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Pharos (Final Fantasy XII)

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Pharos at ridorana

The Pharos.

Lo, seeker in days unborn. God-blade bearer. Know you: this tower challenges the sky. Ware the watcher; the ward of the Three Waits, soul-hungry, unsated. He without power, want it not. He with power, trust it not. He with sight, heed it not. Rend illusion, cut the true path. In blood, Raithwall.
—King Raithwall, engraved at the entrance to the Pharos

The Pharos at Ridorana (リドルアナ大灯台, Ridoruana Daitoudai?) is a location in the land of Ivalice in Final Fantasy XII located on an island atop the Ridorana Cataract.

LocationEdit

The Pharos is located in the far east of Ivalice, in the Jagd Naldoa region. Since it is located in Jagd territory, it is normally impossible to reach by airship, and the tides surrounding it make it impossible for normal ships to approach. Access can only be had via the Ridorana Cataract. The Pharos is an area of three ascents filled with creatures.

The expansive tower consists of three upper and three lower levels where various puzzles and challenges need to be completed before access to the next level is granted.

The Subterra is the underground areas of the Pharos. The only way to access it is by finishing the Pharos event first.

To enter the Subterra, players have to use the Dais of Ascendance located at the center of the Pharos near the Gate Crystal. It will take players down to the first level, Penumbra. From there, players need to obtain Black Orbs to unlock the entrances to the other levels: Umbra and Abyssal.

Sage KnowledgeEdit

Giant tower standing on an island near the Ridorana Cataract. Though not actually a lighthouse, a curious light emits from its upper reaches, piercing the darkest night, so earning it the name of the Pharos. Similarities can be seen between the architectural style of the tower and that of the ruins about it, but there are none who know the details of its creation.
Sage Knowledge piece 68

TreasuresEdit

See also: Treasure (Final Fantasy XII)

The map urn for the Second Ascent is in the north-western corner of the Station of Suffering zone. The map urn for the Third Ascent is in the 1st Flight zone. It is next to the door the player gets transported to after incorrectly choosing the glyphs twice.

White-Mask-Treasure

White Mask found.

The Pharos doesn't have too many treasures, but the few treasures are good. With the Diamond Armlet equipped, usually the item treasures are either Knot of Rust (common) or Elixir.

The first floor has a treasure in each western corner. The northern treasures can be a White Mask and Crystal Shield, and the southern treasures can be Gold Hairpin and Giant's Helmet.

In the areas above the party must build bridges by killing Brainpans. Afterward they can kill Deidars to build red blocks to build additional bridges to lead to treasures. Holy Rod can be found in the northwest of a map behind a red bridge. Behind the last red bridge the player may find two treasures. The other is a Dueling Mask no matter what, but the other one is Zeus Mace without the Diamond Armlet and Muramasa with Diamond Armlet equipped.

In the first map of the Third Ascent, the player can open a fool's façade in the southeast to find Rubber Suit and Dragon Whisker. In the north and middle of the first map of the Third Ascent, also behind a fool's façade, there is a treasure that is a Circlet without the Diamond Armlet, but has a 90% chance of being the Ring of Renewal with the Diamond Armlet equipped.

The treasure in the northeast of the first map, in the corner of a large off-the-map hidden area, is always an Elixir if it is an item, but contains 9,999 gil with the Diamond Armlet as opposed to only 999 gil without it.

First AscentEdit

Those Who Thirst NotEdit

These chests only appear in the International Zodiac Job System version of the game.

Chest Spawns Holds Gil% Gil Normal Treasure Diamond Armlet Treasure
1[1] 100% 0% N/A Berserker
2[1] 100% 0% N/A Cura Mote
3[1] 100% 0% N/A Ruby Ring
4[1] 100% 0% N/A Bubble Mote
  • 1 - Chest does not respawn.
The WellspringEdit

These chests only appear in the International Zodiac Job System version of the game.

