Fandom

Final Fantasy Wiki

Skull Defender

20,618 pages on
this wiki
Add New Page
Talk8 Share

Ad blocker interference detected!


Wikia is a free-to-use site that makes money from advertising. We have a modified experience for viewers using ad blockers

Wikia is not accessible if you’ve made further modifications. Remove the custom ad blocker rule(s) and the page will load as expected.

XII

The Skull Defender is an undead/skeleton-type enemy from Final Fantasy XII. They can be found in the Lhusu Mines and in the Barheim Passage when power gets low. There is an area in the Lhusu Mines on a bridge where many Skull Defenders spawn at one time, making it a good grinding spot. Skull Defenders give two License Points per enemy defeated, and some good loot to sell for gil.

Bestiary entryEdit

Page 1: ObservationsEdit

Being the corpse of a fallen warrior, plated in armor of pale bronze. Brave and eager for battle in life, they continue to lust for war in death. From their preferred haunts of man-made caves and mines, some skull defenders are thought to be fallen hunters, slain in their quest for a mark.

Page 2: Aletap RumorsEdit

StatsEdit

A: Lv. 7-8

Final Fantasy XII enemy stats
#038#039 #040
Location Species Aggression Movement type Rare Game Other information
Barheim Passage (Op Sector 37, The Zeviah Subterrane)
Condition: Power Relay: Charge < 30%.
Undead/Skeleton Aggressive (attacks on detection) Ground (Speed: Normal) N/A None
Stats
Level HP MP Strength Magick Power
7 - 8 322 - 328 165 - 185 13 - 14 6 - 7
Vitality Speed Attack Power Defense Magick Resist
19 - 19 14 - 14 12 - 13 6 - 6 5 - 5
Evade EXP LP CP Gil
3 - 3 212 - 215 1 50 - 66 0 - 0
Elemental affinities
FFXII Fire Icon FFXII Ice Icon FFXII Thunder Icon FFXII Water Icon FFXII Wind Icon FFXII Earth Icon FFXII Dark Icon FFXII Holy Icon
100% 100% 100% 100% 100% 100% -100%Absorbs 150%
Statuses and immunities*% refers to chance to spawn under status
FFXII Stone Icon FFXII Stop Icon FFXII KO Icon FFXII Confuse Icon FFXII Reverse Icon FFXII Sleep Icon FFXII Blind Icon FFXII Poison Icon
Immune 0% 0% 0% 0% Immune 0% 0%
FFXII Silence Icon FFXII Oil Icon FFXII Disease Icon FFXII Disable Icon FFXII Immobilize Icon FFXII Sap Icon FFXII Slow Icon FFXII Lure Icon
0% 0% 0% 0% 0% 0% 0% 0%
FFXII Libra Icon FFXII Bravery Icon FFXII Faith Icon FFXII Protect Icon FFXII Shell Icon FFXII Haste Icon FFXII Regen Icon FFXII Invisible Icon
0% 0% 0% 0% 0% 0% 0%
FFXII Reflect Icon Immunities granted by Safety
0% Enemy does not have innate Safety augment
Items
Item dropped Steal Poach

[30%] Monograph: Pebble (Warmage)
[3%] Canopic Jar: Arcana
[95%] Bone Fragment
[5%] Bone Fragment;IZJS differences
Abilities
Attacks Magicks Technicks Augments Items
Normal Attack

Charge time: 26
Max Combo hits: 5 (2%)

Dark, Slow Bone Toss, Lunge Innate: Medicine Lore
Conditional: 0 MP, Evade+, Magic CT0
None

