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Slow (ability)

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Slow FFXIII

Slow in Final Fantasy XIII.

Relax, take it easy.

Slow (スロウ, Surou?) is a recurring spell in the Final Fantasy series. The target with it will be struck with the Slow status. There is also the more powerful spell Slowga, which casts Slow on all opponents.

AppearancesEdit

Final FantasyEdit

Black Mage - SLOW
Reduces all foes' number of attacks.
—Description

Slow, also known as SLOW in the NES release and Slow1 in the Final Fantasy Origins release, is a level 2 Black Magic spell that can be bought in Pravoka and can be learned by the Black Mage, Black Wizard, Red Mage, Red Wizard, and Ninja job classes.

It slows down the speed of all enemies, reducing their Hit Rate. In the Dawn of Souls and 20th Anniversary Edition releases it costs 5 MP to cast.

Final Fantasy IIEdit

Temporarily reduces foes' number of attacks.
—Description

Slow is a White Magic spell which reduces the speed of one or all enemies, reducing their Hit Rate. As the spell's level grows, the potency and the success rate of the spell increases. The effect can stack, but multiple castings on the same enemy will decrease the spell's success rate. Any character can learn Slow by having them use the Slow Tome (called the Slow Scroll in the Origins release).

Slow Tome
Effect Allows the target to learn Slow when used outside of battle. Casts Slow VIII on all enemies when used in battle.
Buy Fynn
Find N/A
Drop N/A
Cost 3,000 gil (Origins)
2,000 gil (Dawn of Souls, 20th Anniversary Edition)

Slow IX is used exclusively by the Emperor in the first fight, while Slow XVI is used by the Emperor in the final battle and by Hecteyes.

Final Fantasy IVEdit

Slows the passing of time.
—Description

Slow is a White Magic spell. It has a casting time of 1, cost 10 MP, and it reduces the speed at which enemies act. Most bosses are not immune to Slow, so it usually proves a sound strategy to use it at the start of a battle. It has a 70% accuracy in 2D versions, and 90% accuracy in 3D versions. In the 2D versions the spell power is +8 of the target's Speed modifier (with the default speed modifier being 16 for all targets), and can go up as far as 32, making the target's ATB speed twice as slow. Slow can be used by Lunar Dragon, Sorceress, and White Dragon.

Slow can cause Reflect, Sap, and Stop to be prolong before it wears off and increasing the total damage done by Sap. It also delays Gradual Petrify, delays recovery from Sleep, and delays the effect of Poison. It absolutely has no effect on Doom, except in as much as it allows the player to take fewer actions before the countdown reaches 0.

Final Fantasy IV -Interlude-Edit

Slow returns as a White Magic spell in the sequel of Final Fantasy IV. Rosa and Porom already known the spell. It reduces one or multiple target's Speed at the cost of 10 MP.

Final Fantasy IV: The After YearsEdit

Slow is a White Magic spell that can be cast for a cost of 14 MP. It lowers the target's speed, which means it takes longer for the target's gauge to fill. Rosa, Porom, Fusoya, and White Mages always have this ability. Leonora can learn it at level 13.

Final Fantasy VEdit

Slows the passing of time for one enemy.
—Description

Slow is a Level 1 Time Magic spell and costs 3 MP to cast. It can be bought for 80 gil at Walse, Karnak, and Istory. Slow can be cast by Chrono Controller, Omniscient, Ricard Mage, and Atomos.

Final Fantasy VIEdit

Reduces the target's speed.
—Description

Slow is an Effect spell learned through the magicites Siren at a x7 rate and from Quetzalli at a x20 rate. It costs 5 MP to cast, has a hit rate of 120, and is vulnerable to Runic. Slow can be cast by Blue Dragon, Curlax, Level 10 Magic, Level 50 Magic, and Abaddon.

Final Fantasy VIIEdit

Slow is the second level magic on the Time Materia and costs 20 MP to cast. The spell targets a single enemy unless paired with an All Materia and can be reflected. It is a useful spell as many of the bosses are vulnerable to Slow status. The enemies Killbin and Bahba Velamyu, and the bosses Helletic Hojo and Bizarro∙Sephiroth, can all use the spell against the party.

Final Fantasy VIIIEdit

Reduces speed temporarily
—Description

Slow is available early in the game from of the enemies encountered near Balamb Town. The spell can only target single enemies and is not as useful as previous incarnations, but is effective against a number of early bosses in the game. The spell also only junctions well with Speed, Status Attack, or Status Defense, but there are several better options for junction with Speed than Slow.