Chest Spawns Holds Gil% Gil Normal Treasure Diamond Armlet Treasure
5 30% 50% ≤ 500 gil Item 1 Item 2 Common Rare
X-Potion C9H8O4 Knot of Rust Meteorite (A)
6 30% 50% ≤ 500 gil Item 1 Item 2 Common Rare
X-Potion Hi-Ether Knot of Rust Meteorite (B)
Wellspring LabyrinthEdit
Chest Spawns Holds Gil% Normal Treasure Diamond Armlet Treasure
1 65% 50% Gil Item 1 Item 2 Gil Common Rare
≤ 1,200 gil Hi-Potion Gold Hairpin ≤ 2,500 gil Knot of Rust Elixir
2 65% 20% Gil Item 1 Item 2 Gil Common Rare
≤ 300 gil Hi-Potion Giant's Helmet ≤ 600 gil Knot of Rust Elixir
3 65% 25% Gil Item 1 Item 2 Gil Common Rare
≤ 300 gil Hi-Ether Crystal Shield ≤ 600 gil Knot of Rust Elixir
4 65% 65% Gil Item 1 Item 2 Gil Common Rare
≤ 600 gil Hi-Potion White Mask ≤ 1,000 gil Knot of Rust Elixir
Chest Spawns Holds Gil% Gil Normal Treasure Diamond Armlet Treasure
7 75% 40% ≤ 500 gil Item 1 Item 2 Common Rare
Hi-Potion Gravity Mote Knot of Rust Meteorite (A)
8 75% 40% ≤ 500 gil Item 1 Item 2 Common Rare
Hi-Potion Bio Mote Knot of Rust Meteorite (A)
9 75% 40% ≤ 500 gil Item 1 Item 2 Common Rare
X-Potion Argyle Armlet Knot of Rust Meteorite (A)
10[1] 100% 0% N/A Hermes Sandles
11 75% 40% ≤ 500 gil Item 1 Item 2 Common Rare
X-Potion Remedy Knot of Rust Meteorite (B)
12 75% 40% ≤ 500 gil Item 1 Item 2 Common Rare
Hi-Ether Magick Gloves Knot of Rust Meteorite (A)
13 75% 40% ≤ 500 gil Item 1 Item 2 Common Rare
Hi-Potion C9H8O4 Knot of Rust Meteorite (A)
  • 1 - Chest does not respawn.
Wellspring Ravel - 1st FlightEdit
Chest Spawns Holds Gil% Normal Treasure Diamond Armlet Treasure
5 65% 20% Gil Item 1 Item 2 Gil Common Rare
≤ 800 gil Hi-Potion Elixir ≤ 2,000 gil Knot of Rust Elixir
Chest Spawns Holds Gil% Gil Normal Treasure Diamond Armlet Treasure
14 75% 40% ≤ 500 gil Item 1 Item 2 Common Rare
X-Potion Dispel Mote Knot of Rust Meteorite (B)
15 75% 40% ≤ 500 gil Item 1 Item 2 Common Rare
X-Potion Bio Mote Knot of Rust Meteorite (A)
16[1] 100% 0% N/A Demon Shield
17 75% 40% ≤ 500 gil Item 1 Item 2 Common Rare
Hi-Potion Leather Gorget Knot of Rust Meteorite (A)
18 75% 40% ≤ 500 gil Item 1 Item 2 Common Rare
X-Potion Balance Mote Knot of Rust Meteorite (B)
19[1] 100% 0% N/A Dragon Helm
20 75% 40% ≤ 500 gil Item 1 Item 2 Common Rare
X-Potion Phoenix Down Knot of Rust Meteorite (A)
  • 1 - Chest does not respawn.
Wellspring Ravel - 2nd FlightEdit
Chest Spawns Holds Gil% Normal Treasure Diamond Armlet Treasure
6 65% 78% Gil Item 1 Item 2 Gil Common Rare
≤ 500 gil Hi-Potion Black Robes ≤ 800 gil Knot of Rust Elixir
7 65% 20% Gil Item Gil Common Rare
≤ 1,000 gil Hi-Potion ≤ 2,000 gil Knot of Rust Elixir
8[1] 100% 0% Holy Rod
  • 1 - Chest does not respawn.
Chest Spawns Holds Gil% Gil Normal Treasure Diamond Armlet Treasure
21 80% 40% ≤ 500 gil Item 1 Item 2 Common Rare
Hi-Potion Cura Mote Knot of Rust Meteorite (B)
22 80% 40% ≤ 500 gil Item 1 Item 2 Common Rare
X-Potion Aeroga Mote Knot of Rust Meteorite (A)
23[1] 100% 0% N/A Chaperon
24[1] 100% 0% N/A Perseus Bow
  • 1 - Chest does not respawn.
Wellspring Ravel - 3rd FlightEdit
Chest Spawns Holds Gil% Normal Treasure Diamond Armlet Treasure
9 65% 20% Gil Item 1 Item 2 Gil Common Rare
≤ 1,000 gil Hi-Potion Phoenix Down ≤ 3,000 gil Knot of Rust Elixir
10[1] 70% 0% Dueling Mask
11[1] 70% 0% Zeus Mace Muramasa
  • 1 - Chest does not respawn.
Chest Spawns Holds Gil% Gil Normal Treasure Diamond Armlet Treasure
25 80% 40% ≤ 500 gil Item 1 Item 2 Common Rare
X-Potion Vanishga Mote Knot of Rust Meteorite (A)
26 80% 40% ≤ 500 gil Item 1 Item 2 Common Rare
X-Potion Power Armlet Knot of Rust Meteorite (A)
27 80% 40% ≤ 500 gil Item 1 Item 2 Common Rare
X-Potion Bangle Knot of Rust Meteorite (A)
28 80% 40% ≤ 500 gil Item 1 Item 2 Common Rare
X-Potion Remedy Knot of Rust Meteorite (B)
29[1] 100% 0% N/A Gungnir
30[1] 100% 0% N/A Holy
  • 1 - Chest does not respawn.
Wellspring Ravel - 4th FlightEdit
Chest Spawns Holds Gil% Normal Treasure Diamond Armlet Treasure
12 65% 20% Gil Item 1 Item 2 Gil Common Rare
≤ 2,000 gil Hi-Potion Phoenix Down ≤ 5,000 gil Knot of Rust Elixir
Chest Spawns Holds Gil% Gil Normal Treasure Diamond Armlet Treasure
31[1] 100% 0% N/A Scathe Mote
32[1] 100% 0% N/A Elixir
  • 1 - Chest does not respawn.
Horizon's CuspEdit

These chests only appear in the International Zodiac Job System version of the game.

