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Entrance to sochen cave palace

Entrance to the Cave Palace.

Sochen cave palace2

Inside the Cave Palace.

... Hey, you sure this rabbit hole's really the way into Archades?
—Vaan

The Sochen Cave Palace (ソーヘン地下宮殿, Sōhen Chikakyuuden?, lit. Sochen Underground Palace) is a location in the land of Ivalice in Final Fantasy XII. It is an underground network of caves and broken down palaces that provide a passageway to the heart of the Archadian Empire: the Imperial City of Archades.

Sochen Palace is an ancient palace overrun with undead, bats, imps, and other nasty creatures. The only royalty currently residing within the temple are a family of Mandragoras. These Mandragoras have caused problems for hunters in the Archadian wilderness. Several ancient and powerful creatures are locked away in the depths of the cave palace.

The party is on their way to Archades on foot to avoid detection and must travel through Sochen Cave Palace to reach Archades. The door is locked, unless the player talks to the Archadian Wayfarer in the Tchita Uplands.

LocationEdit

The Sochen Cave Palace is located just to the northeast of Tchita Uplands and gives access to Old Archades.

Sage KnowledgeEdit

A giant underground complex in Archadia, consisting of natural caverns and the abandoned ruins of an ancient palace. Many of its ways and passages remain uncharted on current maps. From the style of the carvings adorning some of the walls, it is thought that the complex was built at some point during the Galtean Alliance, though no records of its construction remain. A survey mission was initiated to chart the many corridors here, but a particularly nasty infestation of creatures has significantly hampered progress.
Sage Knowledge piece 60

TreasuresEdit

See also: Treasure (Final Fantasy XII)

The most common item treasure is Hi-Potion. When the Diamond Armlet is equipped the common item treasure is Knot of Rust and the rare item is a Hi-Ether.

Iga-Blade-received

Iga Blade received.

In the Doubt Abandoned area the player may find gambits to opponents weak or vulnerable to Fire or Earth. In the Mirror of the Soul area, the treasure that spawns nearest to the southern exit can be the Gokuu Pole. The little dead-end along the path to the west can have the gambit for a foe weak to Lightning. The treasure that can be reached only by doing the waterfall puzzle (see below) is either Iga or Koga Blade when the Diamond Armlet is not equipped; with the Diamond Armlet the treasure is always Knot of Rust.

In the Falls of Time, the westernmost treasure can have a gambit for a foe weak to Ice. The treasure that spawns on the right side of the westernmost exit to south can have the Officer's Hat. The treasure in the middle, in the area that can be reached by doing the waterfall puzzle (see below) is gil 10% of the time, but when it is an item it has either Elixir or Dark Matter. With the Diamond Armlet equipped the treasure is 90% Knot of Rust 10% Megalixir, and if the treasure is gil, it will be 28,000 as opposed to the 7963 it can be without the Diamond Armlet equipped. The treasure will never respawn.

There is yet another treasure that won't respawn and can only be reached by doing the waterfall puzzle a bit to the east of the middle treasure; this treasure is also gil 10% of the time, but when it's an item it is either an Elixir or Kiku-ichimonji. With the Diamond Armlet equipped the treasure is 90% Knot of Rust 10% Elixir, with 30,000 gil if the treasure is gil instead of items.

The Hall of the Wroth God, where Hell Wyrm is fought, has a treasure that can be a gambit for a foe vulnerable to Water. The Hall of Shadowlight has three treasures that never respawn once claimed. One is always a Phoenix Down, but the treasures in the north are usually Elixir, although the other has a chance of being a Gaia Hat. In Temptation Eluded the treasure in the middle can be a gambit for a foe weak to Water, and the treasure in the western dead-end is either a Balance or Holy Mote and will never respawn.

