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Sleipnir (Final Fantasy XII)

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XII

The Sleipnir is a beast/sleipnir-type enemy in the game Final Fantasy XII. It is found in the Dalmasca Westersand and in the Giza Plains during the Dry season in Starfall Field. In the game's playable demo the player must kill three Sleipnirs on the Phon Coast in order to lure out a boss, but Sleipnirs cannot be fought on the Phon Coast in the full game.

Bestiary entryEdit

Page 1: ObservationsEdit

Being the result of much breeding in a now long forgotten land, the aim of which being the creation of a superior war charger around which to build a cavalry without equal in all of Ivalice. In this time when a cavalry's strength mean victory or defeat, there was one knight whose feats in the saddle shone above all others. This hero named his horse 'Sleipnir,' a name later given to those steeds chosen by his disciples. In more recent days, the great cavalries of old are gone, their once proud steeds grown wild and feral at heart.

Page 2: Sage Knowledge 29 of 78Edit

StatsEdit

A: Lv. 4-6

Final Fantasy XII enemy stats
#011#012 #013
Location Species Aggression Movement type Rare Game Other information
Giza Plains - The Dry (Starfall Field) Beast/Sleipnir Aggressive (attacks on detection) Ground (Speed: Normal) N/A N/A
Stats
Level HP MP Strength Magick Power
4 - 6 280 - 320 120 - 130 13 - 15 6 - 6
Vitality Speed Attack Power Defense Magick Resist
15 - 15 10 - 10 14 - 16 6 - 6 8 - 8
Evade EXP LP CP Gil
0 - 0 30 - 34 1 28 - 60 0 - 0
Elemental affinities
FFXII Fire Icon FFXII Ice Icon FFXII Thunder Icon FFXII Water Icon FFXII Wind Icon FFXII Earth Icon FFXII Dark Icon FFXII Holy Icon
100% 150% 100% 100% 100% 100% 100% 100%
Statuses and immunities*% refers to chance to spawn under status
FFXII Stone Icon FFXII Stop Icon FFXII KO Icon FFXII Confuse Icon FFXII Reverse Icon FFXII Sleep Icon FFXII Blind Icon FFXII Poison Icon
0% 0% Immune 0% 0% 0% 0% 0%
FFXII Silence Icon FFXII Oil Icon FFXII Disease Icon FFXII Disable Icon FFXII Immobilize Icon FFXII Sap Icon FFXII Slow Icon FFXII Lure Icon
0% 0% 0% Immune 0% Immune 0% 0%
FFXII Libra Icon FFXII Bravery Icon FFXII Faith Icon FFXII Protect Icon FFXII Shell Icon FFXII Haste Icon FFXII Regen Icon FFXII Invisible Icon
0% 0% 0% 0% 0% 0% 0%
FFXII Reflect Icon Immunities granted by Safety
0% Enemy does not have innate Safety augment
Items
Item dropped Steal Poach

[30%] Monograph: Pebble (Hunter)
[1%] Canopic Jar: Arcana
[95%] Storm Stone
[5%] Molting;IZJS differences
Abilities
Attacks Magicks Technicks Augments Items
Normal Attack

Charge time: 25
Max Combo hits: 2 (10%)

None Kick None None

B: Lv. 9-11

Final Fantasy XII enemy stats
#011#012 #013
Location Species Aggression Movement type Rare Game Other information
Dalmasca Westersand (The Midfault, Shimmering Horizons, Windtrace Dunes) Beast/Sleipnir Aggressive (attacks on detection) Ground (Speed: Normal) N/A N/A
Stats
Level HP MP Strength Magick Power
9 - 11 724 - 764 120 - 130 16 - 18 10 - 10
Vitality Speed Attack Power Defense Magick Resist
26 - 26 14 - 14 18 - 20 9 - 9 9 - 9
Evade EXP LP CP Gil
0 - 0 275 - 279 1 72 - 104 0 - 0
Elemental affinities
FFXII Fire Icon FFXII Ice Icon FFXII Thunder Icon FFXII Water Icon FFXII Wind Icon FFXII Earth Icon FFXII Dark Icon FFXII Holy Icon
100% 150% 100% 100% 100% 100% 100% 100%
Statuses and immunities*% refers to chance to spawn under status
FFXII Stone Icon FFXII Stop Icon FFXII KO Icon FFXII Confuse Icon FFXII Reverse Icon FFXII Sleep Icon FFXII Blind Icon FFXII Poison Icon
0% 0% Immune 0% 0% 0% 0% 0%
FFXII Silence Icon FFXII Oil Icon FFXII Disease Icon FFXII Disable Icon FFXII Immobilize Icon FFXII Sap Icon FFXII Slow Icon FFXII Lure Icon
0% 0% 0% Immune 0% Immune 0% 0%
FFXII Libra Icon FFXII Bravery Icon FFXII Faith Icon FFXII Protect Icon FFXII Shell Icon FFXII Haste Icon FFXII Regen Icon FFXII Invisible Icon
0% 0% 0% 0% 0% 0% 0%
FFXII Reflect Icon Immunities granted by Safety
0% Enemy does not have innate Safety augment
Items
Item dropped Steal Poach
[95%] Molting
[5%] Iron Carapace;IZJS differences
Abilities
Attacks Magicks Technicks Augments Items
Normal Attack

Charge time: 25
Max Combo hits: 2 (10%)

None Kick None None

AI scriptEdit

Abilities
TypeNameCondition
TechnicksKickAny time (25%).
Properties
TypeProperty
TargetingAttacks enemy with highest enmity. However, will attack an enemy that is casting Magicks.
Linking
Attacks
Pursuit
Abilities
TypeNameCondition
TechnicksKickAny time (25%).
Properties
TypeProperty
TargetingAttacks enemy with highest enmity. However, will attack an enemy that is casting Magicks.
Linking
Attacks
Pursuit

GalleryEdit

EtymologyEdit

Norse mythology, Sleipnir is Odin's eight-legged (in some stories, six-legged) horse.

Related enemiesEdit

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