Chest Spawns Holds Gil% Gil Normal Treasure Diamond Armlet Treasure
33[1] 100% 0% N/A Reflectga Mote
34[1] 100% 0% N/A Black Mask
35 100% 60% ≤ 100 gil Item 1 Item 2 Common Rare
X-Potion Hi-Potion Knot of Rust Meteorite (A)
36 100% 60% ≤ 100 gil Item 1 Item 2 Common Rare
X-Potion Hi-Potion Knot of Rust Meteorite (B)
  • 1 - Chest does not respawn.

Second AscentEdit

Station of AscensionEdit
Chest Spawns Holds Gil% Normal Treasure Diamond Armlet Treasure
13 65% 20% Gil Item 1 Item 2 Gil Common Rare
≤ 1,500 gil Hi-Potion Phoenix Down ≤ 3,000 gil Knot of Rust Elixir
Chest Spawns Holds Gil% Gil Normal Treasure Diamond Armlet Treasure
37 75% 40% ≤ 500 gil Item 1 Item 2 Common Rare
X-Potion Fuzzy Miter Knot of Rust Meteorite (A)
38[1] 100% 0% N/A Opal Ring
39 75% 40% ≤ 500 gil Item 1 Item 2 Common Rare
X-Potion C9H8O4 Knot of Rust Meteorite (C)
40[1] 100% 0% N/A Quasimodo Boots
41 75% 40% ≤ 500 gil Item 1 Item 2 Common Rare
Hi-Potion Rose Corsage Knot of Rust Meteorite (A)
42 75% 40% ≤ 500 gil Item 1 Item 2 Common Rare
X-Potion Remedy Knot of Rust Meteorite (B)
43 75% 40% ≤ 500 gil Item 1 Item 2 Common Rare
Hi-Potion Shitamachi no Karubadosu Knot of Rust Meteorite (A)
44 75% 40% ≤ 500 gil Item 1 Item 2 Common Rare
Hi-Potion Bowline Sash Knot of Rust Meteorite (A)
45[1] 100% 0% N/A Minerva Bustier
  • 1 - Chest does not respawn.
Station of SufferingEdit

These chests only appear in the International Zodiac Job System version of the game.

Chest Spawns Holds Gil% Gil Normal Treasure Diamond Armlet Treasure
46[1] 100% 0% N/A Zeus Mace
47 75% 40% ≤ 500 gil Item 1 Item 2 Common Rare
Hi-Potion Smelling Salts Knot of Rust Meteorite (A)
48 75% 40% ≤ 500 gil Item 1 Item 2 Common Rare
Hi-Potion Tourmaline Ring Knot of Rust Meteorite (A)
49 75% 40% ≤ 500 gil Item 1 Item 2 Common Rare
Hi-Potion Lead Bolts Knot of Rust Meteorite (A)
50 75% 40% ≤ 500 gil Item 1 Item 2 Common Rare
Hi-Potion Agate Ring Knot of Rust Meteorite (A)
51 75% 40% ≤ 500 gil Item 1 Item 2 Common Rare
X-Potion Chronos Tear Knot of Rust Meteorite (B)
52[1] 100% 0% N/A Gastrophetes S
  • 1 - Chest does not respawn.
Station of SufferingEdit

These chests only appear in the International Zodiac Job System version of the game.

Chest Spawns Holds Gil% Gil Normal Treasure Diamond Armlet Treasure
53[1] 100% 0% N/A Dragon Mail
54 75% 40% ≤ 500 gil Item 1 Item 2 Common Rare
Hi-Potion Black Belt Knot of Rust Meteorite (A)
55 75% 40% ≤ 500 gil Item 1 Item 2 Common Rare
X-Potion Balance Mote Knot of Rust Meteorite (A)
56[1][2] 100% 0% N/A Gil Toss
57 75% 40% ≤ 400 gil Item 1 Item 2 Common Rare
X-Potion Bubble Mote Knot of Rust Meteorite (B)
58 75% 40% ≤ 500 gil Item 1 Item 2 Common Rare
Hi-Potion Oil Bombs Knot of Rust Meteorite (A)
59[1] 100% 0% N/A Sash
60 75% 40% ≤ 500 gil Item 1 Item 2 Common Rare
Hi-Potion Bamboo Arrows Knot of Rust Meteorite (A)
61 75% 40% ≤ 500 gil Item 1 Item 2 Common Rare
X-Potion Bacchus' Wine Knot of Rust Meteorite (A)
62 75% 40% ≤ 500 gil Item 1 Item 2 Common Rare
X-Potion Alarm Clock Knot of Rust Meteorite (C)
  • 1 - Chest does not respawn.
  • 2 - Opening this chest causes Chest #12 at Draklor Laboratory to disappear forever. Both chests contain the same treasure. Inversely, if Draklor Laboratory Chest #12 has been opened, this chest will disappear forever as well. Since returning to Draklor is impossible at this point in the game, nothing truly can be lost.
The Bounds of TruthEdit

These chests only appear in the International Zodiac Job System version of the game.

