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Spell Fencer (Bravely Default)

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BD

BDFF Spell Fencer
These sword fighters imbue their weapons with elemental magic to increase attack damage.
—Official site's description.
A warrior that imbues weapons with magic!
—D's Journal job description.
SpellFencer-bd-icon

The Spell Fencer (魔法剣士, Mahō Kenshi?) is a job in Bravely Default. It is obtained by defeating Ciggma Khint in Ancheim.

Might and magic are wielded as one by this class. Favoring swords above all, and well-versed in all forms of armor, Spell Fencers cast before cutting, coating their blades in potent magic before hacking away at enemies for increased damage and elemental affinity. Their versatility as all-around combatants make them a force to be reckoned with in any situation; mages in particular must be especially careful as a Spell Fencer's arcane defense is nearly insurmountable.

Though a warrior to the end, Spell Fencers forgo heavy armor in favor of a tightly-wrapped robe for the males and sheer cloth veils for the females, fitting dress for someone that employs magic as well as muscle.

The Spell Fencer specializes in 'Sword Magic', which can be used to add elemental damage or other magical effects to the player's current weapon for ten turns. The magic available corresponds to the spells in Black Magic (e.g. level 1 Sword Magic imparts Fire, level 3 imparts Fira, level 5 imparts Firaga). Despite the name, 'Sword Magic' can be used with any physical attack weapon, meaning most offensive job classes can benefit from selecting Sword Magic as the job command.

ProficiencyEdit

StatsEdit

HP MP STR INT DEX VIT MND AGI
B B B B C B B C

EquipmentEdit

Swords Axes Spears Rods Staves Daggers Bows Katanas Knuckles Shields Helms Armor
S E D E E C E B E A A A

AbilitiesEdit

The Spell Fencer's Specialty is Anti-Magic. Its Job Command is Sword Magic.

Ability Job Level Cost Description
Sword Magic Lv.1 1 MP cost varies by spell Enables the use of level 1 Sword Magic: Fire, Blizzard, and Thunder. Note that these cannot be used without the appropriate scroll.
Sword Magic Lv.2 2 MP cost varies by spell Enables the use of level 2 Sword Magic: Silence, Poison, and Sleep. Note that these cannot be used without the appropriate scroll.
Firewall 3 1 slot Has a 50% chance to counterattack with fire damage when hit with a single-target physical attack.
Sword Magic Lv.3 4 MP cost varies by spell Enables the use of level 3 Sword Magic: Fira, Blizzara, and Thundara. Note that these cannot be used without the appropriate scroll.
Auto-Aspir Blade 5 1 slot Imbue a weapon with an MP absorb effect for ten turns, starting from the beginning of the battle. Attacks with this weapon absorb the target's MP. Note that this can be overwritten by other Sword Magic.
Magic Armor 6 1 slot When using elemental Sword Magic, damage from the element in use is reduced for four turns.
Sword Magic Lv.4 7 MP cost varies by spell Enables the use of level 4 Sword Magic: Drain, Aspir, and Fear. Note that these cannot be used without the appropriate scroll.
Memento 8 3 slots Restore 50% of MP for all allies except yourself when you suffer a K.O. However, allies in the K.O. state do not recover MP. Except during Bravely Second, the upper limit for MP restoration is 999.
Sword Magic Lv.5 9 MP cost varies by spell Enables the use of level 5 Sword Magic: Firaga, Blizzaga, and Thundaga. Note that these cannot be used without the appropriate scroll.
Anti-Magic 10 2 slots Raise Magic Defense by 50% for four turns when hit by a magic attack. The upper limit for M.Def is 150%.
Sword Magic Amp 11 1 slot The MP cost of sword magic doubles, but the damage dealt while the ability is in effect is 1.25 times greater no matter which sword magic is used.
Sword Magic Lv.6 12 MP cost varies by spell Enables the use of level 6 Sword Magic: Holy, Dark, and Death. Note that these cannot be used without the appropriate scroll.
M.Def Specialize 13 1 slot Lower Physical Defense by 25% and raise Magic Defense by 50%.
Phantom Weapon 14 3 slots The damage from the currently equipped weapon is added to the damage of magic attacks.

GalleryEdit

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