|Cid: Oh, shut up and help me remodel the Stilshrine of Miriam page!|
|Please expand this article into a full one. This can be done by Adding a Locations section, with images and brief descriptions of the areas within the location. This request can be discussed on the associated discussion page.|
- “Journey across the Paramina Rift to the Stilshrine of Miriam. There rests the gift he entrusted to the Gran Kiltias of his time. Seek it out. The Sword of Kings... can cut through nethicite.”
- —Anastasis of Kiltias
Stilshrine of Miriam is one of the two areas included in the playable demo released in North America a year before the game.
- “An ancient shrine deep within the Jagd Ramooda. Like Raithwall's tomb, this, too, was constructed in the time of the Galtean Alliance, originally to honor the ancient god of swords and martial might. It is said that a Gran Kiltias of long ago selected the Stilshrine to house the relics of Dynast-King Raithwall, though why he chose this site, and not a temple of his own sect, is unclear.”
- —Sage Knowledge piece 78
Most treasures in the Shrine are found in the Walk of Reason area. The treasure in the northeast of the area can contain Steel Poleyns and the treasure slightly south from there can have the Lamia's Tiara. There is a group of four treasures in the southeast corner and one of them can have the Pirate Hat. Among the treasures found on the other side of the map, in the northwest, the player may find the Firefly and Sorcerer's Hat.
The treasure in the east end of the Ward of Ventilation is always either Elixir or Megalixir when Diamond Armlet is not equipped, but with Diamond Armlet the treasure is always Megalixir. The treasure will not respawn.
The Ward of the Sword-King area has a Hidden Passage on the left of the hallway; if the player skirts the wall in a way the camera attempts to go "inside" the wall, they reveal a new path. At the end of the path they can find a treasure that never respawns that has either Dark Matter or Shell Shield. With the Diamond Armlet equipped the treasure is 90% Shell Shield, 10% Dark Matter. When entering the last room after the hidden passage the player should cast Float before entering, because the entrance is covered in traps.
Not much is known about Stilshrine of Miriam. It is named after an ancient god of swords and martial might (also referred to as a goddess elsewhere in the game). It was built during the time of the Galtean Alliance, by the Gran Kiltias of that time. The Sword of Kings rests, sealed deep within. No one knows why the Sword was left with the Gran Kiltias and not kept by King Raithwall himself.
Stilshrine of Miriam has a design similar to other places built during the Galtean Alliance, like the Sochen Cave Palace. Unlike other buildings from this era though, it is in much better condition, thanks to the effort of the Kiltia. The guardians of the Stilshrine even consist of the walls themselves. The technology to do this has since been lost.
Princess Ashe has decided to fight the Empire, but with no nethicite to use for a weapon after the Dawn Shard lost its power, the outlook looks grim. The Gran Kiltias Anastasis on Mt. Bur-Omisace tells Ashe of the Sword of Kings resting deep inside the Stilshrine of Miriam; a sword, that can cut through nethicite, to destroy the Empire's most powerful of weapons.
The party venture inside the shrine and eventually come across the sword. Balthier urges Ashe to test the sword on the Dawn Shard to see if it really works. Ashe hesitates and sees the ghostly vision of Lord Rasler, shaking his head at her. She still picks up the sword and raises it to the stone, but on purpose misses the mark. Fran says the stone fears the sword, and Ashe says she is positive this sword is the real Sword of Kings.
- Walk of Sky (to the Paramina Rift)
- Walk of Mind
- Ward of Measure
- Cold Distance
- Ward of Steel
- Walk of Prescience
- Walk of Reason
- Ward of Velitation
- Walk of Torn Illusion
- Ward of the Sword-King
- Walk of Revelation
- Hall of Worth
- Vault of the Champion
- Throne of Veiled Gods (enter from Ward of Measure with Stone of the Condemner)
- Blood Gigas
- Dragon Aevis
- Zombie Warrior
- Miriam Guardian
- Miriam Facer
- Dark Lord
- Reaper Mage
- Reaper Claw
- Oiling (Secret area only)
- Ice Azer (Appear during Mateus fight)
- Vinuskar (Boss)
- Mateus (Esper)
- Zeromus (Optional Esper)
- Myath (Rare)
- Matriarch Bomb (Rare)
- Negalmuur (Rare)
- Note: areas highlighted in red are hidden passages that do not appear on the map.