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Skeleton (Final Fantasy XII)

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XII

The Skeleton is an undead/skeleton-type enemy from Final Fantasy XII. It can be found in the Lhusu Mines and the Barheim Passage.

Bestiary entryEdit

Skeleton

Skeleton in battle.

Page 1: ObservationsEdit

Many are those who bear burdens through life, and fail to relinquish them at the moment of death. Weighted down, they attain not heaven, but are cast aside to wander the land as skeletons. Robbed of the pardon of flesh, they are cursed to walk for eons, till their very bones are reduced to ash. Only when they are undone and gone from this world, and nothing remains to bear that which they should not have borne, will they permit themselves eternal sleep.

Page 2: Sage Knowledge 8 of 78Edit

StatsEdit

A: Lv. 7-8

Final Fantasy XII enemy stats
#032#033 #034
Location Species Aggression Movement type Rare Game Other information
Barheim Passage (Great Central Passage, Op Sector 36, Op Sector 37, The Zeviah Subterrane)
Condition: Power Relay: Charge < 50%.
Undead/Skeleton Aggressive (attacks on detection) Ground (Speed: Normal) N/A N/A
Stats
Level HP MP Strength Magick Power
7 - 8 312 - 318 165 - 185 13 - 14 5 - 6
Vitality Speed Attack Power Defense Magick Resist
19 - 19 14 - 14 12 - 13 5 - 5 6 - 6
Evade EXP LP CP Gil
3 - 3 212 - 212 1 50 - 66 0 - 0
Elemental affinities
FFXII Fire Icon FFXII Ice Icon FFXII Thunder Icon FFXII Water Icon FFXII Wind Icon FFXII Earth Icon FFXII Dark Icon FFXII Holy Icon
100% 100% 100% 100% 100% 100% -100%Absorbs 150%
Statuses and immunities*% refers to chance to spawn under status
FFXII Stone Icon FFXII Stop Icon FFXII KO Icon FFXII Confuse Icon FFXII Reverse Icon FFXII Sleep Icon FFXII Blind Icon FFXII Poison Icon
Immune 0% 0% 0% 0% Immune 0% 0%
FFXII Silence Icon FFXII Oil Icon FFXII Disease Icon FFXII Disable Icon FFXII Immobilize Icon FFXII Sap Icon FFXII Slow Icon FFXII Lure Icon
0% 0% Immune 0% 0% 0% 0% 0%
FFXII Libra Icon FFXII Bravery Icon FFXII Faith Icon FFXII Protect Icon FFXII Shell Icon FFXII Haste Icon FFXII Regen Icon FFXII Invisible Icon
0% 0% 0% 0% 0% 0% 0%
FFXII Reflect Icon Immunities granted by Safety
0% Enemy does not have innate Safety augment
Items
Item dropped Steal Poach

[30%] Monograph: Pebble (Warmage)
[3%] Canopic Jar: Arcana
[95%] Bone Fragment
[5%] Potion;IZJS differences
Abilities
Attacks Magicks Technicks Augments Items
Normal Attack

Charge time: 25
Max Combo hits: 6 (2%)