Doubt AbandonedEdit

Chest Spawns Holds Gil% Normal Treasure Diamond Armlet Treasure
1 70% 5% Gil Item 1 Item 2 Gil Common Rare
≤ 1,200 gil Hi-Potion Ether ≤ 2,000 gil Knot of Rust Hi-Ether
2 70% 5% Gil Item 1 Item 2 Gil Common Rare
≤ 1,200 gil G-Foe: earth - vuln. G-Foe: fire - vuln. ≤ 2,000 gil Knot of Rust Hi-Ether
3 70% 5% Gil Item 1 Item 2 Gil Common Rare
≤ 1,200 gil G-Foe: earth - weak G-Foe: fire - weak ≤ 2,000 gil Knot of Rust Hi-Ether
4 70% 5% Gil Item 1 Item 2 Gil Common Rare
≤ 1,200 gil Hi-Potion Hi-Ether ≤ 2,000 gil Knot of Rust Hi-Ether
5 70% 5% Gil Item 1 Item 2 Gil Common Rare
≤ 1,200 gil Hi-Potion Ether ≤ 2,000 gil Knot of Rust Hi-Ether
Chest Spawns Holds Gil% Gil Normal Treasure Diamond Armlet Treasure
1 70% 45% ≤ 400 gil Item 1 Item 2 Common Rare
Hi-Potion Dispel Mote Knot of Rust Meteorite (A)
2 70% 45% ≤ 400 gil Item 1 Item 2 Common Rare
Hi-Potion Ether Knot of Rust Meteorite (A)
3 70% 45% ≤ 400 gil Item 1 Item 2 Common Rare
Hi-Potion Ether Knot of Rust Meteorite (B)
4 70% 45% ≤ 400 gil Item 1 Item 2 Common Rare
Hi-Potion Handkerchief Knot of Rust Meteorite (A)
5 70% 45% ≤ 400 gil Item 1 Item 2 Common Rare
Hi-Potion Dispel Mote Knot of Rust Meteorite (A)
6 70% 45% ≤ 400 gil Item 1 Item 2 Common Rare
Hi-Potion Alarm Clock Knot of Rust Meteorite (A)
7 70% 45% ≤ 400 gil Item 1 Item 2 Common Rare
Hi-Potion Ether Knot of Rust Meteorite (A)
8 70% 45% ≤ 400 gil Item 1 Item 2 Common Rare
Hi-Potion Ether Knot of Rust Meteorite (A)
9 70% 45% ≤ 400 gil Item 1 Item 2 Common Rare
Hi-Potion Handkerchief Knot of Rust Meteorite (C)

Hall of Lambent DarknessEdit

These chests only appear in the International Zodiac Job System version of the game.

Chest Spawns Holds Gil% Gil Normal Treasure Diamond Armlet Treasure
10 75% 45% ≤ 400 gil Item 1 Item 2 Common Rare
Hi-Potion Ether Knot of Rust Meteorite (A)
11 75% 45% ≤ 400 gil Item 1 Item 2 Common Rare
Hi-Potion Dispel Mote Knot of Rust Meteorite (B)
12 75% 45% ≤ 400 gil Item 1 Item 2 Common Rare
Hi-Potion Ether Knot of Rust Meteorite (A)
13 75% 45% ≤ 400 gil Item 1 Item 2 Common Rare
Hi-Potion Balance Mote Knot of Rust Meteorite (A)

The Acolyte's BurdenEdit

These chests only appear in the International Zodiac Job System version of the game. They do not respawn.

