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Sound Novels

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The Sound Novels (サウンドノベル, Saundo Noberu?) are minigames found only in the Japanese version of Final Fantasy Tactics. Unlocked when the specific Artefacts is earned, they are minigames that consists of four "sound novels" that are related to the elements in the Chronicle section of the game. These sound novels have no bearing to the main plot, but they are interesting side-stories that tell quite a bit of the history of Ivalice. They have a playing style similar to the Choose Your Own Adventure books.

Due to time and financial constraints, these sound novels never made it into the English version and were scrapped entirely and became dummied features in the American version. The same goes for the remake version for the PSP.

Efforts were made to translate the PS1 sound novels mini-game and retain its entirety; the interactivity of the story and even some audio that accompanies the story. Three of the four sound novels have been translated by Mark Rosa a.k.a. DaBubba and made accessible to everyone.

StoriesEdit

Veil of WiyuEdit

The name of this sound novel is actually a mistranslation of Oeilvert. It's a spy story. Oeilvert is a woman spy assigned to monitor an amnesiac writer whose lost memories hold a politically explosive secret. The player's actions towards the writer determine whether or not Oeilvert and her charge survive.

Play Oeilvert

Nanai's HistoriesEdit

Nanai Valencia, a renown psychologist of Ivalice had spend his entire life analyzing different characters. Here, he tells the story of the gambler Tango.

Tango the gambler is married to Lucilda. His excessive gambling habits worries Lucilda, who left him for another man named Lance. Saddened, Tango decides to spend time at a bar near the Chocobo Raceway, a chocobo racetrack. He overhears the conversations in the bar about people betting on different chocobos. When the winning chocobo of the race was announced, Tango realizes that the winning chocobo was not of the chocobos people had bet on.

Tango then encounters Lucilda with Lance. He then vowed in front of them to win all the races and then give up gambling forever. As the story progresses, the player must listen to all the conversations in the Raceway and pick up chocobo names before betting on one. The ending of the story depends on the player's selection.

Mesa's MusingsEdit

This sound novel is an adventure story. Mesa Ricksen travels on his airship with his crew in search of a lost city of gold. On a limited supply of HP (fuel), the player has to explore various islands and collect 4 jewels, while engaging in battles with the airships of the Palamecian Empire.

Enavia ChroniclesEdit

This sound novel is a historical drama about the three daughters of Lord Albert of Khus Castle. The youngest daughter, Lucia, falls in love with the lowly gardener's son, Kurt, and the player guides their relationship.

TriviaEdit

External LinkEdit

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