Blizzard, Dark, Fire, Poison, Protect, Thunder Lunge None None

B: Lv. 8-9

Final Fantasy XII enemy stats
#032#033 #034
Location Species Aggression Movement type Rare Game Other information
Lhusu Mines (Shaft Entry, Transitway 1) Undead/Skeleton Aggressive (attacks on detection) Ground (Speed: Normal) N/A N/A
Stats
Level HP MP Strength Magick Power
8 - 9 557 - 563 220 - 240 15 - 16 11 - 12
Vitality Speed Attack Power Defense Magick Resist
21 - 21 15 - 15 16 - 17 7 - 7 6 - 6
Evade EXP LP CP Gil
3 - 3 290 - 293 1 66 - 82 0 - 0
Elemental affinities
FFXII Fire Icon FFXII Ice Icon FFXII Thunder Icon FFXII Water Icon FFXII Wind Icon FFXII Earth Icon FFXII Dark Icon FFXII Holy Icon
100% 100% 100% 100% 100% 100% -100%Absorbs 150%
Statuses and immunities*% refers to chance to spawn under status
FFXII Stone Icon FFXII Stop Icon FFXII KO Icon FFXII Confuse Icon FFXII Reverse Icon FFXII Sleep Icon FFXII Blind Icon FFXII Poison Icon
Immune 0% 0% 0% 0% Immune 0% 0%
FFXII Silence Icon FFXII Oil Icon FFXII Disease Icon FFXII Disable Icon FFXII Immobilize Icon FFXII Sap Icon FFXII Slow Icon FFXII Lure Icon
0% 0% Immune 0% 0% 0% 0% 0%
FFXII Libra Icon FFXII Bravery Icon FFXII Faith Icon FFXII Protect Icon FFXII Shell Icon FFXII Haste Icon FFXII Regen Icon FFXII Invisible Icon
0% 0% 0% 0% 0% 0% 0%
FFXII Reflect Icon Immunities granted by Safety
0% Enemy does not have innate Safety augment
Items
Item dropped Steal Poach

[30%] Monograph: Pebble (Warmage)
[3%] Canopic Jar: Arcana
[95%] Bone Fragment
[5%] Potion;IZJS differences
Abilities
Attacks Magicks Technicks Augments Items
Normal Attack

Charge time: 25
Max Combo hits: 6 (10%)

Blizzard, Dark, Fire, Poison, Protect, Thunder Lunge None None

C: Lv. 10-11

Final Fantasy XII enemy stats
#032#033 #034
Location Species Aggression Movement type Rare Game Other information
Lhusu Mines (Shunia Twinspan) Undead/Skeleton Aggressive (attacks on detection) Ground (Speed: Normal) N/A N/A
Stats
Level HP MP Strength Magick Power
10 - 11 798 - 804 275 - 295 17 - 18 12 - 13
Vitality Speed Attack Power Defense Magick Resist
23 - 23 16 - 16 18 - 19 9 - 9 7 - 7
Evade EXP LP CP Gil
3 - 3 370 - 373 1 83 - 99 0 - 0
Elemental affinities
FFXII Fire Icon FFXII Ice Icon FFXII Thunder Icon FFXII Water Icon FFXII Wind Icon FFXII Earth Icon FFXII Dark Icon FFXII Holy Icon
100% 100% 100% 100% 100% 100% -100%Absorbs 150%
Statuses and immunities*% refers to chance to spawn under status
FFXII Stone Icon FFXII Stop Icon FFXII KO Icon FFXII Confuse Icon FFXII Reverse Icon FFXII Sleep Icon FFXII Blind Icon FFXII Poison Icon
Immune 0% 0% 0% 0% Immune 0% 0%
FFXII Silence Icon FFXII Oil Icon FFXII Disease Icon FFXII Disable Icon FFXII Immobilize Icon FFXII Sap Icon FFXII Slow Icon FFXII Lure Icon
0% 0% Immune 0% 0% 0% 0% 0%
FFXII Libra Icon FFXII Bravery Icon FFXII Faith Icon FFXII Protect Icon FFXII Shell Icon FFXII Haste Icon FFXII Regen Icon FFXII Invisible Icon
0% 0% 0% 0% 0% 0% 0%
FFXII Reflect Icon Immunities granted by Safety
0% Enemy does not have innate Safety augment
Items
Item dropped Steal Poach

[30%] Monograph: Pebble (Warmage)
[3%] Canopic Jar: Arcana
[95%] Bone Fragment
[5%] Potion;IZJS differences
Abilities
Attacks Magicks Technicks Augments Items
Normal Attack

Charge time: 25
Max Combo hits: 6 (10%)

Blizzard, Dark, Fire, Poison, Protect, Thunder Lunge None None

GalleryEdit

EtymologyEdit

A skeleton is a type of physically manifested undead often found in fantasy, gothic and horror fiction, and mythical art. Most are human skeletons, but they can also be from any creature or race found on Earth or in the fantasy world.

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