Strength
From Final Fantasy Wiki
Strength, usually abbreviated as STR, also known as Vigor, is a recuring statistic that can be modified by equipment, generally. It is of great importance to jobs that do physical damage, most important to those who do physical damage in melee combat. It can be compared versus Vitality to determine the amount of damage done.
In early games, Vigor cannot be modified by equipment. Instead, a separate statistic known as Battle Power provided by the equipment is used to determine how powerful the equipment is. A character's Vigor and his or her weapon's Battle Power are usually added together to determine how much the character's true attack power is. Many special physical abilities have set Battle Powers, and cannot be augmented by weapons, only by a character's Vigor stat.
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[edit] Appearances
[edit] Final Fantasy
In the original Final Fantasy, strength is one of the five base stats one of the two factors that effect the character's damage stat (the other being the weapon equipped.
A character's base DMG is equal to STR/2, rounding down. However, it has a minimum of one, even when STR is one, which causes black mages and black wizards to have a base DMG of STR/2+1.
[edit] Final Fantasy VI
Also known as Vigor. The higher it is, the bigger the physical damage you deal to the enemy is. This stat is independent in the character and its value merges with the Battle Power value.
[edit] Final Fantasy XI
Strength in Final Fantasy XI is stat that is compared with an enemy's vitality to determine the base damage of a character's attacks. It's associated with the element of Fire, and thus many fire-based items add STR to a character's stats.
This stat is very important to almost all physical damage dealing jobs, as it plays a crucial role in weapon skills and physical Blue Magic. Strength also has a direct impact on a character's Attack and Ranged Attack. For every 2 points STR increase a character has, his/her Attack and Ranged Attack value is raised by 1 point. However, when using a two-handed weapon, for every 4 points of STR, your attack value is raised by about 3 (.75 per one point of STR).
[edit] Final Fantasy XII
Strength in Final Fantasy XII provides the same role it did in most other games. It boosted the power of barehanded attacks and all weapons except Measures and Guns.
[edit] Final Fantasy Tactics
In Final Fantasy Tactics, it is called Physical Attack.
[edit] Final Fantasy Tactics Advance
In Final Fantasy Tactics Advance it is called Weapon Attack.
| v · e · d |
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| Recurring Stats |
| Ability Points - Accuracy - Brave - Charge Time - Evasion - Experience Points - Defense - Health Points - Intelligence - Luck - MBlock - Magic Defense - Magic Points - Magic Power - Mind - Speed - Spirit - Stamina - Strength - Vitality |
| Final Fantasy VI |
| Vigor |
| Before Crisis -Final Fantasy VII- |
| Rank Points |
| Crisis Core -Final Fantasy VII- |
| Soldier Points |
| Final Fantasy XI |
| Charisma - Magic Accuracy - Tactical Points - Fame |
| Final Fantasy XII |
| License Points |
| Final Fantasy Tactics |
| Brave - Faith |
| Final Fantasy Tactics Advance |
| Judge Points |
| Vagrant Story |
| Risk |