Chest Spawns Holds Gil% Gil Normal Treasure Diamond Armlet Treasure
14 100% 100% 4,936 gil N/A
15 100% 0% N/A Hastega Mote

Mirror of the SoulEdit

Chest Spawns Holds Gil% Normal Treasure Diamond Armlet Treasure
6 45% 50% Gil Item 1 Item 2 Gil Common Rare
≤ 50 gil Hi-Potion Gokuu Pole ≤ 1,000 gil Knot of Rust Hi-Ether
7 70% 5% Gil Item 1 Item 2 Gil Common Rare
≤ 2,000 gil Hi-Potion G-Foe: thunder - vuln. ≤ 3,800 gil Knot of Rust Hi-Ether
8 70% 5% Gil Item 1 Item 2 Gil Common Rare
≤ 2,000 gil Hi-Potion G-Foe: thunder - weak ≤ 3,800 gil Knot of Rust Hi-Ether
9 75% 10% Gil Item 1 Item 2 Gil Common Rare
≤ 2,500 gil Hi-Ether Ether ≤ 3,800 gil Knot of Rust Hi-Ether
10 100% 0% Gil Item 1 Item 2 Gil Item
N/A Iga Blade Koga Blade N/A Knot of Rust
Chest Spawns Holds Gil% Gil Normal Treasure Diamond Armlet Treasure
16 70% 50% ≤ 450 gil Item 1 Item 2 Common Rare
Hi-Potion Ether Knot of Rust Meteorite (B)
17 70% 50% ≤ 450 gil Item 1 Item 2 Common Rare
Hi-Potion Dispel Mote Knot of Rust Meteorite (A)
18 70% 50% ≤ 450 gil Item 1 Item 2 Common Rare
Hi-Potion Ether Knot of Rust Meteorite (A)
19[1] 100% 0% N/A Shock Mote
20 70% 50% ≤ 450 gil Item 1 Item 2 Common Rare
Hi-Potion Chronos Tear Knot of Rust Meteorite (A)
21 70% 50% ≤ 450 gil Item 1 Item 2 Common Rare
Hi-Potion Aero Mote Knot of Rust Meteorite (A)
22 70% 50% ≤ 450 gil Item 1 Item 2 Common Rare
Hi-Potion Ether Knot of Rust Meteorite (A)
23[1] 100% 0% N/A Megalixir
  • 1 - Chest does not respawn.

Falls of TimeEdit

Chest Spawns Holds Gil% Normal Treasure Diamond Armlet Treasure
11 70% 5% Gil Item 1 Item 2 Gil Common Rare
≤ 30 gil Hi-Potion G-Foe: ice - weak ≤ 1,000 gil Knot of Rust Hi-Ether
12 50% 50% Gil Item 1 Item 2 Gil Common Rare
≤ 900 gil Hi-Potion Officer's Hat ≤ 2,000 gil Knot of Rust Hi-Ether
13 70% 5% Gil Item 1 Item 2 Gil Common Rare
≤ 30 gil Hi-Potion G-Foe: ice - vuln. ≤ 1,000 gil Knot of Rust Hi-Ether
14[1] 80% 10% Gil Item 1 Item 2 Gil Common Rare
7,963 gil Elixir Dark Matter 28,000 gil Knot of Rust Megalixir
15[1] 70% 10% Gil Item 1 Item 2 Gil Common Rare
6,954 gil Elixir Kiku-ichimonji 30,000 gil Knot of Rust Elixir
  • 1 - Chest does not respawn.
Chest Spawns Holds Gil% Gil Normal Treasure Diamond Armlet Treasure
24 70% 45% ≤ 480 gil Hi-Potion Common Rare
Knot of Rust Meteorite (A)
25 70% 45% ≤ 480 gil Item 1 Item 2 Common Rare
Hi-Potion Smelling Salts Knot of Rust Meteorite (A)
26 70% 45% ≤ 480 gil Item 1 Item 2 Common Rare
Hi-Potion Smelling Salts Knot of Rust Meteorite (A)
27 70% 45% ≤ 480 gil Item 1 Item 2 Common Rare
Hi-Potion Phoenix Down Knot of Rust Meteorite (C)
28[1] 100% 0% N/A Sakura-saezuri
29[1] 100% 0% N/A 1000 Needles
30 70% 45% ≤ 480 gil Hi-Potion Common Rare
Knot of Rust Meteorite (B)
31 70% 45% ≤ 480 gil Item 1 Item 2 Common Rare
Hi-Potion Chronos Tear Knot of Rust Meteorite (A)
  • 1 - Chest does not respawn.

