You can't do it, kid. But don't worry, my boy. You're not the only one. No one else can do it. I'm the best!
The "Sublimely Magnificent Jecht Shot Mark III" (Original: ジェクト様シュート３号, Jekuto-sama Shūto San-gō?, lit. The Great Jecht Shoot No.3; International: 雄大かつすてきなジェクトシュート３号, Yūdai Katsu Suteki na Jekuto Shūto San-gō?, lit. The Wonderful and Magnificent Jecht Shoot No.3), often referred to as simply the Jecht Shot (ジェクトシュート, Jekuto Shūto?), is a blitzball technique invented by Jecht of Final Fantasy X.
Stupid name, huh? You know what? There is no Mark I or Mark II, you know? My old man said the name "Mark III" was just something to hook the crowd. He said they'd come back every night expecting to see Mark I and Mark II. And... they really did come back.
Jecht would use his special technique to boost audiences, saying that the name "Mark III" was to hook the crowd and make them return expecting to see Mark I or Mark II, and was given that designation because it hits two opponents and then scores a goal. However, no "Mark I" or "Mark II" ever existed. Jecht was originally known throughout Dream Zanarkand as the only person able to perform the move. Tidus unsuccessfully attempted to learn it when he was young, but masters it later on; thus, he is the only other player who can perform the move.
The best, huh? Yeah, right!
Years later, when aboard the S.S. Winno, Tidus has the option of trying the "Jecht Shot Challenge" with a blitzball on the deck. The player only has one shot to do it at first, but may return later to retry it after obtaining the airship, Fahrenheit.
It requires the player to push and a direction on the that corresponded with the location of an indicator onscreen, or just if it appears in the middle. After practice, the real challenge begins, and the indicators are replaced by quotes from Jecht that demean Tidus. As the quotes are successfully selected, Tidus performs the different phases of the Jecht Shot in the background. After successfully getting eleven quotes, Tidus learns and performs the shot in front of Wakka and the Besaid Aurochs. If the player is unsuccessful, Tidus will fail at hitting the ball, thus not learning the technique.
If it is not performed correctly the first time, the player can return to the Kilika Port and ride the boat to Luca. The ball will be in the same spot and this time, there are infinite possible tries.
The technique is quite simple, but obviously difficult to manage. First, the player would kick the ball, hitting either a post or an opposing defender, then it comes back, the player would punch it into another player and it would fly up, the player jumps up after it, and spins fast to gain momentum and kicks it.
The stats for the technique in-game are:
- HP Cost: 120
- SH +5
- Effect: Knocks away up to 2 opposing players.
Note that while the Jecht Shot is effective, it has quite a long animation compared to other techniques, taking upwards of 20 seconds to execute. If the player is short on time, Jecht Shot may not be advisable for use.
There is a similar move called "Jecht Shot 2", with the following stats:
- HP Cost: 999
- SH +10
- Knocks away 3 opposing players
- Invisible Shot
It is acquired by winning a tournament when the first prize is "Jecht Shot 2", but Tidus must have obtained all his Key Techniques before it can be learned. Jecht only ever invented one shot, the "Sublimely Magnificent Jecht Shot Mark III"; as Tidus explained to Yuna, there never existed a Mark I or II, and he further explains that Jecht named it Mark III, so fans would return in hopes of seeing his two non-existing other shots, and the designation referred to knocking two opponents away and then scoring a goal. Mark III is the shot referred to in gameplay as simply "Jecht Shot". It can be assumed that the "Jecht Shot 2" is a variation created by Tidus himself, with an added Sphere Shot, based on the original Jecht Shot.
If "Jecht Shot Mark III" is taken to refer to the two knocked away players and the goalie, Jecht Shot 2 could possibly be considered "Jecht Shot Mark IV".
Braska's Final Aeon has two Overdrives in the final battle, one of which is Ultimate Jecht Shot. It transports the party to another dimension, where the Final Aeon catches a massive meteor and flings it at the party, causing an explosion.
In Dissidia Final Fantasy, Jecht has "Ultimate Jecht Shot" as an HP attack, where he summons a massive boulder, then leaps into the air and flings it to the ground.
- Blitzball is based on football. Jecht Shot's last attack sequence alludes to one of the most famous football tricks: the jumping volley.