From Final Fantasy Wiki
| Final Fantasy X Boss
|
| Sinspawn Genais
|
|
| Statistics
|
| HP (Overkill)
| MP
|
| 20,000 (2000)
| 200
|
| Strength
| Magic
| Defense
|
| 30
| 35
| 80
|
| M. Defense
| Agility
| Accuracy
|
| 50
| 25
| 0
|
| Evasion
| Luck
|
| 0
| 15
|
| AP (Overkill)
| Gil
|
| 1800 (2700)
| 10,000
|
|
|
|
| Japanese
| {{{japan}}}
|
| Romaji
| {{{romaji}}}
|
| Location
| Sin
|
| Common Steal
| Star Curtain
|
| Rare Steal
| Shining Gem
|
| Common Drop
| Return Sphere
|
| Rare Drop
| Return Sphere
|
| Weapon Drop
| Piercing, Zombiestrike
|
| Armor Drop
| Zombieproof
|
| Bribe
| N/A
|
| Abilities
| Cura, Magic Absorbed, Sigh, Thrashing, Venom, Waterga
|
| Ronso Rage
| N/A
|
| Resistant to
| Silence (100), Zombie (80), Zanmato (Lv. 4)
|
| Immune to
| Sleep, Darkness, Poison, Petrification, Revivification, Armor Break, Mental Break, Threaten, Death, Provoke, Reflect, Delay, Eject
|
| Other Information
| While Sinspawn Genais is in its shell, it becomes Armored and is immune to Gravity
|
Sinspawn Genais is the final Sinspawn encountered in Final Fantasy X. It is fought during the direct confrontation with Sin, alongside Sin's Core. Any magic that is directed at the Core will be absorbed by Genais, so it is important to dispose of it first.
Unlike the similar-looking Geneaux, Genais begins the battle outside its shell, but like Geneaux, the full brunt of physical attacks as well as lots of Fire can be used to weaken it. Genais will use poison-based attacks and counter any magic with Waterga. Once its HP drops past 50%, it will retreat into the shell and begin casting Cure on itself as a counter to any attacks. This can be prevented by silencing it. While Genais is inside its shell, the Core will charge and unleash the powerful Gravija, which is very harmful to the entire party. Summoning an Aeon and using it's Shield ability will negate most of the damage.
[edit] Related enemies