Destiny's MarchEdit

These chests only appear in the International Zodiac Job System version of the game.

Chest Spawns Holds Gil% Gil Normal Treasure Diamond Armlet Treasure
32 70% 45% ≤ 460 gil Item 1 Item 2 Common Rare
Hi-Potion Antidote Knot of Rust Meteorite (B)
33 70% 45% ≤ 460 gil Item 1 Item 2 Common Rare
Hi-Potion Antidote Knot of Rust Meteorite (A)
34 70% 45% ≤ 460 gil Item 1 Item 2 Common Rare
Hi-Potion Chronos Tear Knot of Rust Meteorite (A)
35 70% 45% ≤ 460 gil Item 1 Item 2 Common Rare
Hi-Potion Antidote Knot of Rust Meteorite (A)
36 70% 45% ≤ 460 gil Hi-Potion Common Rare
Knot of Rust Meteorite (A)
37 70% 45% ≤ 460 gil Item 1 Item 2 Common Rare
Hi-Potion Chronos Tear Knot of Rust Meteorite (A)
38 70% 45% ≤ 460 gil Hi-Potion Common Rare
Knot of Rust Meteorite (A)

Hall of ShadowlightEdit

Chests in this location do not respawn.

Chest Spawns Holds Gil% Normal Treasure Diamond Armlet Treasure
16 100% 0% Phoenix Down
17 100% 0% Elixir
18 100% 0% Gil Item 1 Item 2 Gil Item
N/A Elixir Gaia Hat N/A Elixir
Chest Spawns Holds Gil% Gil Normal Treasure Diamond Armlet Treasure
39 100% 0% N/A Phoenix Down
40 100% 0% N/A Cura Mote
41 100% 0% N/A Elixir
42 100% 0% N/A Bubble Mote
43 100% 0% N/A X-Potion

Temptation EludedEdit

Chest Spawns Holds Gil% Normal Treasure Diamond Armlet Treasure
19 70% 5% Gil Item 1 Item 2 Gil Common Rare
≤ 1,500 gil Hi-Potion G-Foe: water - vuln. ≤ 3,500 gil Knot of Rust Hi-Ether
20 70% 5% Gil Item 1 Item 2 Gil Common Rare
≤ 1,500 gil Hi-Potion G-Foe: water - weak ≤ 3,500 gil Knot of Rust Hi-Ether
21 70% 5% Gil Item 1 Item 2 Gil Common Rare
≤ 1,500 gil Hi-Potion Ether ≤ 3,500 gil Knot of Rust Hi-Ether
Chest Spawns Holds Gil% Gil Normal Treasure Diamond Armlet Treasure
44 70% 45% ≤ 420 gil Item 1 Item 2 Common Rare
Hi-Potion Remedy Knot of Rust Meteorite (B)
45 70% 45% ≤ 420 gil Item 1 Item 2 Common Rare
Hi-Potion Phoenix Down Knot of Rust Meteorite (A)
46 70% 45% ≤ 420 gil Item 1 Item 2 Common Rare
Hi-Potion Antidote Knot of Rust Meteorite (A)
47 70% 45% ≤ 420 gil Item 1 Item 2 Common Rare
Hi-Potion Ether Knot of Rust Meteorite (A)

Hall of the Wroth GodEdit

Chests in this location do not respawn.