Casting Slow in battle increases compatibility with Doomtrain by 1 and with Siren by 0.6, but lowers compatibility with Cerberus by 0.8 and with Carbuncle and Eden by 0.2.

Slow
Draw from Level 1-100: Base Leader, Biggs*Second encounter, GIM52A, Right Orb, Ultimecia*First battle
Level 20-29: Lefty, Tri-Face
Level 20-100: Caterchipillar
Draw points Ultimecia Castle - Courtyard
Refine Time Mag-RF: 1 M-Stone Piece refines into 5 Slows; 1 Spider Web refines into 20 Slows
HP-J Str-J Vit-J Mag-J Spr-J Spd-J Eva-J Hit-J Luk-J
+5 +0.12 +0.16 +0.20 +0.20 +0.40 +0.08 +0.10 +0.10
Elem-Atk-J Elem-Def-J ST-Atk-J ST-Def-J
no effect no effect Slow: +1.00% Slow: +1.00%

Final Fantasy IXEdit

Slows down ATB Gauge.
—Description

The Slow spell returns to being a Black Magic spell, as there is no separate Time Magic. As with the previous installments, the spell causes the active time gauge to fill more slowly. Vivi can use the spell.

Slow can be learned for 20 AP from the Ice Staff or Magus Hat and costs 6 MP to cast. It can be reflected and works with Return Magic. The spell is fairly effective against many of the bosses in the game, particularly Beatrix, as it has a 60% accuracy rate.

Slow can also be cast by Basilisk, Grimlock, and Ochu.

Final Fantasy XEdit

Slow is classified as White Magic and resides in Tidus's section of the Sphere Grid and costs 12 MP to cast.

Final Fantasy X-2Edit

Slow is an enemy-exclusive ability and can be cast by Aka Manah, Daeva, Elma, Insect Matriarch, Left Redoubt, Precepts Guard, Vegnagun (leg), and Watcher-S.

Final Fantasy XIEdit

Slow is a White Magic spell available both to White and Red Mages. It will reduce the frequency of enemy attacks as well as increase cast and recast times on magic. Higher level enfeebling magic of the same type is also available to Red Mages exclusively. Slow's upgrade is Slow II.

Final Fantasy XIIEdit

The flow of time for the character is slowed, increasing time required to act. Remove by casting Haste.

Slow is a Time Magick 1 License and one of the most effective magic spells that can be used in almost every boss battle. The spell slow can be purchased in Rabanastre, Barheim Passage, and the Nalbina Fortress and costs 8 MP to cost.

In the International Zodiac Job System version, Slow can be learned by two job classes, Time Mage and Red Mage.

Final Fantasy XIIIEdit

Reduce target's ATB gauge recharge rate and deal magic damage.
—Description

Slow is an ability in the Saboteur role that is classified as a debilitation spell and takes up 1 ATB segment when cast. Snow, Sazh, and Fang can learn it at different Crystarium levels. It inflicts the Slow status that reduces the enemy's ATB recharge rate by 50%.

Final Fantasy XIII-2Edit

Slow cannot be cast normally, but the status itself returns in the sequel of Final Fantasy XIII. The only way for the player to apply this status to enemies is to use Don Tonberry's Nekton's, Samovira's, or Ultros's Feral Links. It lowers the target's ATB recharge rate by 50%.

Lightning Returns: Final Fantasy XIIIEdit

Slow returns as once again as a debilitation ability causing the victim to regain their ATB at half the normal rate. Lightning can equip and use this ability as well as some enemies. The initial ATB cost of this ability is 25, but can be reduced down to 15 ATB with repeated upgrades. haste is directly opposed to slow.

Edgar - Chainsaw2This article or section is a stub about an ability in Lightning Returns: Final Fantasy XIII. You can help the Final Fantasy Wiki by expanding it.

Final Fantasy XIVEdit

Edgar - Chainsaw2This article or section is a stub about an ability in Final Fantasy XIV. You can help the Final Fantasy Wiki by expanding it.

Final Fantasy TacticsEdit

Time magick that inhibits the passage of time for its targets, effectively reducing their Speed.
—Description, Final Fantasy Tactics.
Time, rest and give your kindness to the worthy! Slow!
—Upon casting in PlayStation version.

Time Mages have the ability to cast Slow, which decreases the rate in which the affected unit's CT gauge fills, for 8 MP. It has a speed of 50 and costs 80 JP to learn.

Final Fantasy Tactics AdvanceEdit

Time Mages, as well as Famfrit, can cast the Slow spell for 12 MP. Slow is learned by Time Mages through a Terre Rod and requires 200 AP to master. It is stealable through the ability Steal: Ability, and is also susceptible to Return Magic.

