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Sing is used by the Bard job class. Each of the Harps gives a different songs to sing.
|Minne||Casts Protect on all party members. Formula:|
|Minuet||Casts Aura on all party members. Formula:|
|Requiem||Damages all enemies based on their current HP. Formula:|
|Paeon||Restores all party members based on their max HP. Formula:|
|Elegy||Casts Shell on all party members. Formula:|
Edward is the only character with the ability to use Bardsong. A harp is required to be equipped on Edward if the player wishes to use Bardsong. This requirement is not applied in the DS version since everyone can equip the Bardsong Augment and only Edward can equip harps.
Also in the DS version, Edward learns several new songs, as well as those listed above. Other characters can also access the Bardsong command as long as they have the Bardsong Augment equipped.
|Lullaby||Puts enemies to sleep.|
|Silent Verse||Silences enemies.|
|Alluring Air||Confuses enemies.|
|Toadsong||Casts Toad on enemies.|
|Requiem||Forces the spirits in Edward's Lunar Trial to rest. (Only while the Requiem Harp is equipped. This appears only in the GBA & PSP version).|
|Life's Anthem||Acts like Regen on the whole party for a while (DS version only).|
|Hero's Rime||Increases all stats of the party by 10% (DS version only).|
|Hog Call||Casts Pig on all enemies (DS version only).|
|Hastemarch||Causes all party members' ATB gauges to fill extremely quickly (DS version only).|
Edward returns as the only character with the Bardsong command. And like its predecessor, a harp is required to be equipped on Edward if the player wishes to use it. Unlike the previous game, Bardsong can now target either one ally or all allies or one enemy or all enemies. If used on your party member(s), there is a 1/5 chance of either casting Protect and Shell, Cure, Cura, Haste, or absolutely nothing.
If the enemy or enemies are targeted, there is a 1/4 chance of either inflicting Sleep, Confuse, Silence, or absolutely nothing. When used while a Toad, it will have a 100% chance of using Toadsong regardless of being an ally or enemy.
|Guardian's Ballad||Cast Protect and Shell on one or all allies.|
|Healing Harmony||Cast Cure on one or all allies.|
|Life's Anthem||Cast Cura on one or all allies.|
|Hastemarch||Cast Haste on one or all allies.|
|Lullaby||Cast Sleep on one or all enemies.|
|Silent Verse||Cast Silence on one or all enemies.|
|Alluring Air||Cast Confuse on one or all enemies.|
|Toadsong||Cast Toad on either one/all allies or one/all enemies.|
Sing is the level 3 ability of the Bard job class, as well as their default Job command. It is learned for 100 ABP. With the stat raising songs, the party members' stats gradually increase to 99 and the singer cannot do any other actions. Taking damage stops the Song. However, characters inflicted with the Zombie status still continue to sing.
|Sinewy Etude||Raises party's Strength.|
|Mana's Paean||Raises party's Magic.|
|Swift Song||Raises party's Speed.|
|Mighty March||Casts Regen on party.|
|Hero's Rime||Raises party's level to a maximum of 255.|
|Romeo's Ballad||Stops enemies for a few turns.|
|Alluring Air||Confuse on all enemies.|
|Battle Cry||Raises party's Strength.|
|Cantus Firmus||Raises party's Defense.|
|Esoteric Melody||Raises party's Magic power.|
|Disenchant||Raises party's Magic Defense.|
|Perfect Pitch||Raises party's Accuracy.|
|Matador's Song||Raises party's Evasion.|
Each use of a command raises a certain stat by 3 points, with maximum raise in stats of 10.
- Main article: Songs (Final Fantasy XI)
- Army's Paeon
- Chocobo Mazurka
- Foe Requiem
- Goddess's Hymnus
- Gold Capriccio
- Knight's Minne
- Mage's Ballad
- Magic Finale
- Maiden's Virelai
- Shining Fantasia
- Valor Minuet
- Warding Round
Sing is the command ability of the Bard job class.
The amount HP/MP restored by Sing is as follows:
|PS1 Name||PSP Name||Description||Range||Effect||Speed||JP Needed|
|Angel Song||Seraph Song||A song pleading for angelic protection. Restores MP.||1||All allies||17||100|
|Life Song||Life's Anthem||A song praising the vibrance of life. Restores HP.||1||All allies||17||100|
|Cheer Song||Rousing Melody||A song of encouragement and inspiration. Increases Speed.||1||All allies||13||100|
|Battle Song||Battle Chant||A gallant song of battles fought and won. Increases physical attack power.||1||All allies||13||100|
|Magic Song||Magickal Refrain||A song of the laws of sorcery and of the source of magick. Increases magickal attack power.||1||All allies||10||100|
|Nameless Song||A thoroughly mysterious song passed down through many an age. Bestows various types of protection. |
Effect: Reraise, Regen, Protect, Shell Haste.
|Last Song||Finale||The ultimate song. Increases allies' CT to 100.||1||All allies||5||100|
|Skill||Weapon Learned From||Effect||Range||AP To Master|
|Requiem||Mastered||Deals heavy damage to the Undead. Also exorcises undead that have 0 HP.||4||-|
|Hide||Mastered||Turns user Invisible.||Self||-|
|Angelsong||Hurdy-Gurdy||Grants Regen to an ally.||4||200|
|Battle Chant||Mastered||Raises Defense of the target||4||-|
|Magickal Refrain||Mastered||Raises Magick Defense of the target.||4||-|
|Nameless Song||Frigid Viol||Grants a random positive status to all in an area.||4||350|
|Magick Ballad||Shining Lute||Restores 10 MP in an area.||4||350|
|Soul Etude||Brilliant Theorbo||Restores HP and status in an area.||4||250|
The Bard job has access to songs that raise the party's stats for three turns, or stop the opponents for one turn.
|Ability||Job Level||AP Needed||MP||Slots||Description|
|Lovely Lullaby||0||0||16||Inflicts Sleep on all enemies, preventing action. Damage wakens sleeping targets.|
|Aiding Anthem||1||20||22||Heal all allies' HP while singing for the duration of the song.|
|Magic Madrigal||3||50||22||Increases all allies' INT and MND while singing for the duration of the song.|
|Brave Ballad||5||90||22||Increase all allies' STR while singing for the duration of the song.|
|Restful Refrain||9||220||28||Stops time and halts all enemies' actions.|
|Runic Requiem||12||340||34||Deals damage to all undead enemies.|
|Swift Shanty||14||400||22||Increase all allies' SPD while singing for the duration of the song.|
|Angelic Aria||17||450||54||Heal all allies' HP and MP while singing for the duration of the song.|
|Dire Dirge||20||490||Deals maximum HP minus current HP in damage to all enemies.|
|Heroic Hymn*||0||0||Raises the party's stats.|
* The Hero's Rime can be acquired by talking to one of the elves in Alfheim after the conquering one of the rifts.
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One of Edward's cards, depicting his Amano artwork, can use the Song of Silence ability. The player chooses one Eidolon and voids its effect, for the cost of one Ice CP and discarding another Edward card.