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Scholar (Final Fantasy XI)

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XI Scholar Artwork
"During the Crystal War, these military tacticians often served as high-ranking officers in allied forces across Vana'diel. Extensive knowledge of ancient martial theory granted Scholars the ability to wield dual schools of magic, between which they would alternate depending on the situation at hand."
—Official Description
See also: Scholar.

Scholar is a job introduced to Final Fantasy XI in the expansion Wings of the Goddess. Scholars, like Red Mages, can cast some White Magic, and some Black Magic. Scholars use the Grimoire when they go into battle to grant them access to additional spells. Scholars also enjoy having the exclusive ability to alter the weather around a player, giving them and their allies an advantage through their storm spells. Helix spells are another school of spells exclusive to the Scholar. Helix spells are generally damage over time spells, with effectiveness varying according to the weather and elemental staves equipped.

Contents

Becoming a ScholarEdit

The quest to become a Scholar is undertaken at the Eldieme Necropolis during the Crystal War. The player must speak with Erline to begin the quest "A Little Knowledge." While signing up, they will asked to retrieve sheets of vellum paper. Upon returning with the fresh paper, they will be tasked with empowering their own Grimoire. Players must use the two-hour abilities Manafont, Chainspell, Astral Flow, or Azure Lore as part of a one-time activation. With their Grimoire, the player now has Scholar unlocked.


Job AbilitiesEdit

Level  Name
1  Tabula Rasa
10  Light Arts
 Dark Arts
35  Sublimation
65  Modus Veritas
75 Merit  Enlightenment
76  Libra

Job traitsEdit

Level  Name
10  Resist Silence
20  Clear Mind
25  Conserve MP
30  Max MP Boost
35  Clear Mind II
40  Resist Silence II
50  Clear Mind III
65  Clear Mind IV
70  Resist Silence III
75 Merit  Stormsurge
78  Occult Acumen
79  Magic Burst Bonus

StratagemsEdit

Displays Grimoire abilities available when using Light Arts or Dark Arts.

  • The abilities available within Stratagems correspond to the type of Arts the scholar currently has activated.
  • No abilities will be displayed if neither Light Arts nor Dark Arts has been selected.
  • Stratagems do not have a recast time.
    • However, the use of these abilities is restricted by the number of "charges" available, with each ability consuming one charge per use.
    • When using the "/recast" text command, it is necessary to nominate a specific Stratagem to which the scholar currently has access, such as "/recast Celerity".
      This command will display the amount of time remaining until a new charge is generated, as well as the current number of charges available.
  • The number of charges available depends on the level of the scholar.
    • When set as main job, a scholar has one charge available at level 10, two at level 30, three at level 50, four at level 70, and a maximum of five at level 90.
    • When set as support job, a scholar has a maximum of two charges available.
  • Each charge takes 4/n minute(s) to recharge, where n is the number of charges available. So:
    • 4 minutes from 10-29
    • 2 minutes from 30-49
    • 1 minute and 20 seconds from 50-69
    • 1 minute from 70-89
    • 48 seconds at level 90
  • When the Stratagems Addendum: White or Addendum: Black are active, the Scholar gains access to additional white or dark magic spells respectively.
  • Spells cast that are incompatible with an activated Strategem will have their normal effect. Active strategems will remain available for up to one minute or until a spell compatible with them is used; Exceptions are the Addendums, which modify your current arts effect and remain active as long as that Arts effect is active.
Level  White Grimoire
10  Penury
 Addendum: White
25  Celerity
40  Accession
55  Rapture
75
Merit
 Altruism
 Tranquility
87  Perpetuance
Level  Black Grimoire
10  Parsimony
25  Alacrity
30  Addendum: Black
40  Manifestation
55  Ebullience
75
Merit
 Focalization
 Equanimity
87  Immanence


Spell listEdit

Level  Spell
4  Stone
5  Cure
8  Water
10  Poisona
 Protect
12  Aero
 Paralyna
13  Aquaveil
15  Deodorize
16  Fire
17  Blindna
 Cure II
18  Regen
20  Blizzard
 Shell
 Sneak
21  Drain
22  Silena
24  Thunder
25  Invisible
29  Blink
30  Blaze Spikes
 Cure III
 Protect II
 Sleep
 Stone II
Level  Spell
32  Cursna
 Dispel
34  Water II
35  Raise
 Reraise
36  Aspir
37  Regen II
38  Aero II
39  Erase
40  Shell II
41  Sandstorm
42  Fire II
43  Rainstorm
44  Stoneskin
45  Windstorm
46  Blizzard II
 Klimaform
 Viruna
47  Firestorm
49  Hailstorm
50  Ice Spikes
 Protect III
 Stona
51  Thunder II
 Thunderstorm
53  Voidstorm
Level  Spell
54  Stone III
55  Aurorastorm
 Cure IV
57  Water III
60  Aero III
 Shell III
61  Geohelix
63  Hydrohelix
 Fire III
65  Anemohelix
 Sleep II
66  Blizzard III
 Protect IV
67  Pyrohelix
69  Cryohelix
 Thunder III
70  Raise II
 Reraise II
 Shock Spikes
 Stone IV
71  Ionohelix
 Water IV
 Shell IV
72  Aero IV
73  Fire IV
 Noctohelix
Level  Spell
74  Blizzard IV
75  Luminohelix
 Thunder IV
79  Stone V
80  Protect V
83  Regen III
 Water V
85  Animus Augeo
 Animus Minuo
87  Aero V
88  Adloquium
90  Break
 Shell V
- Available while under the effects of Addendum: White or Enlightenment.
- Available while under the effects of Addendum: Black or Enlightenment.