Chest Spawns Holds Gil% Gil Normal Treasure Diamond Armlet Treasure
63[1] 100% 0% N/A Muramasa
64[1] 100% 0% N/A Hastega Mote
65 75% 40% ≤ 500 gil Item 1 Item 2 Common Rare
Hi-Ether X-Potion Knot of Rust Meteorite (B)
66 75% 40% ≤ 500 gil Item 1 Item 2 Common Rare
Hi-Ether X-Potion Knot of Rust Meteorite (A)
  • 1 - Chest does not respawn.
Cleft of Profaning WindEdit

These chests only appear in the International Zodiac Job System version of the game.

Chest Spawns Holds Gil% Gil Normal Treasure Diamond Armlet Treasure
67[1] 100% 0% N/A Cura Mote
68[1] 100% 0% N/A X-Potion
69[1] 100% 0% N/A Phoenix Down
70[1] 100% 0% N/A Elixir
  • 1 - Chest does not respawn.

Third AscentEdit

Spire Ravel - 1st FlightEdit
Chest Spawns Holds Gil% Normal Treasure Diamond Armlet Treasure
14[1] 55% 0% Gil Item 1 Item 2 Gil Item
N/A Dragon Whisker Rubber Suit N/A Dragon Whisker
15[1] 55% 0% Gil Item 1 Item 2 Gil Item
N/A Rubber Suit Dragon Whisker N/A Rubber Suit
  • 1 - Chest does not respawn.
Chest Spawns Holds Gil% Gil Normal Treasure Diamond Armlet Treasure
71 80% 40% ≤ 500 gil Item 1 Item 2 Common Rare
X-Potion Wyrmfire Shot Knot of Rust Meteorite (A)
72[1] 100% 0% N/A Antares
73[1] 100% 0% N/A Flare
74 80% 40% ≤ 500 gil Item 1 Item 2 Common Rare
Hi-Potion X-Potion Knot of Rust Meteorite (A)
75 80% 40% ≤ 500 gil Item 1 Item 2 Common Rare
X-Potion Nishijin Belt Knot of Rust Meteorite (A)
  • 1 - Chest does not respawn.
Spire Ravel - 2nd FlightEdit
Chest Spawns Holds Gil% Normal Treasure Diamond Armlet Treasure
16 35% 50% Gil Item Gil Item
≤ 999 gil Elixir ≤ 9,999 gil Knot of Rust Elixir
17[1] 55% 0% Gil Item Gil Common Rare
N/A Circlet N/A Circlet Ring of Renewal
  • 1 - Chest does not respawn.
Chest Spawns Holds Gil% Gil Normal Treasure Diamond Armlet Treasure
76[1] 100% 0% N/A Ardor
77[1] 100% 0% N/A White Robes
78[1] 100% 0% N/A Ultima Blade
79 80% 40% ≤ 500 gil Item 1 Item 2 Common Rare
Aeroga Mote Cura Mote Knot of Rust Meteorite (A)
80 80% 40% ≤ 500 gil Item 1 Item 2 Common Rare
Hi-Potion Blazer Gloves Knot of Rust Meteorite (A)
81[1] 100% 0% N/A Elixir
  • 1 - Chest does not respawn.
Empyrean RavelEdit

These chests only appear in International Zodiac Job System version of the game.

Chest Spawns Holds Gil% Gil Normal Treasure Diamond Armlet Treasure
82[1] 100% 0% N/A Dark Matter
83 3% 0% N/A Dark Matter
84[1] 100% 0% N/A Megalixir
85 2% 0% N/A Megalixir
  • 1 - Chest does not respawn.

