Final Fantasy Wiki
Register
Advertisement
FFVI Relm Arrowny Menu iOS
Relm: I couldn't miss the chance to practice my drawing!
This article is in need of a few pictures. Perhaps you can help by uploading a picture.
FF4PSP Cid Portrait
Cid Pollendina: Oh, shut up and help me remodel the Stun (status) page!
Please expand this article into a full one. This request can be discussed on the associated discussion page. Remove this notice upon completion.
RoF Stun Status

Stun in Final Fantasy Crystal Chronicles: Ring of Fates.

Stun (グロッキー, Gurokkī?, lit. Groggy), also known as Daze, Interrupt Actions, Winded the whip (スタン, Sutan?, lit. Stun), is a recurring negative status effect in the Final Fantasy series. It generally temporarily stuns the target, preventing any action from them.

Appearances[]

Crisis Core -Final Fantasy VII-[]

Stun is a status effect that temporarily stops action. In Reunion, the Digital Mind Wave cannot be used while inflicted with Stun.

The player can immunize themselves against Stop with Aegis Armlet, Headband, Mountain Chocobo Armlet, River Chocobo Armlet, Sea Chocobo Armlet, Sky Chocobo Armlet, Ribbon, and Super Ribbon.

Final Fantasy XI[]

Stun is a harmful status effect and spell that completely prevents the affected enemy or player from acting for a very brief time. Any spell or weaponskill being readied as Stun takes effect is interrupted, making it invaluable against some of the more dangerous enemies.

Final Fantasy XIV[]

Stun is a status effect inflicted by the Gladiator's Shield Bash skill, the Low Blow and Leg Sweep role actions, and the White Mage's Holy spell. Originally, the Marauder's Brutal Swing, Dragoon's Spineshatter Dive, and Pugilist's Steel Peak skills could also inflict Stun.

Each time Stun is inflicted, the monster gains some resistance to the status effect; the first stun is granted the full time of stun duration, the second stun is effective for only half of the stun's standard duration, and the third stun for a quarter of the standard duration. As soon as the third stun lands, the monster is immune to all stuns for 45 seconds, at which point the resistances reset. If two players stun a monster in rapid succession, and the second stun lands while the first stun is still in effect, the second stun does not refresh the monster's Stun debuff and it does not count towards the monster's resistance.

Enemies can also inflict Stun on party members, usually in an incurable format for a set duration.

Final Fantasy Type-0[]

Stun will cause the target to stagger and take double damage while within their stun animation. Any hit to the target will remove them from their stun animation, however.

Final Fantasy Crystal Chronicles: Ring of Fates[]

Toad FFVThis section about a status effect in Final Fantasy Crystal Chronicles: Ring of Fates is empty or needs to be expanded. You can help the Final Fantasy Wiki by expanding it.

Final Fantasy Crystal Chronicles: Echoes of Time[]

Toad FFVThis section about a status effect in Final Fantasy Crystal Chronicles: Echoes of Time is empty or needs to be expanded. You can help the Final Fantasy Wiki by expanding it.

Final Fantasy Crystal Chronicles: My Life as a Darklord[]

Toad FFVThis section about a status effect in Final Fantasy Crystal Chronicles: My Life as a Darklord is empty or needs to be expanded. You can help the Final Fantasy Wiki by expanding it.

Final Fantasy Legend II[]

Winded the whip (Stun in Japanese) stops the enemy for a turn. Whips have an additional feature which they can prevent the target from acting on the current turn if they haven't already took an action, it essentially stuns them for that turn.

For the status to be applied, the whip has to hit and deal damage. It won't work if the damage is completely nullified by high Def. Nothing is immune to this status, and there's no check for resistances or against the target's monster species.

Game Element Type Effect
Whip Whip Inflicts "winded the whip" on one enemy for one turn after the hit.
Blitz Whip Inflicts "winded the whip" on one enemy for one turn after the hit.

Final Fantasy: The 4 Heroes of Light[]

Toad FFVThis section about a status effect in Final Fantasy: The 4 Heroes of Light is empty or needs to be expanded. You can help the Final Fantasy Wiki by expanding it.

Final Fantasy Dimensions[]

Toad FFVThis section about a status effect in Final Fantasy Dimensions is empty or needs to be expanded. You can help the Final Fantasy Wiki by expanding it.

Final Fantasy Record Keeper[]

Icon.

Interrupt Actions (Stun in Japanese) can be inflicted by various player and enemy abilities, such as Dismissal. When the status is inflicted, any action the target was charging is cancelled and their ATB meter is reset. A status icon appears to indicate when an action has been interrupted, though the status itself lasts for only one second and only takes effect upon being applied.

World of Final Fantasy[]

Stun can be inflicted to all characters in either the players' or enemy's stack when it loses its stability and breaks apart. The Resist Stun Seed and Resist Stun Mirajewel protects against this status ailment. It wears off relatively quickly.

Gallery[]

Toad FFVThis section about a status effect is empty or needs to be expanded. You can help the Final Fantasy Wiki by expanding it.
Advertisement