SkillsEdit

Combat Skill RatingsEdit

 Skill Rank Caps by Level
1 37 45 75 90
 Club C+ 5 105 128 230 315
 Staff C+ 5 105 128 230 315
 Dagger D 4 101 122 210 280
 Throwing D 4 101 122 210 280
 Evasion E 4 94 114 200 255
 Parry E 4 94 114 200 255

Base Magic Skill RatingsEdit

 Magic Rank Caps by Level
1 37 45 75 90
 Dark D 4 101 122 210 280
 Divine D 4 101 122 210 280
 Elemental D 4 101 122 210 280
 Enfeebling D 4 101 122 210 280
 Enhancing D 4 101 122 210 280
 Healing D 4 101 122 210 280

Magic Skill Ratings With Light ArtsEdit

 Magic Rank Caps by Level
1 37 45 75 90
 Dark D 4 101 122 210 280
 Divine B+ 5 109 132 256 341
 Elemental D 4 101 122 210 280
 Enfeebling B+ 5 109 132 256 341
 Enhancing B+ 5 109 132 256 341
 Healing B+ 5 109 132 256 341

Magic Skill Ratings With Dark ArtsEdit

 Magic Rank Caps by Level
1 37 45 75 90
 Dark B+ 5 109 132 256 341
 Divine D 4 101 122 210 280
 Elemental B+ 5 109 132 256 341
 Enfeebling B+ 5 109 132 256 341
 Enhancing D 4 101 122 210 280
 Healing D 4 101 122 210 280

Scholars in Final Fantasy XIEdit

StrengthsEdit

  • Tremendous versatility, able to switch between healing and offensive magic on the fly.
  • Grimoire allows use of Stratagems, which can enhance spells in various ways.
  • Storm spells can simulate weather bonuses for party members.
  • Exclusive access to Helices, which inflict heavy elemental damage over time.
  • At high levels, they can cast Adloquium to increase TP for party members, and use animus spells to adjust party members' enmity gain rates.

WeaknessesEdit

  • Low defenses and combat skills, meaning the Scholar won't survive long in close range combat.
  • The Scholar does not have a native Magic Attack Bonus trait, and must rely on a support job for it.
  • At higher levels, their ability to function as a healer falls behind due to lack of high-end Cure spells.

Support JobsEdit

White MageEdit

This support job enables the Scholar to take on a supporting role. It provides use of barspells, teleportation magic, and haste, and allows them to use Divine Seal.

Black MageEdit

This support job enables the Scholar to take on a more offensive role. However, its effectiveness is somewhat diminished as many of the benefits are also covered by Red Mage. That being said, this support job provides increased INT and enables use of Warp, Escape, and Stun spells in the event of a problem, and enables use of Elemental Seal.

Red MageEdit

The most popular choice of support jobs for Scholar, the Red Mage compliments the Scholar's versatility by filling in many of the gaps in the Scholar's spellbook. This enables some special party capabilities as the Scholar can use Accession to apply Phalanx and Enspells on the entire party. It also enables use Gravity, Refresh, and Convert. Further, it provides Fast Cast, along with up to two tiers of Magic Attack Boost and Magic Defense Boost traits.

Other appearancesEdit

Final Fantasy Trading Card GameEdit

Scholar appears in Final Fantasy Trading Card Game.

 
Scholar XI TCG
 
Scholar2 XI TCG

GalleryEdit

 
Scholar FFXI Art 2
 
Scholar FFXI Art 1
 
Mithra SCH (FFXI)


v · e · dFinal Fantasy XI Jobs
Basic Jobs
Warrior - Monk - White Mage - Black Mage - Red Mage - Thief
Original Advanced Jobs
Paladin - Dark Knight - Beastmaster - Bard - Ranger - Summoner
Rise of the Zilart Jobs
Samurai - Ninja - Dragoon
Treasures of Aht Urhgan Jobs
Blue Mage - Corsair - Puppetmaster
Wings of the Goddess Jobs
Dancer - Scholar
Seekers of Adoulin Jobs
Geomancer - Rune Fencer
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