Final Fantasy XI SpellStoneskin
|Effect||Absorbs a certain amount of damage from physical and magical attacks.|
|Duration||5 minutes or until destroyed|
|Casting Time||10 seconds|
|Recast Time||30 seconds|
|Magic Type||Enhancing Magic|
|Jobs||WHM 28, RDM 33, SCH 44|
The White Magic spell Stoneskin grants the Stoneskin status, which completely absorbs a certain amount of HP damage, similar to ability used by the traditional Summon Golem. The protection offered by Stoneskin must be completely destroyed before the player or monster will start to take damage again, even from degenerative statuses like Poison, Burn, etc.
The amount of protection is determined by the caster's MND stat and Enhancing Magic skill. It is useful for all jobs, but it is used mostly by mages hoping to compensate for low physical Defense and low Hit Points by providing a buffer from damage. Merchants in Bastok Markets, Port San d'Oria, and Port Windurst will sell Stoneskin scrolls to citizens of their own nation, but only when that nation ranks 1st in the conquest campaign.
Creates a barrier around the target that prevents a fixed amount of damage.
In Legacy Final Fantasy XIV, Stoneskin appeared as an ability. At the initial release, Stoneskin was a Conjurer spell available for use at Rank 6 and it cost 3 action points to set. The ability bestowed the Stoneskin status to all allies within an area of effect.
Stoneskin appeared in the relaunch of Final Fantasy XIV as a Conjurer action available at level 34. The ability bestowed the Stoneskin status to a single target for a period of 30 minutes, nullifying physical damage totaling to 10% of target's maximum HP. The ability had a cast time of 3 seconds and has a cooldown time of 2.5 seconds. Once the player learnt the "Quick Stoneskin" trait at Conjurer level 36, the cast time of Stoneskin would be shortened to 2.5 seconds. The ability could be used by all Disciples of War and Magic and the only jobs that can use the ability were White Mage, Scholar, and Paladin.
At the launch of the game, the spell originally gained an enhanced effect to increase its effectiveness to 18% once the player had learned the Graniteskin trait at level 36. However, the Graniteskin trait was removed at the launch of the Heavensward expansion, for in-game balance to allow all classes to have the same effect when using the spell.
Some Soul Breaks grant a barrier to the user or all party members that absorbs damage up to a percentage of the party member's maximum HP. A bubble-like aura appears around a character under the benefit of this barrier.
Though it shares the name of the Final Fantasy XIV ability, Y'shtola's Stoneskin II Soul Break does not bestow this status. Instead, it provides a significant boost to both DEF and RES. Her Asylum skill is an example of the traits described above.