SubterraEdit

Penumbra - NorthEdit
Chest Spawns Holds Gil% Normal Treasure Diamond Armlet Treasure
18[1] 30% 0% Gil Item Gil Item
N/A Holy Rod N/A Knot of Rust
19 90% 10% Gil Item 1 Item 2 Gil Item
1 Gil Knot of Rust Ether ≤ 2 Gil Knot of Rust
20 90% 10% Gil Item 1 Item 2 Gil Item
1 Gil Knot of Rust Ether ≤ 2 Gil Knot of Rust
  • 1 - Chest does not respawn.
Chest Spawns Holds Gil% Gil Normal Treasure Diamond Armlet Treasure
86 70% 80% 1 gil Item 1 Item 2 Common Rare
Diamond Armlet Hastega Mote Knot of Rust Meteorite (B)
87 70% 80% 1 gil Item 1 Item 2 Common Rare
Orrachea Armlet Shock Mote Knot of Rust Meteorite (C)
88[1] 5% 0% N/A Indigo Pendant
89 70% 80% 1 gil Item 1 Item 2 Common Rare
Battle Harness Reverse Mote Knot of Rust Meteorite (A)
90 70% 80% 1 gil Item 1 Item 2 Common Rare
Firefly Chaos Bombs Knot of Rust Meteorite (A)
  • 1 - Chest does not respawn.
Penumbra - SouthEdit
Chest Spawns Holds Gil% Normal Treasure Diamond Armlet Treasure
21 90% 10% Gil Item 1 Item 2 Gil Item
1 Gil Knot of Rust Ether ≤ 2 Gil Knot of Rust
22 90% 10% Gil Item 1 Item 2 Gil Item
1 Gil Knot of Rust Ether ≤ 2 Gil Knot of Rust
23[1] 40% 0% Gil Item Gil Item
N/A Dragon Whisker N/A Knot of Rust
  • 1 - Chest does not respawn.
Chest Spawns Holds Gil% Gil Normal Treasure Diamond Armlet Treasure
91 70% 80% 1 gil Item 1 Item 2 Common Rare
Golden Amulet Assassin's Arrows Knot of Rust Meteorite (A)
92 70% 80% 1 gil Item 1 Item 2 Common Rare
Embroidered Tippet X-Potion Knot of Rust Meteorite (B)
93[1] 20% 0% N/A Ring of Renewal
  • 1 - Chest does not respawn.
Umbra - NorthEdit
Chest Spawns Holds Gil% Normal Treasure Diamond Armlet Treasure
24[1] 30% 0% Nihopalaoa
25[1] 30% 0% Venetian Shield
26[1] 30% 0% Ultima Blade
  • 1 - Chest does not respawn.
Chest Spawns Holds Gil% Gil Normal Treasure Diamond Armlet Treasure
94 70% 80% 2 gil Item 1 Item 2 Common Rare
Amber Armlet Stink Bombs Knot of Rust Meteorite (A)
95[1] 5% 0% N/A Cameo Belt
96 70% 80% 2 gil Item 1 Item 2 Common Rare
Thief's Cuffs Holy Mote Knot of Rust Meteorite (B)
97 70% 80% 2 gil Item 1 Item 2 Common Rare
Turtleshell Choker Time Bolts Knot of Rust Meteorite (A)
  • 1 - Chest does not respawn.
Umbra - SouthEdit
Chest Spawns Holds Gil% Normal Treasure Diamond Armlet Treasure
27 55% 50% Gil Item 1 Item 2 Gil Item
1 Gil Knot of Rust Save the Queen ≤ 2 Gil Knot of Rust
28 55% 40% Gil Item 1 Item 2 Gil Common Rare
1 Gil Knot of Rust Fomalhaut ≤ 2 Gil Megalixir Knot of Rust
29 55% 50% Gil Item 1 Item 2 Gil Item
1 Gil Knot of Rust Ivory Pole ≤ 2 Gil Knot of Rust
30 55% 40% Gil Item 1 Item 2 Gil Item
1 Gil Knot of Rust Morning Star ≤ 2 Gil Knot of Rust
31 65% 70% Gil Item 1 Item 2 Gil Common Rare
1 Gil Knot of Rust Ether ≤ 2 Gil Megalixir Knot of Rust
32 55% 50% Gil Item 1 Item 2 Gil Item
1 Gil Knot of Rust Ame-no-Murakumo ≤ 2 Gil Knot of Rust
Chest Spawns Holds Gil% Gil Normal Treasure Diamond Armlet Treasure
98 70% 80% 2 gil Item 1 Item 2 Common Rare
Gillie Boots Scathe Tear Knot of Rust Meteorite (C)
99 70% 80% 2 gil Item 1 Item 2 Common Rare
Berserker Windslicer Shot Knot of Rust Meteorite (A)
100 70% 80% 2 gil Item 1 Item 2 Common Rare
