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Sinspawn Genais

From Final Fantasy Wiki

Final Fantasy X Boss
Sinspawn Genais
Statistics
HP (Overkill) MP
20,000 (2000) 200
Strength Magic Defense
30 35 80
M. Defense Agility Accuracy
50 25 0
Evasion Luck
0 15
AP (Overkill) Gil
1800 (2700) 10,000
Elemental affinities
Fire Lightning Water Ice Holy
Weak - Absorb - -
Japanese {{{japan}}}
Romaji {{{romaji}}}
Location Sin
Common Steal Star Curtain
Rare Steal Shining Gem
Common Drop Return Sphere
Rare Drop Return Sphere
Weapon Drop Piercing, Zombiestrike
Armor Drop Zombieproof
Bribe N/A
Abilities Cura, Magic Absorbed, Sigh, Thrashing, Venom, Waterga
Ronso Rage N/A
Resistant to Silence (100), Zombie (80), Zanmato (Lv. 4)
Immune to Sleep, Darkness, Poison, Petrification, Revivification, Armor Break, Mental Break, Threaten, Death, Provoke, Reflect, Delay, Eject
Other Information While Sinspawn Genais is in its shell, it becomes Armored and is immune to Gravity

Sinspawn Genais is the final Sinspawn encountered in Final Fantasy X. It is fought during the direct confrontation with Sin, alongside Sin's Core. Any magic that is directed at the Core will be absorbed by Genais, so it is important to dispose of it first.

Unlike the similar-looking Geneaux, Genais begins the battle outside its shell, but like Geneaux, the full brunt of physical attacks as well as lots of Fire can be used to weaken it. Genais will use poison-based attacks and counter any magic with Waterga. Once its HP drops past 50%, it will retreat into the shell and begin casting Cure on itself as a counter to any attacks. This can be prevented by silencing it. While Genais is inside its shell, the Core will charge and unleash the powerful Gravija, which is very harmful to the entire party. Summoning an Aeon and using it's Shield ability will negate most of the damage.

[edit] Related enemies