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Summon (Dissidia 2015)

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Dissidia In the arcade version of Dissidia Final Fantasy, right after entering the multiplayer mode, a screen allows players to choose the summon they prefer, and then the summon with more votes is the chosen. Like the previous Dissidia Final Fantasy games, each player can summon once in battle; however, the summon mechanics are different this time, because the player is invoking the actual summon into the battlefield rather than an artwork. This summon will act like a party member during a few seconds, and will support the party with "summon effect". Each of the summons attacks depletes the bravery gauge to zero, so it's easy to afflict the Break status to the enemy team.

To invoke a summon, each party must fill the summon gauge by attacking the enemies (which fills the gauge slowly) or by destroying one Summon Core (which fills half of the gauge) and then at least one party member has to charge the gauge manually. This process lasts 8 seconds if only one player is doing it, 4 seconds if two party members are doing it, or is automatic if all the party members charge the gauge at the same time.

List of summonsEdit

IfritEdit

DFF2015 Ifrit JP Site

Ifrit, the Hell's Fire, is a beast-like summon which can control fire. This summon can be quite aggresive and prefers to attack the powerful enemies in the battlefield. He is one of the five summons that was available by default when the game was launched.

AbilitiesEdit

Skill name Type Effects
War Cry Summon effect Enhances the guard endurance (x2)
Meteor Strike Summon effect Enhances the guard endurance (x2)
Enhances the damage dealt by Bravery attacks (x1.3)
Rush Summon attack A high-speed fire element attack that makes Ifrit while moving on a straight line.
Power: 1040
Drop Attack Summon attack Ifrit falls directly from the sky to the position of one enemy, then causes an explosion by punching the ground.
Power: 160 (fall) + 960 (explosion)
Hellfire Summon attack A giant fireball consumes everything in the area surrounding Ifrit.
Power: 1920

GalleryEdit

ShivaEdit

DFF2015 Shiva JP Site

Shiva, the Icy Queen, is a human-like summon which can control ice. This summon can attract the attention of the fighters and help the bravest of them all. She is one of the five summons that was available by default when the game was launched.

AbilitiesEdit

Skill name Type Effects
Overflow Summon effect Enhances the bravery recovery speed (x6)
Ice Aura Summon effect Enhances the bravery recovery speed (x6)
More bravery obtain by bravery recovery (+300 per second)
Ice Dance Summon attack Shiva flies on the air making a straight line of ice pillars which then transform into a floor-type trap that stuns everyone who steps on it.
Power: 1040
Cloister of Frost Summon attack A huge pillar of ice is generated in the position of one enemy, then it transforms into a floor-type trap that turns into stone everyone who steps on it.
Power: 1040
Diamond Dust Summon attack A series of glowing ice circles track the enemy, causing damage if touched; and after 8 seconds a giant pillar of ice surges from it.
Power: 160 (circles of ice) + 1760 (pillar of ice)

GalleryEdit

RamuhEdit

AbilitiesEdit

GalleryEdit


LeviathanEdit

AbilitiesEdit

GalleryEdit


OdinEdit

AbilitiesEdit

GalleryEdit


AlexanderEdit

AbilitiesEdit

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BahamutEdit

AbilitiesEdit

GalleryEdit