Chest Spawns Holds Gil% Normal Treasure Diamond Armlet Treasure
22 100% 5% Gil Item 1 Item 2 Gil Common Rare
N/A Balance Mote Holy Mote N/A Balance Mote Holy Mote
Chest Spawns Holds Gil% Gil Normal Treasure Diamond Armlet Treasure
48 100% 0% N/A Reverse Mote
49 100% 0% N/A Hastega Mote
50 100% 0% N/A Bubble Mote
51 100% 0% N/A Zodiac Escutcheon

LocationsEdit

  • Doubt Abandoned (to the Tchita Uplands)
  • Hall of Lambent Darkness
  • The Acolyte's Burden
  • Mirror of the Soul
  • Falls of Time
  • Destiny's March
  • Hall of Shadowlight
  • Hall of the Wroth God
  • Temptation Eluded
  • Chamber of the Chosen
  • Skybent Chamber (to Old Archades)


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QuestsEdit

Mandragora HuntEdit

Mandragoras

The five Mandragoras.

An Archadian noble on the Tchita Uplands gives an unofficial hunt to hunt down the Mandragoras inside Sochen Cave Palace. They use deadly status ailments that don't miss: Confuse, Blind, Disable, Slow, Poison, Sleep, Sap and Silence. It is best to equip Nishijin Belts to avoid Sleep and an "Ally: any (>) Remedy" gambit is priceless. If these options are not available, an "Ally: status = Sleep (>) Esuna" is just as effective, since Sleep is almost always inflicted along will the other statuses.

Each Mandragora has its own elemental weakness that can be exploited. It's better to focus on them one at a time, though they tend to run away at low HP. The Mandragoras can take off quite a chunk of HP with their physical attacks while in groups. It is possible to Dispel their Haste, and one can set up a "Foe: status = Haste (>) Dispel" gambit for quick removal. The Mandragoras have a pattern where they rush into the party to cast status effects and attack, then run away and cure, but they will always move in a group.

The best way to defeat them is to wait until they are grouped together and chain a Quickening on them. The player should stay on one side of the room and wait until they run toward the party, grouped. A well-aimed Quickening chain can totally pulverize the group quickly. The player should kill the Pumpkin Star first, because it casts Confuse. It is best to manage the party well and not let the party members mindlessly run around the room.

Mandragoras are hard to steal from, but the items they hold are nothing special, although the Onion from Onion Queen can be sold to make Megalixir in the bazaar.

After defeating the Mandragoras, the party can join the Rare Game hunt club on Phon Coast after the storyline events in Archades.

Opening Pilgrim's DoorEdit

Sochensecret

Solution to the waterfall puzzle.

Ascetic's door

Ascetic's Door opened.

A powerful ninja sword can be found behind the Pilgrim's Door (Knot of Rust if Diamond Armlet is equipped).

The player should start within the Falls of Time area and travel through the southeast-most door and proceed clockwise following the pattern in the picture. While following the path, each time one enters into the Falls of time area a message appears that the waterfalls have changed their course. At the end the player will receive the message "You hear a door open in the distance". From then on it doesn't matter what order the player enters or exits the Falls of Time area. The process is shown in this video.

Opening Ascetic's DoorEdit

The Ascetic's door is located at the westernmost wall of Destiny's March. It is recommended the player enter this area later because it holds more difficult enemies than the rest of the Sochen Cave Palace area (namely the Hell Wyrm).

The player should begin by entering the easternmost chamber from the caves to the east, then proceed clockwise around the diamond shape until one arrives again at the eastern chamber. Upon completing the route once will give the message "You hear a door open in the distance".

In order to enter the chamber in the end, the player needs the Age Worn Key from the Wyrm Philosopher side quest.

MonstersEdit

Striker

Fighting Strikers at the waterfall area.

Musical ThemesEdit

{{{image}}}
"The Sochen Cave Palace" in Final Fantasy XII
Music-harp
The sochen cave palace
Trouble with the audio sample?

The theme of Sochen Cave Palace is called "The Sochen Cave Palace" (ソーヘン地下宮殿, Sōhen Chikakyuuden?).

MapEdit

Note: areas highlighted in red are hidden passages that do not appear on the map.
FF12 Map - Sochen Cave Palace

GalleryEdit

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