Summon magical beasts for aid.
Summon (しょうかん, Shōkan?) is a skillset learned by the Summoner that calls a Summoned Monster into battle. By leveling up the Summoner, the command can call forth increasingly powerful summons when assigned to another job. When a party member's job is Summoner, they can summon all the summoned monsters regardless of level. It is disabled if the user is silenced.
The summons' effects vary but most of them deal elemental damage to opponents. The elemental attacks can thus be boosted with equipment that has an elemental affinity.
The Level 1 summons are bought from a shop in Walse. Many must be obtained by defeating the summoned monster in battle; some are random encounters and some are bosses in dungeons. Some are obtained by finding the scene that gives the party the summon.
The Summoner's Call ability lets the user summon a random summon without MP cost.
Summon abilities give characters the Summoner's base Magic based on the following formula:
- Magic = Summoner Base Magic - 4 * (5 - Summoner Job Level)
However, the value of the base Magic granted in this way is capped at the Summoner's base.
Thus the base Magic stat for a character with Summon equipped would be as follows:
- Level 1 = 41 base Magic
- Level 2 = 45 base Magic
- Level 3 = 49 base Magic
- Level 4 = 53 base Magic
- Level 5 = 57 base Magic
- Level 6 = 57 base Magic
It takes 15 AP to learn Summon level 1, 30 to learn level 2, 45 for level 3, 60 for level 4, and 100 for level 5. For 500 more AP the Summoner can learn "Call," another summon ability that performs a random summon for 0 MP.
List of summonsEdit
|5||LV1||Buy in Walse for 300 gil.||Chocobo Kick: Low non-elemental magic damage to a single enemy.
|Sylph||8||LV1||Buy in Walse for 350 gil.||Whisperwind: Attacks a single enemy and all party members recover ¼ of the damage inflicted.|
|Remora||2||LV1||Buy in Walse for 250 gil.||Constrict: Damages and paralyzes an enemy.|
|Ifrit||11||LV2||Won from Ifrit in Library of the Ancients.||Hellfire: Fire damage to all opponents.|
|Shiva||10||LV2||Won from Shiva at Castle Walse.||Diamond Dust: Ice damage to all opponents.|
|Ramuh||12||LV2||Won from Ramuh in a random encounter in a forest outside Istory or in the castle section of the Interdimensional Rift.||Judgment Bolt: Lightning damage to all opponents.|
|Golem||18||LV3||Won from Golem in Drakenvale or in Interdimensional Rift in the room with Omega.||Earthen Wall: Make party invulnerable to physical damage for a time being.|
|Titan||25||LV3||Won from Titan at Karnak Meteorite.||Gaia's Wrath: Earth-damage to all ground-based opponents.|
|33||LV3||Won from Catoblepas in the northwest island in Galuf's World (accessed via submarine).||Demon Eye: Petrifies target.|
|Syldra||32||LV4||Obtained from Pirates' Hideout in the Merged World.||Thunderstorm: Wind damage to all opponents.|
|45||LV4||Won from Carbuncle in Castle Exdeath.||Ruby Light: Casts Reflect to all party members.|
|Odin||48||LV4||Won from Odin in Castle Bal's basement (entered from Jachol Cave).||Zantetsuken: Instantly kills all opponents.|
|39||LV5||Obtained from Leviathan at Istory Falls.||Tsunami: Water damage to all opponents.|
|66||LV5||Won from Bahamut in North Mountain.||Mega Flare: Non-elemental damage to all opponents.|
|99||LV5||Obtained atop Phoenix Tower.||Flames of Rebirth: Fire damage to all opponents and revives a KO'd ally with full HP and MP.|
- Ability Cards
- Legend Cards
- For the summon sequences, see: Summon (Final Fantasy V)/Videos
Evocation is the act of calling upon or summoning a spirit, demon, god or other supernatural agent, in the Western mystery tradition. Comparable practices exist in many religions and magical traditions and may employ the use of mind-altering substances with and without uttered word formulas.