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Skoll

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Final Fantasy X Enemy
Skoll
Image:Skoll.jpg
Statistics
HP (Overkill) MP
1,000 (1,500) 60
Strength Magic Defense
28 1 1
M. Defense Agility Accuracy
180 28 0
Evasion Luck
10 15
AP (Overkill) Gil
480 (960) 420
Elemental affinities
Fire Lightning Water Ice Holy
Weak Weak - - -
Japanese {{{japan}}}
Romaji {{{romaji}}}
Location Calm Lands
Common Steal Dream Powder
Rare Steal Dream Powder (x2)
Common Drop Power Sphere
Rare Drop Power Sphere
Weapon Drop Piercing, Firestrike, Lightningstrike, Waterstrike, Icestrike, Distil Power
Armor Drop Silence Ward, Sleep Ward
Bribe Dream Powder (x12)
Abilities Physical attack only
Ronso Rage N/A
Resistant to Silence (20), Sleep (20), Darkness (20)
Immune to None

The Skoll is an enemy found in the Calm Lands, in Final Fantasy X. It is quite common but should pose little threat to the party. Unless under-leveled, one hit from Tidus will defeat it. Its attack can cause Sleep or Silence ailments but these effects will only last three turns.

Skolls will drop armor with Sleep and/or Silence Ward and weapons with any of the elemental strikes. In the International versions of the game, it will also drop weapons with the Distil Power ability.

[edit] Etymology

In Norse mythology, Sköll is a wolf that chases the horses Árvakr and Alsviðr, that drag the chariot which contains the sun through the sky every day, trying to eat her. Also, he and Hati are the sons of Fenrir.

[edit] Related enemies

[edit] Final Fantasy X-2