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Squires

Squire (見習い戦士, Minarai Senshi?, lit. "Apprentice Warrior") is a Job class from Final Fantasy Tactics. The basic physical Job class, it is from here that all physical Job classes start. On their own, Squires lose usefulness after Chapter 1. However, the Squire class has one especially important Support ability to boost the JP earned from battle which will remain equipped on many units for mastering the abilities of other Job classes. It takes 2,290 JP to master the generic form of this Job.

Leveling this class up to level 2 unlocks the Knight and Archer jobs, leveling it to level 6 along with Chemist unlocks the Onion Knight, and mastering the job along with Chemist, Summoner, Orator, Geomancer, and Dragoon unlocks the Mime.

Ramza, Delita, and Argath are all Squires. Ramza and Delita, however, learn some techniques that other Squires cannot, and have better base stats, while Argath can use two Knight Rend techniques. The Squire's skillset, barring the Action abilities, is also the model for unique characters' special classes, and these classes also replace the Squire in the Job menu, preventing such characters using it.

Ramza must be hit by Ultima, his ultimate Mettle skill, while he is a Squire to learn Ultima. The only characters in FFT that can cast Ultima are Luso (similar conditions), Celia, and Lettie. To quickly get Ultima, it is recommended that one equips items that prevent disable/charm/death and keep distance from Celia and Lettie.

Contents

StatsEdit

FFT-job-squireM
FFT-job-squireW

This job serves as the foundation for all others, forming the first step on the road to becoming a legendary warrior.

FFT Squire Male Portrait
FFT Squire Female Portrait

Basic SquireEdit

Prerequisite Weapons Helmet Armor Equip Shields?
None Knives, Swords, Axes, Flails Hats Clothes No
Move Rate Jump Rate Speed Physical Evasion Rate Base Attack Base Magic Base HP Base MP
4 3 8 5% Medium Low Medium Low

RamzaEdit

Prerequisite Weapons Helmet Armor Equip Shields?
None Knives, Swords, Flails, Knight Swords (Chapter IV) Hats, Helmets (Chapter II and onward) Clothes, Robes, Armor (Chapter II and onward) Yes (Chapter II and onward)
Move Rate Jump Rate Speed Physical Evasion Rate Base Attack Base Magic Base HP Base MP
4 3 10 10% High High High High


AbilitiesEdit

Basic Skill/FundamentsEdit

Squire job command. These are the most fundamental of all battle techniques.

Damage for Fundaments are as follows:

Damage = Physical Attack x (random number from 1 to PWR)

The damage for Stone and Rush increases slightly if the abilities Brawler is equipped.

The chance of success for Argath's Rend abilities are as follows:

Physical Attack + PWR + Weapon strength
PS1 Name PSP Name Description Range Effect Speed JP Needed
Accumulate Focus Increase physical attack power. 0 1 Now 300
Dash Rush Attack by ramming into the enemy's body. 1 1 Now 80
Throw Stone Stone Lob a stone at a far-off foe. 4 1 Now 90
Heal Salve Remove several status ailments.
Removes: Blind, Silence, Poison.
1 1 Now 150
Head Break Rend Helm A technique that destroys the item equipped on the target's head.
Note: Only available to Argath.
Depends on equipped weapon 0 Now 300
Armor Break Rend Armor A technique that destroys the item equipped on the target's body.
Note: Only available to Argath.
Depends on equipped weapon 0 Now 400

Guts/MettleEdit

Squire job command. These are the most fundamental of all battle techniques.

Note: Only Ramza and Delita have this skillset. Chant costs nothing to learn, while Ultima must be cast on Ramza in Chapter 4 for him to learn it.

The damage formula for Ultima is as follows:

Magick Attack \times PWR \times (Faith/100) \times (Target Faith/100)
PS1 Name PSP Name Description Range Effect Speed JP Needed
Accumulate Focus Increase physical attack power. 0 1 Now 300
Dash Rush Attack by ramming into the enemy's body. 1 1 Now 80
Throw Stone Stone Lob a stone at a far-off foe. 4 1 Now 90
Heal Salve Remove several status ailments.
Removes: Blind, Silence, Poison.
1 1 Now 150
Yell Tailwind Boost an ally's Speed.
Note: Only available to Ramza.
3 1 Now 200
Wish Chant Sacrifice HP to restore twice as much to an ally.
Note: Only available to Ramza and Delita.
1 1 Now 0
Cheer Up Steel Encourage an ally, increasing their Bravery.
Note: Only available to Ramza from Chapter 2 onward.
3 1 Now 200
Scream Shout Increase Bravery, Speed, and physical and magickal attack power with a hearty battle cry.
Note: Only available to Ramza on Chapter 4.
0 1 Now 500
Ultima Magick that inflicts damages with pure energy.
Note: Only available to Ramza on Chapter 4.
MP Cost: 10
Quote: "Brush off vanity and show reality! Ultima!"
4 2 20 -

Reaction AbilitiesEdit

PS1 Name PSP Name Description Trigger JP Needed
Counter Tackle Counterattack with a tackle. Physical Attack 180

Support AbilitiesEdit

PS1 Name PSP Name Description JP Needed
Equip Axes Equip axes, regardless of Job. 170
Monster Skill Beastmaster Adds an ability to all monsters in neighboring tiles with an elevation difference of 3h or less. 200
Defend Defend oneself against an attack. Adds the Defend command. 50
Gained JP Up JP Boost Increase the amount of JP earned in battle. 250

Movement AbilitiesEdit

PS1 Name PSP Name Description JP Needed
Move +1 Increase Move by 1. 200

Other AppearancesEdit

Final Fantasy Airborne BrigadeEdit

Ramza appears in Final Fantasy Airborne Brigade as a Legend using Squire abilities, Shout and Throw Stone.

GalleryEdit

 
Ramza
 
SquireMale
 
SquireFemale
 
FFT Unique Squire 1
 
FFT Unique Squire 2
 
FFT Accumulate
 
FFT Rush
 
FFT Stone
 
FFT Heal
 
FFT Yell
 
FFT Chant
 
FFT Cheer Up
 
FFT Scream
 
FFT Ultima
 
FFT Defend
 
Ramza Brigade
 
Shout Brigade

EtymologyEdit

A squire was the shield bearer or armor bearer of a knight, and at times squires were a knight's errand runner or servant. Use of the term has evolved over time. In the Middle Ages, squires were trainees to a knight but later a leader in an English village.

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