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Squire (Tactics)

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FFT

Squires

Squire (見習い戦士, Minarai Senshi?, lit. Apprentice Warrior) is a job from Final Fantasy Tactics. It is the basic physical job from where all physical job classes start. On their own, Squires lose usefulness after Chapter 1 although they have an especially useful support ability to boost the JP earned from battle, which will remain equipped on many units for mastering the abilities of other jobs. It takes 2,290 JP to master Squire.

Leveling Squire up to level 2 unlocks the Knight and Archer jobs; leveling it to level 6 along with Chemist unlocks the Onion Knight; and mastering the job along with Chemist, Summoner, Orator, Geomancer, and Dragoon unlocks the Mime.

Ramza, Delita, and Argath are Squires. Ramza and Delita learn some techniques other Squires cannot, and have better base stats, while Argath can use two Knight Rend techniques. The Squire's abilities, barring the action ability, is also the model for unique characters' special jobs, and these jobs replace the Squire in the job menu, preventing such characters using it.

Ramza must be hit by Ultima, his ultimate Mettle ability, while he is a Squire to learn it. The only characters who can cast Ultima are Luso (similar conditions), Celia, and Lettie. To quickly learn Ultima, it is recommended that one equips items that prevent Stop and Charm, and to keep distance from Celia and Lettie.

StatsEdit

FFT-job-squireM
FFT-job-squireW
This job serves as the foundation for all others, forming the first step on the road to becoming a legendary warrior.

Generic SquireEdit

Prerequisite Weapons Helmet Armor Equip Shields?
None Knives, Swords, Axes, Flails Hats Clothes No
Move Rate Jump Rate Speed Physical Evasion Rate Base Attack Base Magic Base HP Base MP
4 3 8 5% Low Very Low Medium Very Low

RamzaEdit

Prerequisite Weapons Helmet Armor Equip Shields?
None Knives, Swords, Flails, Knight Swords (Chapter IV) Hats, Helmets (Chapter II and onward) Clothes, Robes, Armor (Chapter II and onward) Yes (Chapter II and onward)
Move Rate Jump Rate Speed Physical Evasion Rate Base Attack Base Magic Base HP Base MP
4 3 10 10% Medium Medium Medium Medium

AbilitiesEdit

Fundaments/Basic SkillEdit

Squire job command. These are the most fundamental of all battle techniques.

Damage for Fundaments are as follows:

Damage = Physical Attack x (random number from 1 to PWR)

The damage for Stone and Rush increases slightly if the abilities Brawler is equipped.

The chance of success for Argath's Rend abilities are as follows:

Physical Attack + PWR + Weapon strength
Name Range Effect Speed JP Needed
Focus
(Accumulate)
0 1 Now 300
Increase physical attack power.
Rush
(Dash)
1 1 Now 80
Attack by ramming into the enemy's body.
Stone
(Throw Stone)
4 1 Now 90
Lob a stone at a far-off foe.
Salve
(Heal)
1 1 Now 150
Remove several status ailments.
Removes: Blind, Silence, Poison.
Rend Helm
(Head Break)
Depends on equipped weapon 0 Now 300
A technique that destroys the item equipped on the target's head.
Note: Only available to Argath.
Rend Armor
(Armor Break)
Depends on equipped weapon 0 Now 400
A technique that destroys the item equipped on the target's body.
Note: Only available to Argath.

Mettle/GutsEdit

Squire job command. These are the most fundamental of all battle techniques.

Only Ramza and Delita have this skillset. Chant costs nothing to learn, while Ultima must be cast on Ramza in Chapter 4 for him to learn it.

The damage formula for Ultima is as follows:

Magick Attack \times PWR \times (Faith/100) \times (Target Faith/100)
Name Range Effect Speed JP Needed
Focus
(Accumulate)
0 1 Now 300
Increase physical attack power.
Rush
(Dash)
1 1 Now 80
Attack by ramming into the enemy's body.
Stone
(Throw Stone)
4 1 Now 90
Lob a stone at a far-off foe.
Salve
(Heal)
1 1 Now 150
Remove several status ailments.
Removes: Blind, Silence, Poison.
Tailwind
(Yell)
3 1 Now 200
Boost an ally's Speed.
Note: Only available to Ramza.
Chant
(Wish)
1 1 Now 0
Sacrifice HP to restore twice as much to an ally.
Note: Only available to Ramza and Delita.
Steel
(Cheer Up)
3 1 Now 200
Encourage an ally, increasing their Bravery.
Note: Only available to Ramza from Chapter 2 onward.
Shout
(Scream)
0 1 Now 500
Increase Bravery, Speed, and physical and magickal attack power with a hearty battle cry.
Note: Only available to Ramza in Chapter 4.
Ultima 4 2 20
Magick that inflicts damages with pure energy.
Note: Only available to Ramza in Chapter 4.
MP Cost: 10
Quote: "Brush off vanity and show reality! Ultima!"

Reaction AbilitiesEdit

Name Description Trigger JP Needed
Counter Tackle Counterattack with a tackle. Physical Attack 180

Support AbilitiesEdit

Name Description JP Needed
Equip Axes Equip axes, regardless of job. 170
Beastmaster
(Monster Skill)
Add an ability to all monsters in neighboring tiles with an elevation difference of 3h or less. 200
Defend Defend oneself against an attack. Adds the Defend command. 50
JP Boost
(Gained JP Up)
Increase the amount of JP earned in battle. 250

Movement AbilitiesEdit

Name Description JP Needed
Move +1 Increase Move by 1. 200

Other appearancesEdit

Dissidia Final Fantasy (2015)Edit

Dissidia

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Pictlogica Final FantasyEdit

PFF

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Final Fantasy Airborne BrigadeEdit

FFAB

Ability Cards
Legend Cards
Impresario-ffvi-iosThis article or section is a stub about Final Fantasy Airborne Brigade. You can help the Final Fantasy Wiki by expanding it.

Final Fantasy Record KeeperEdit

FFRK

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Edgar - Chainsaw2This article or section is a stub about an ability in Final Fantasy Record Keeper. You can help the Final Fantasy Wiki by expanding it.

Final Fantasy Trading Card GameEdit

TCG Squire appears with two Fire-elemental cards.

Triple TriadEdit

348a Squire

A female Squire from Final Fantasy Tactics appears on a Triple Triad card in the version available via Final Fantasy Portal App.

Non-Final Fantasy guest appearancesEdit

Knights of the CrystalsEdit

KotC Squire

Squire appears as a card in the Ivalice Special Arena has a limited-time special arena with eighteen floors.

GalleryEdit

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