B: Lv. 8-9

Final Fantasy XII enemy stats
#038#039 #040
Location Species Aggression Movement type Rare Game Other information
Lhusu Mines (Oltam Span, Shaft Entry, Transitway 1, etc)
Condition: At Site 2 when fighting Ba'Gamnan.
Undead/Skeleton Aggressive (attacks on detection) Ground (Speed: Normal) N/A None
Stats
Level HP MP Strength Magick Power
8 - 9 510*At Oltam Span when fighting Ba'Gamnan: 470 - 516*At Oltam Span when fighting Ba'Gamnan: 476 220 - 240 16 - 17 11 - 12
Vitality Speed Attack Power Defense Magick Resist
21 - 21 15 - 15 16 - 17 9 - 9 6 - 6
Evade EXP LP CP Gil
3 - 3 290 - 293 1 66 - 82 0 - 0
Elemental affinities
FFXII Fire Icon FFXII Ice Icon FFXII Thunder Icon FFXII Water Icon FFXII Wind Icon FFXII Earth Icon FFXII Dark Icon FFXII Holy Icon
100% 100% 100% 100% 100% 100% -100%Absorbs 150%
Statuses and immunities*% refers to chance to spawn under status
FFXII Stone Icon FFXII Stop Icon FFXII KO Icon FFXII Confuse Icon FFXII Reverse Icon FFXII Sleep Icon FFXII Blind Icon FFXII Poison Icon
Immune 0% 0% 0% 0% Immune 0% 0%
FFXII Silence Icon FFXII Oil Icon FFXII Disease Icon FFXII Disable Icon FFXII Immobilize Icon FFXII Sap Icon FFXII Slow Icon FFXII Lure Icon
0% 0% 0% 0% 0% 0% 0% 0%
FFXII Libra Icon FFXII Bravery Icon FFXII Faith Icon FFXII Protect Icon FFXII Shell Icon FFXII Haste Icon FFXII Regen Icon FFXII Invisible Icon
0% 0% 0% 0% 0% 0% 0%
FFXII Reflect Icon Immunities granted by Safety
0% Enemy does not have innate Safety augment
Items
Item dropped Steal Poach

[30%] Monograph: Pebble (Warmage)
[3%] Canopic Jar: Arcana
[95%] Bone Fragment
[5%] Potion;IZJS differences
Abilities
Attacks Magicks Technicks Augments Items
Normal Attack

Charge time: 26
Max Combo hits: 5 (2%)

Dark, Slow Bone Toss, Lunge Innate: Medicine Lore
Conditional: 0 MP, Evade+, Magick CT0, Low-HP ATK+
None

C: Lv. 10-11

Final Fantasy XII enemy stats
#038#039 #040
Location Species Aggression Movement type Rare Game Other information
Lhusu Mines (Shunia Twinspan, Site 2)
Condition: At Site 2 when after Ba'Gamnan.
Undead/Skeleton Aggressive (attacks on detection) Ground (Speed: Normal) N/A N/A
Stats
Level HP MP Strength Magick Power
10 - 11 702 - 708 275 - 295 17 - 18 12 - 13
Vitality Speed Attack Power Defense Magick Resist
23 - 23 16 - 16 20 - 21 9 - 9 7 - 7
Evade EXP LP CP Gil
3 - 3 389 - 392 1 83 - 99 0 - 0
Elemental affinities
FFXII Fire Icon FFXII Ice Icon FFXII Thunder Icon FFXII Water Icon FFXII Wind Icon FFXII Earth Icon FFXII Dark Icon FFXII Holy Icon
100% 100% 100% 100% 100% 100% -100%Absorbs 150%
Statuses and immunities*% refers to chance to spawn under status
FFXII Stone Icon FFXII Stop Icon FFXII KO Icon FFXII Confuse Icon FFXII Reverse Icon FFXII Sleep Icon FFXII Blind Icon FFXII Poison Icon
Immune 0% 0% 0% 0% Immune 0% 0%
FFXII Silence Icon FFXII Oil Icon FFXII Disease Icon FFXII Disable Icon FFXII Immobilize Icon FFXII Sap Icon FFXII Slow Icon FFXII Lure Icon
0% 0% 0% 0% 0% 0% 0% 0%
FFXII Libra Icon FFXII Bravery Icon FFXII Faith Icon FFXII Protect Icon FFXII Shell Icon FFXII Haste Icon FFXII Regen Icon FFXII Invisible Icon
0% 0% 0% 0% 0% 0% 0%
FFXII Reflect Icon Immunities granted by Safety
0% Enemy does not have innate Safety augment
Items
Item dropped Steal Poach

[30%] Monograph: Pebble (Warmage)
[3%] Canopic Jar: Arcana
[95%] Bone Fragment
[5%] Potion;IZJS differences
Abilities
Attacks Magicks Technicks Augments Items
Normal Attack

Charge time: 26
Max Combo hits: 5 (2%)

Dark, Slow Bone Toss, Lunge Innate: Medicine Lore
Conditional: 0 MP, Evade+, Magic CT0
None

GalleryEdit

Related enemiesEdit

Also on Fandom

Random Wiki