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Sinspawn Ammes

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Sinspawn Ammes is the first boss in Final Fantasy X fought by Tidus and Auron at Dream Zanarkand after Sin's initial attack.


Final Fantasy X enemy stats
#001#002 #003
Location Monster Arena Species Other information
Dream Zanarkand Does not appear Sinspawn N/A
Sensor description Scan description
Immune to scans
HP MP Strength Magic Defense Magic Defense
2,400 (1,000) 400 1 5 1 1
Agility Accuracy Evasion Luck AP (Overkill) Gil
9 0 0 10 0 (0) N/A
Elemental affinities
Fire Ice Lightning Water Holy
100% 100% 100% 100% 100%
Statuses and immunities
Silence Sleep Darkness Poison Petrify Slow Zombie Power Break
0 Immune 0 Immune Immune 0 Immune 0
Magic Break Armor Break Mental Break Threaten Death Provoke Doom Nul
0 0 0 Immune Immune 0 Immune 0
Shell Protect Reflect Haste Demi Regen Distill Sensor
0 0 0 0 Immune 0 0 0
Scan Bribe Delay Zanmato Berserk Capture Physical Magical
Immune 0 0 Lv. 1 0 Immune 0 0
Common steal (75%) Rare steal (25%) Common drop (87.5%) Rare drop (12.5%)
None None None None
Equipment drop (25%) Weapon abilities Armor abilities Bribe
0 slots, 0 abilities None None None
Abilities Ronso Rage
Demi None


The battle is a tutorial for the player, as it includes instructions on Overdrives.

There is little chance of defeat, as Ammes's only attack is Demi, which cannot kill the party since it only takes off a percentage of health, and at worst Auron's and Tidus's HP falls to three.

It is impossible to defeat it with Overkill

Other appearancesEdit

Pictlogica Final FantasyEdit


PFF Sinspawn Ammes
Baknamy FFTA2This article or section is a stub about an enemy in Pictlogica Final Fantasy. You can help the Final Fantasy Wiki by expanding it.

Final Fantasy Record KeeperEdit


FFRK Sinspawn Ammes FFX
Sinspawn Ammes's Gravity will take away a quarter of your current HP, kupo! Watch out for the Spines attack that usually follows after Gravity!
—Dr. Mog's Advice

Sinspawn Ammes appears as the boss of Zanarkand in Final Fantasy Record Keeper. It is accompanied by three Green Sinscales.

  • Gravity: Deal damage to one target, proportional to its HP.
Additional Information

If all Sinscales are destroyed, they revive after a certain number of turns.

Element Vulnerability
Fire Normal
Ice Normal
Lightning Normal
Earth Normal
Wind Normal
Water Normal
Holy Normal
Dark Normal
Poison Normal
Status Immunities


When first fought, the player is likely to have only the basic characters available (Tyro, Cloud, White Mage, Black Mage), which in itself is not an issue. Nor is Gravity. The biggest threat from Ammes is actually its accompanying Sinscales, whose Spines pack a wallop. Take a page from the source game and have your fighter(s) fell two of them while the Mages concentrate on healing the party and blasting Ammes itself, as the Sinscales are slower to respawn unless all three are gone. Two or three rounds of combat should be enough to take it down.

The player will get Wakka soon enough after this, and longtime players will probably also have Auron, Kimahri, Yuna or Tidus aboard as well, making this battle a good starting point to grind them using Record Synergy bonuses should their levels be low.


Related enemiesEdit