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Spee

From Final Fantasy Wiki

Final Fantasy XII Rare Game
Spee
Minimum Stats
Level Evade%
36 7
HP MP
14,725 999
Power Defense
48 18
M. Pwr M. Def
23 24
Vitality Speed
60 20
EXP CP
1,284 840
Maximum Stats
Level Evade%
37 7
HP MP
14,835 999
Power Defense
49 18
M. Pwr M. Def
23 24
Vitality Speed
61 21
EXP CP
1,377 921
Elemental affinities
Fire Ice Lightning Water
Absorb - - Weak
Wind Earth Dark Holy
- - - -
Japanese スピィ
Romaji Supī
Number 11/80
Rare rank *****
Location The Salikawood
Section Sun-dappled Path
LP Awarded 9
Common Steal Stardust
Uncommon Steal None
Rare Steal None
Common Drop Drab Wool
Uncommon Drop Blood Wool
Rare Drop High Arcana
Very Rare Drop None
Monograph Drop Arcana (30% - Hunter's Monograph)
Canopic Jar Drop High Arcana (5%)
Common Poach Pebble
Rare Poach Claymore
Attacks 12-hit max; may inflict Confuse, Lunge, Mach Punch
Abilities Fira, Berserk, Confuse, Hero's March
Innate abilities Null VIT, Spellbreaker, Spellbound, Item Plus
If HP <50% - Parry
Immune to Doom, Disable, Poison, Sap, Lure
Requirements Kill at least one Wyrdhare in the area.
Other Information Starts with Shell
Has 50% Faith

The Spee is a Rare Game enemy found in the Salikawood in the game Final Fantasy XII.

[edit] Bestiary Entry

Derivation: Mu

Mu transformed by energies drawn from the thick-growing vegetation around it. This strain, as yet unrecorded in the Camp annals, is hunted in the Salikawood.

[edit] Requirements

There is a 15% chance it will spawn when a Wyrdhare is defeated, but only shows up when the party gets close. There are three possible spawn sites, all dead ends. If you see nothing after defeating all Wyrdhares, move two zones away and try again.

[edit] Related enemies

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