Sage's Ring Dark Matter Knot of Rust Meteorite (A)
101 70% 80% 2 gil Item 1 Item 2 Common Rare
Jade Collar Sapping Bolt Knot of Rust Meteorite (A)
102 70% 80% 2 gil Item 1 Item 2 Common Rare
Pheasant Netsuke Elixir Knot of Rust Meteorite (B)
103[1] 5% 0% N/A Nihopalaoa
  • 1 - Chest does not respawn.
Abyssal - NorthEdit
Chest Spawns Holds Gil% Normal Treasure Diamond Armlet Treasure
33 50% 60% Gil Item 1 Item 2 Gil Item
1 Gil Knot of Rust Crown of Laurels ≤ 2 Gil Knot of Rust
34 50% 50% Gil Item 1 Item 2 Gil Item
1 Gil Knot of Rust Ether ≤ 2 Gil Knot of Rust
35[1] 50% 0% Gil Item Gil Common Rare
N/A Ribbon N/A Dark Matter Knot of Rust
36 50% 60% Gil Item 1 Item 2 Gil Item
1 Knot of Rust Zwill Crossblade ≤ 2 Knot of Rust
37 50% 60% Gil Item 1 Item 2 Gil Item
1 Gil Knot of Rust Antares ≤ 2 Gil Knot of Rust
38[1] 45% 0% Gil Item Gil Common Rare
N/A Lordly Robes N/A Dark Matter Knot of Rust
  • 1 - Chest does not respawn.
Chest Spawns Holds Gil% Gil Normal Treasure Diamond Armlet Treasure
104 70% 80% 3 gil Item 1 Item 2 Common Rare
Quasimodo Boots Scathe Mote Knot of Rust Meteorite (B)
105[1] 10% 0% N/A Ribbon
106 70% 80% 3 gil Item 1 Item 2 Common Rare
Opal Ring Icecloud Arrows Knot of Rust Meteorite (A)
107 70% 80% 3 gil Item 1 Item 2 Common Rare
Hermes Sandals Elixir Knot of Rust Meteorite (A)
108 70% 80% 3 gil Item 1 Item 2 Common Rare
Bubble Belt Elixir Knot of Rust Meteorite (A)
109[1] 10% 0% N/A Wither
110 70% 80% 3 gil Item 1 Item 2 Common Rare
Germinas Boots Scathe Mote Knot of Rust Meteorite (B)
111 70% 80% 3 gil Item 1 Item 2 Common Rare
Sash Holy Mote Knot of Rust Meteorite (B)
112 70% 80% 3 gil Item 1 Item 2 Common Rare
Ruby Ring Dark Matter Knot of Rust Meteorite (A)
  • 1 - Chest does not respawn.
Abyssal - SouthEdit
Chest Spawns Holds Gil% Normal Treasure Diamond Armlet Treasure
39[1] 50% 0% Gil Item Gil Item
N/A Dueling Mask N/A Knot of Rust
40 50% 50% Gil Item 1 Item 2 Gil Item
1 Gil Knot of Rust Aegis Shield ≤ 2 Gil Knot of Rust
41 50% 50% Gil Item 1 Item 2 Gil Item
1 Gil Knot of Rust White Mask ≤ 3,000 Gil Knot of Rust
42 50% 50% Gil Item 1 Item 2 Gil Item
1 Gil Knot of Rust Black Robes ≤ 2 Gil Knot of Rust
43 50% 50% Gil Item 1 Item 2 Gil Item
1 Gil Knot of Rust Deathbringer ≤ 2 Gil Knot of Rust
44 65% 50% Gil Item Gil Item
≤ 200 Gil Knot of Rust ≤ 500 Gil Knot of Rust
45[1] 50% 0% Gil Item Gil Item
N/A Circlet N/A Knot of Rust
  • 1 - Chest does not respawn.
Chest Spawns Holds Gil% Gil Normal Treasure Diamond Armlet Treasure
113 40% 97% 3 gil Knot of Rust Common Rare
Knot of Rust Barutoro no Tane
114 40% 97% 3 gil Knot of Rust Common Rare
Knot of Rust Barutoro no Tane
115 40% 97% 3 gil Knot of Rust Common Rare
Knot of Rust Barutoro no Tane
116[1] 100% 0% N/A Megalixir
117 2% 80% 3 gil Knot of Rust Common Rare
Knot of Rust Trango Tower
118 40% 97% 3 gil Knot of Rust Common Rare
Knot of Rust Barutoro no Tane
119 40% 97% 3 gil Knot of Rust Common Rare
Knot of Rust Barutoro no Tane
120 40% 97% 3 gil Knot of Rust Common Rare
Knot of Rust Barutoro no Tane
121 40% 97% 3 gil Knot of Rust Common Rare
Knot of Rust Barutoro no Tane
  • 1 - Chest does not respawn.

