Capture an enemy and either reel them in or instantaneously approach the target
Sticky Fingers (必ずぬすむ or キャッチ, Kanarazu Nusumu or Kyacchi?, lit. Certainly Steal or Catch), also known as Snakebite, Bandit, or Catch, is a recurring ability in the Final Fantasy series, which generally involves stealing items at an easier rate.
The Bandit ability is a support ability for Zidane learned from the Mythril Dagger and the N-Kai Armlet, it guarantees that a Steal command successfully hits the target (doesn't guarantee the actual steal is successful). It takes 40 AP to master, and requires five Magic Stones to equip.
Sticky Fingers is a job ability for the Thief dressphere, which guarantees a successful first steal. The ability is less useful should the character already use Steal or Master Thief beforehand. Sticky Fingers takes 120 AP to learn and Pilfer HP must be learned first. It takes 20 MP to cast.
Catch thrown items and add them to the party inventory.
Sticky Fingers (Catch on the PlayStation) is a reaction ability. The Thief class learns it for 200 JP. The character equipped with this ability will catch any item Thrown at him. The effectiveness of this technique depends on the character's Bravery.
Catches thrown item and places it in stock.
Snakebite is an ability known initially by Seven. It allows Seven to capture an enemy and either reel them in or instantaneously approach the target. Livewire requires 3 AP and is available after learning Snakebite. It electrifies ensnared enemies to damage and possibly inflict Stun by tilting the left analog stick upwards and pressing /.
Snakebite: AG ↓ requires 5 AP and is available after learning Snakebite. It reduce AG cost of Snakebite.
Seven's card has the Catch ability. The player must discard a Seven card and pay a Wind CP to select a Special Ability or Auto Ability and nullify its effects.
Have sticky fingers is an idiom that means "to have a tendency to steal".
It is also called "Bandit." Banditry is the life and practice of bandits. The New English Dictionary on Historical Principles (NED) defined "bandit" in 1885 as "one who is proscribed or outlawed; hence, a lawless desperate marauder, a brigand: usually applied to members of the organized gangs which infest the mountainous districts of Italy, Sicily, Spain, Greece, Iran, and Turkey.