnation Blessing: Revive all allies and restore up to 1/2 of their Max HP. | |||||||
Hope | 3 | Last Resort | Z-Ω | Speed + 10 - 20% | 6 | 8 | |
Holyja: Deals light-elemental damage to all enemies. | |||||||
Kunoichi | 3 | Doom of the Living | Z-Ω | Dark damage - 25% Non-elemental damage - 25% Speed down Resistance |
6 | 8 | |
Continuum Stasis: Casts stop on all enemies for two turns and delays their next turn. | |||||||
Diva | 1 | Timeless Song | I-IV | First ability charge time -30 - 40% Non elemental damage - 5% |
5 | 8 | |
Protective Breath: Bestows regen and Protect to all allies for three turns. | |||||||
Lakshmi | 2 | Alluring Embrace | I-IV | Survive fatal attack with 1 HP. (10% - 25%) | 5 | 8 | |
Benediction: Restores a maximum of 1/4 HP and 1/4 MP to all allies. |
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