QuestsEdit

First Ascent: Hall of First LightEdit

Altar-of-Night

Altar of Night.

Outside the Pharos, the player simply has to face Hydro to gain access to the entrance. Inside the player enters the Wellspring on the first floor (the floor is indicated by a number below the map), which is surrounded by an area called the Wellspring Labyrinth. Inside the Labyrinth are Mistmares, which often drop Black Orbs as loot.

Claiming three of these orbs and using them on the Altars of Night, which are Way Stone-like devices in the Wellspring, will open up a door at the back of the Wellspring Labyrinth on the second floor; opening it trigger a battle against Pandaemonium. Its defeat activates the Waystone in the entry hall of the Wellspring, which leads to the tenth floor.

In this area, the player must kill Brainpans, which create green bridges to the next area. Deidars, which resemble Brainpans but are red, damage green bridges upon their death, and after all green bridges have been built, create red bridges to secret items. Upon reaching the fiftieth floor, this cycle will end, and the player will face a boss, Slyt. Past Slyt is a Way Stone leading to the Second Ascent.

Second Ascent: Reach of Diamond LawEdit

Altar-of-Knowledge

Altar of Knowledge.

On the fifty-first floor are four Altars: the Altar of Knowledge, which prevents the party from using the on-screen map; the Altar of Steel, which prevents the party from using physical attacks; the Altar of Wealth, which prevents the characters from using items; and the Altar of Magick, which prevents the casting of magick. Regardless of the player's choice, selecting an Altar will create a pathway; the four pathways are identical labyrinths up stairs from the sixty-first floor, where the labyrinth starts, to the sixty-fourth floor.

Along the way, there are several fool's façades hiding items. On the sixty-fifth floor, the party faces Fenrir, and then proceeds to the sixty-sixth floor, where they can recover their items, attacks, magick, or map, and ride the Dias of Ascendance to the sixty-seventh floor, which has a Way Stone leading to the Third Ascent.

Third Ascent: Mete of DynastyEdit

Pharos-Third-Ascent

Pharos Third Ascent.

In the final ascent, the party must enter different Way Stones; the wrong Way Stone will return the party to the entrance, or, worse, force them to fight against an undead army before returning to the entrance. The first three correct Way Stones are: black, green, red; and the fourth depends on which Altar was used in the Second Ascent. The Altar of Wealth requires the use of a yellow Way Stone; Steel is green; Knowledge is pink; and Magick is purple.

The final can only be passed by means of a fool's façade; though the others can be skipped using fool's façades as well. In the sixth area, the party must take a Way Stone to the top and face Hashmal, Bringer of Order. Afterward they can enter a lift to the ninety-first floor, and ascend the final few floors to find the Sun-Cryst and encounter Judge Gabranth, Doctor Cid, and Famfrit, the Darkening Cloud.

SubterraEdit

Main article: Subterra

Subterra is the underground area of the Pharos available to explore after the upper levels have been completed. Subterra is divided to four levels, they are: Penumbra, Umbra, Abyssal, and Unknown.

StoryEdit

Spoiler warning: Plot and/or ending details follow. (Skip section)
Ignorant child, Unchosen, with life so short. This tower freely may you tread. In your passing, learn of truth. In your passing, speak of truth. These words writ by Hands Undying.
—Written on a pillar within the Pharos.

The Pharos was built by the Occuria to house the power of all nethicite, the Occuria's creation, the Sun-Cryst. The Occuria gave the Sword of Kings to King Raithwall and told him to go to the Pharos and cut shards off the Cryst. During his visit, Raithwall engraved a message to the tower's entrance, warning all the future 'Dynast Kings' of the three guardians the Occuria had placed to guard the tower.

Seven centuries later Princess Ashe is chosen as the new Dynast King and given the Treaty-Blade so she, too, could go the Pharos and cut shards off the Sun-Cryst.

The 'tower of the distant shore' is known, but no human has set his foot on the land after Raithwall, as the Ridorana Cataract the Pharos is located on is situated by a waterfall making access by sea impossible. The Pharos is located on the Jagd, forbidding travel by air—until skystones that can travel on Jagd were invented by the Draklor Laboratory in Archades. Reddas, who accompanies Ashe and the party to the Pharos, has stolen such skystones from the labs, and so the party can reach the Pharos.

The occurian swords

Ashe holds the Sword of Kings and the Treaty-Blade to destroy the Sun-Cryst with them.

The party make their way to the top of the Pharos where they find the Sun-Cryst. Ashe intends to go against the Occuria's wishes and destroy the Sun-Cryst with the blade, but is met by a ghostly vision of her late husband Lord Rasler, who exhorts Ashe to follow the Occuria's wishes to destroy the Archadian Empire. Ashe is shocked, and yells out she can't follow through with the plan, and is interrupted by Judge Gabranth who urges Ashe to use the power she has to destroy the Empire that has stolen everything from her, and announces himself as the murderer of Ashe's father King Raminas.

Reddas rushes to block Gabranth's attack and reveals himself to be Judge Zecht who destroyed Nabudis with the Midlight Shard two years previously under Dr. Cid's orders. He wishes such power would never be wielded again.

Ashe realizes the Rasler she used to know would never ask her to destroy the Empire, and that the ghostly vision is nothing but Occurian mind-games. With the Treaty-Blade she strikes the ghostly vision and, having been revealed an illusion, the ghost speaks with an Occurian voice and urges Ashe to follow her path as the next Dynast King, but Ashe proclaims she is no false saint for them to use. She decides to destroy the Sun-Cryst.

Suncryst

The Sun-Cryst exudes Mist that flows out of the tower.

Gabranth, embittered by the princess's choice, strikes the party, but is defeated. Dr. Cid enters and dismisses Gabranth telling him he is no longer any use for the Empire. Gabranth tries to strike Cid down, but is blocked by the rogue Occuria Venat who is allied with Cid. Cid takes out the shards of deifacted nethicite he had in his possession and integrates them back into the Sun-Cryst, which starts to exude Mist. The party fight Cid and kill him.

Cid's body turns into Mist that is absorbed into the Sun-Cryst that is about to burst. Vaan and Ashe try to destroy the Cryst with the Occurian swords, but Reddas stops them, grabs the Sword of Kings from Ashe, and destroys the Sun-Cryst at the cost of his own life.

