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Ff5Summoner
Summon magical beasts for aid.
—Description

FFV Summon Icon iOS Summon (しょうかん, Shōkan?) is a skillset learned by the Summoner that calls a Summoned Monster into battle. By leveling up the Summoner, the command can call forth increasingly powerful creatures when assigned to another job. When a party member's job is Summoner, they can summon all the summoned monsters regardless of level. It is disabled if the user is silenced.

The summons in the Japanese version are simply referred to as summoned monsters, and the PlayStation translation refers to them as summoned beasts.

MechanicsEdit

The summons' effects vary, but most of them deal elemental damage to opponents. The elemental attacks can thus be boosted with equipment that has an elemental affinity. The main difference between summon spells and Black Magic spells is that there is no split damage property; while Black and White spells have their power factors halved when using a single-target/multi-target modular spell to affect multiple targets, summon spells hit all targets for their full power. This makes summons more useful against multi-target bosses or groups of enemies, particularly summons of similar level and MP cost to Black Magic spells.

The Level 1 summons are bought from a shop in Walse. Many must be obtained by defeating the summoned monster in battle; some are random encounters and some are bosses in dungeons. Some are obtained by finding the scene that gives the party the summon.

The Summoner's Call ability lets the user summon any of the obtained monsters without MP cost. It is possible to skip early summons in order to increase the odds of later, more powerful summons occurring as a result.

Summon abilities give characters the Summoner's base Magic based on the following formula:

Magic = Summoner Base Magic - 4 * (5 - Summoner Job Level)

However, the value of the base Magic granted in this way is capped at the Summoner's base.

Thus the base Magic stat for a character with Summon equipped would be as follows:

  • Level 1 = 41 base Magic
  • Level 2 = 45 base Magic
  • Level 3 = 49 base Magic
  • Level 4 = 53 base Magic
  • Level 5 = 57 base Magic
  • Level 6 = 57 base Magic

Upon mastery, Freelancers and Mimes gain the Summoner's base Magic unless they already have a higher base from another mastered job.

It takes 15 AP to learn Summon level 1, 30 to learn level 2, 45 for level 3, 60 for level 4, and 100 for level 5. For 500 more AP the Summoner can learn "Call," another summon ability that performs a random summon for 0 MP.

List of summonsEdit

Summon MP Level Obtained Effect (Power Factor) Image
Chocobo
(Chocob)
5 LV1 Buy: Walse (300 gil) Chocobo Kick: 92%: Low non-elemental magic damage to a single enemy. (30)


Fat Chocobo: 8%: Moderate non-elemental damage to all enemies. (75)

Chocobo FFV Mobile
FFVios Fat Chocobo
Sylph 8 LV1 Buy: Walse (350 gil) Whisperwind: Attacks a single enemy, and all party members recover the damage inflicted, split equally among them (so ¼ each if all four are conscious). (30) Sylph FFV Mobile
Remora 2 LV1 Buy: Walse (250 gil) Constrict: Paralyzes an enemy. Remora FFV Mobile
Ifrit 11 LV2 Drop: Ifrit (Library of the Ancients) Hellfire: Fire damage to all opponents. (45) Hellfire FFV
Shiva 10 LV2 Drop: Shiva (Castle Walse) Diamond Dust: Ice damage to all opponents. (38) Diamond Dust FFV
Ramuh 12 LV2 Drop: Ramuh (random encounter, forest outside Istory or castle section of Interdimensional Rift) Judgment Bolt: Lightning damage to all opponents. (53) Judgment Bolt FFV
Golem 18 LV3 Drop: Golem (Drakenvale or Interdimensional Rift, room with Omega) Earthen Wall: The party negates (20 + caster's level) * 50 HP of incoming, physical damage. Earthen WallFFVios
Titan 25 LV3 Drop: Titan (Karnak Meteorite) Gaia's Wrath: Earth-damage to all ground-based opponents. (110) Gaia's Wrath FFV
Catoblepas
(Shoat)
33 LV3 Drop: Catoblepas (northwest island, Galuf's World (accessed via submarine)) Demon Eye: Petrifies target. Demon's EyeFFVios
Syldra 32 LV4 Pirates' Hideout (Merged World) Thunderstorm: Wind damage to all opponents. (165) ThunderstormFFVios
Carbuncle
(Crbnkl)
45 LV4 Drop: Carbuncle (Castle Exdeath) Ruby Light: Casts Reflect to all party members. Ruby LightFFVios
Odin 48 LV4 Drop: Odin (Castle Bal's basement, entered from Jachol Cave) Zantetsuken: Instantly kills all opponents.


Gungnir: Used if any of the opponents is heavy; non-elemental damage to one opponent. (255)

FFVios Zantetsuken Summon
GungnirFFVios
Leviathan
(Levia)
39 LV5 Leviathan (Istory Falls) Tsunami: Water damage to all opponents. (195) FFVios Tsunami Leviathan
Bahamut
(Bahmut)
66 LV5 Drop: Bahamut (North Mountain) Mega Flare: Non-elemental damage to all opponents. (250) Mega FlareFFVios
Phoenix
(Phenix)
99 LV5 Phoenix Tower Flames of Rebirth: Fire damage to all opponents and revives a KO'd ally with full HP and MP. (105) FFVios Flames of Rebirth
Eggman Summoned through Magic Lamp Egg Chop: Deals no damage. FFV GBA Egg Chop

Other appearancesEdit

Pictlogica Final FantasyEdit

Some of the summons appear.

Final Fantasy Airborne BrigadeEdit

Some of the summon attacks appear.

Ability Cards
Legend Cards

Final Fantasy Record KeeperEdit

Ffxiirw Shivan iconThis article or section is a stub about Summon magic in Final Fantasy Record Keeper. You can help the Final Fantasy Wiki by expanding it.

Final Fantasy Brave ExviusEdit

Edgar - Chainsaw2This article or section is a stub about an ability in Final Fantasy Brave Exvius. You can help the Final Fantasy Wiki by expanding it.

GalleryEdit

For the summon sequences, see: Summon (Final Fantasy V)/Videos

EtymologyEdit

Evocation is the act of calling upon or summoning a spirit, demon, god or other supernatural agent, in the Western mystery tradition. Comparable practices exist in many religions and magical traditions and may employ the use of mind-altering substances with and without uttered word formulas.