Final Fantasy Tactics A2: Grimoire of the RiftEdit

Time Mages have the Slow spell and it costs a lower 8 MP to cast and affects unit in an area. It is learned by Time Mages again through a Terre Rod and requires 200 AP to master.

Final Fantasy AgitoEdit

Edgar - Chainsaw2This article or section is a stub about an ability in Final Fantasy Agito. You can help the Final Fantasy Wiki by expanding it.

Final Fantasy Crystal ChroniclesEdit

Slow can be cast by fusing the Life Magicite with any of the three Element Magicites (Fire, Thunder, and Blizzard).

Final Fantasy Crystal Chronicles: Ring of FatesEdit

Slow can be cast by piling Blizzard and Clear. It last for a short amount of time.

Final Fantasy Crystal Chronicles: My Life as a KingEdit

Slow is a level 1 Enfeebling Spell, exclusive to the Black Mage class, and caps at level 100. It reduces a target's agility, can be used once per battle, and up to twice a day.

Final Fantasy Crystal Chronicles: Echoes of TimeEdit

Slow is again cast by stacking Blizzard and Clear.

Final Fantasy: The 4 Heroes of LightEdit

Slow is not available to the player, but it appears as an enemy ability used by the final form of Chaos. The Scholar's Restrain ability works like Slow and slows down all enemies' movement, making them act last on any given turn.

Bravely DefaultEdit

Slow is a level 1 Time Magic. It lowers one target's speed by 25% for four turns. It costs 4 MP.

FFII - Magicshop signThis article or section is a stub about a spell in Bravely Default. You can help the Final Fantasy Wiki by expanding it.

Final Fantasy DimensionsEdit

FFII - Magicshop signThis article or section is a stub about a spell in Final Fantasy Dimensions. You can help the Final Fantasy Wiki by expanding it.

Final Fantasy Legends: Toki no SuishōEdit

Edgar - Chainsaw2This article or section is a stub about an ability in Final Fantasy Legends: Toki no Suishō. You can help the Final Fantasy Wiki by expanding it.

Final Fantasy ArtniksEdit

Edgar - Chainsaw2This article or section is a stub about an ability in Final Fantasy Artniks. You can help the Final Fantasy Wiki by expanding it.

Final Fantasy Record KeeperEdit

Slow is a White Magic Ability with a Rarity of ☆. It Slow one target, reducing ATB charge rate, it can initially be used four times and it can be honed to Rank 5. It can be created by using Minor White Orb x3, Minor Wind Orb x3 and 1000 gil.

Edgar - Chainsaw2This article or section is a stub about an ability in Final Fantasy Record Keeper. You can help the Final Fantasy Wiki by expanding it.

Final Fantasy ExplorersEdit

Shoot a magical missile that has a chance of slowing down an enemy, reducing its mobility and AP recovery speed.
—Description.
FFII - Magicshop signThis article or section is a stub about a spell in Final Fantasy Explorers. You can help the Final Fantasy Wiki by expanding it.

Chocobo no Fushigi na DungeonEdit

FFII - Magicshop signThis article or section is a stub about a spell in Chocobo no Fushigi na Dungeon. You can help the Final Fantasy Wiki by expanding it.

Chocobo's Dungeon 2Edit

FFII - Magicshop signThis article or section is a stub about a spell in Chocobo's Dungeon 2. You can help the Final Fantasy Wiki by expanding it.

Final Fantasy Fables: Chocobo's DungeonEdit

FFII - Magicshop signThis article or section is a stub about a spell in Final Fantasy Fables: Chocobo's Dungeon. You can help the Final Fantasy Wiki by expanding it.

Non-Final Fantasy AppearancesEdit

Kingdom Hearts seriesEdit

Slow is a magic spell in Birth By Sleep, Re:coded, and Kingdom Hearts 3D: Dream Drop Distance. As with the Final Fantasy version of the spell, Slow also slows down the movement of enemies within a certain radius.

Guardian CrossEdit

Impresario-ffvi-iosThis article or section is a stub about Guardian Cross. You can help the Final Fantasy Wiki by expanding it.

GalleryEdit

Relm-ffvi-snes-battleThis gallery is incomplete and requires Slow cast on all enemies in Final Fantasy II (iPod), Final Fantasy X-2, Final Fantasy XI, Final Fantasy Crystal Chronicles: My Life as a King and Final Fantasy: The 4 Heroes of Light added. You can help the Final Fantasy Wiki by uploading images.

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