The Sun-Cryst explodes and destroys the upper levels of the Pharos, while the party escape on the Strahl.

LocationsEdit

First AscentEdit

  • They Who Thirst Not
  • The Wellspring
  • Wellspring Labyrinth
  • Blackrock Vault
  • Wellspring Ravel - 1st Flight
  • Wellspring Ravel - 2nd Flight
  • Wellspring Ravel – 3rd Flight
  • Wellspring Ravel - 4th Flight
  • Horizon's Break
  • Horizon's Cusp

Second AscentEdit

  • The Reach
  • Station of Banishment
  • Station of Suffering
  • Station of Ascension
  • Reach of the Damned
  • The Bounds of Truth
  • Reach of the Occult

Third AscentEdit

  • Spire Ravel - 1st Flight
  • Spire Ravel - 2nd Flight
  • Empyrean Ravel

SubterraEdit

  • Penumbra - Interior
  • Penumbra - North
  • Penumbra - South
  • Umbra - Interior
  • Umbra - North
  • Umbra - South
  • Abyssal - Interior
  • Abyssal - North
  • Abyssal - South
  • Heaven's Challenge

EnemiesEdit

SubterraEdit

Musical ThemesEdit

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"Clash of Swords" from Final Fantasy XII
Music-harp
Clash of swords
Trouble with the audio sample?

"Ashe's Theme" (アーシェのテーマ, Āshe no Tēma?) plays when reaching the Pharos as well as being the location theme for the Subterra. "The Beginning of the End" (終焉の始まり, Shūkyoku no hajimari?) is the music for the First Ascent, "To the Peak" (頂上へ, Chōjō e?) for the Second Ascent and "Clash of Swords" (剣の一閃, Tsurugi no issen?) plays at the Third Ascent at the Pharos.

MapEdit

First AscentEdit

Note: areas highlighted in red are hidden passages that do not appear on the map.

FF12 Map - Pharos (First Ascent)

Second AscentEdit

Note: areas highlighted in red are hidden passages that do not appear on the map.

FF12 Map - Pharos (Second Ascent)

Third AscentEdit

Note: areas highlighted in red are hidden passages that do not appear on the map.

FF12 Map - Pharos (Third Ascent)

SubterraEdit

Subterra map
It is recommended to have strong weapons, armor and accessories that guard against Confuse. It is also useful to stock up on items, especially Vaccines, Phoenix Downs, Antidotes and Eye Drops just in case a Ribbon is not available. Gambits for Arise, Steal and Curaja are also useful. Also, it is strongly advised not to equip the Diamond Armlet while searching treasures in Penumbra, as it will turn the treasures into a Knot of Rust.

Many treasures can be only one item, however, where it doesn't matter if the Diamond Armlet is equipped or not, and there is a treasure in the middle of the southern portion of Umbra that is a Megalixir but only if the Diamond Armlet is equipped. The treasures that always contain good equipment have low spawn rates of 30% per entry and will never respawn. If the treasure turns out to be gil it is only 1 gil, or 2 gil with the Diamond Armlet equipped.

The player needs to collect Black Orbs and place them in the pedestals in rooms in every corner to make the next level available (see the Black Orb article for a number of orbs needed per pedestal). The Phoenix can be fought at any time. It is not required to light up all the rooms already to fight Phoenix, but it is recommended. The Massive Black Orbs found in certain rooms make obtaining the required number of orbs easier. If a Black Orb is left alone it will join the Massive Black Orb, but adds to the Massive Black Orb threefold, thus quickly accumulating in number. In addition to this map, there is also a massive black orb in Umbra in the room with the magick pot.

After lighting up the pedestals in the Abyssal floor, a new destination appears at the Dais of Ascendance. If the Phoenix has not yet been defeated, the player is prevented from reaching the final area by a "mysterious force" the unknown floor, and returned to the the First Ascent. If the Phoenix has been defeated, the mysterious force disappears and allows the player to access a new floor, which contains the Hunt mark Shadowseer, if the bill has already been accepted from Montblanc.

This floor is only accessible preceding the Shadowseer Elite Mark. After the hunt is completed, the player cannot return to Hell's Challenge.

Other appearancesEdit

Theatrhythm Final FantasyEdit

The Pharos appears as the BMS for "Clash of Swords" and "Esper Battle", a dual reference to the Third Ascent and the battle with Hashmal.

Theatrhythm Final Fantasy Curtain CallEdit

Pharos at Ridorana

The Pharos.

The Pharos returns as the BMS for both songs.

Final Fantasy Airborne BrigadeEdit


Castle Cornelia PS This article or section is a stub about a location in Final Fantasy Airborne Brigade. You can help Final Fantasy Wiki by expanding it.

GalleryEdit

EtymologyEdit

[view  · edit  · purge]The Lighthouse of Alexandria, also known as the Pharos of Alexandria, was one of the Seven Wonders of the Ancient World. The lighthouse was a tower built at Alexandria, Egypt, to guide sailors to port at night.

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