Sin
From Final Fantasy Wiki
- "We called it "Sin.""
- — Auron
Sin(罪 ko) is a gargantuan whale-like beast which threatens the world of Spira in Final Fantasy X. It was given the name by the people of Spira who believed that the beast was created by the sins of their forefathers due to their use of technology and Machina, which culminated in the Machina War between Bevelle and Zanarkand. It is the primary antagonist throughout the storyline of Final Fantasy X.
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[edit] Story
Spoiler warning: Plot and/or ending details follow.
[edit] Storyline
For one thousand years, Sin had roamed Spira with one purpose: to bring destruction to technology. Sin was discovered to be the armor of Yu Yevon by Yuna and her guardians. For countless generations, there was only one known way of destroying Sin: a Summoner has to go on a pilgrimage to the ruined city of Zanarkand. There, the summoner must offer one of his or her guardians to Lady Yunalesca (an unsent who was the first summoner to defeat Sin), so she may forge the guardian into a powerful aeon known as the Final Aeon, one with enough power to destroy Sin. But there was a flaw: although the outer shell that is Sin would be destroyed, Yu Yevon would possess the final aeon to create a new Sin consisting of the soul of the sacrificed guardian as its core. A period of time would then pass where this "baby Sin" would grow and not threaten the citizens of Spira. This period, which is variable in length, is known as the Calm.
The people of Spira, however, were deceived into believing that Sin was created to punish the world for the sins they committed, and that it would only die when the world repented for all of its sins. According to Yunalesca, this was done to give the people hope that Sin would eventually go away, since she believed that the Final Aeon was the only way to defeat it.
Additionally, the summoner dies after destroying Sin. Contrary to popular belief, this is caused not by the Final Aeon itself attacking the summoner but by the fact that a summoner must give his or her very life energy to evoke the Final Aeon into being. It was also believed that it may be the actual possession of the Final Aeon by Yu Yevon. The strong mind link the summoner and the final aeon share is instantly severed, which is the act that results in the death of the summoner. Seymour Guado desired to use this to his advantage by attempting to wed Yuna so that when they reached Zanarkand, Yuna would make him the fayth of the final aeon and eventually Sin. By doing this, Seymour could "end" the suffering of Spira by destroying all of its inhabitants.
[edit] Defeat
High Summoner Braska, accompanied by his Guardians Jecht and Auron, were the latest in a line of summoners who completed the final summoning and destroyed Sin. Braska used Jecht for the Fayth in the Final Summoning, in effect turning Jecht into the new incarnation of Sin. After the traditional period of Calm, Sin returned to wreak havoc on Spira. A new generation of summoners assembled and began their respective pilgrimages to Zanarkand. One of the summoners was Braska's daughter Yuna. Meanwhile, the Al Bhed attempted to create machina that would defeat Sin, allying themselves for the first time with the organization of warriors against Sin — the Crusaders, though they were excommunicated for the alliance. Their cooperative attack, known as Operation Mi'ihen, was an utter failure, and many of both the Crusaders and the Al Bhed were killed. Sin overpowered the machina and destroyed it, and the Crusaders who weren't slain battling the Sinspawn were disintegrated by Sin's ultimate attack.
Yuna and her guardians, including Tidus, meanwhile uncovered the plots of Seymour. When Yunalesca revealed the true nature of the Final Summoning, the party decided to aim for an endless Calm by killing Sin's core, Yu Yevon, once and for all. Yuna led her guardians inside Sin after incapacitating its outer defenses, and they met and defeated the embodiment of Jecht, releasing Yu Yevon. After possessing each of Yuna's aeons, Yu Yevon runs out of body shields and is forced to confront the party face-to-face (figuratively). After being defeated, Sin is permanently destroyed and the Eternal Calm starts.
[edit] Battle
Sin is fought as a boss several times throughout the game, the first battle taking place aboard the S.S. Liki.
[edit] Sinspawn
- Main article: Sinspawn
Sin could create smaller creatures, Sinspawn, from its outer layer. Coming in a variety of shapes and levels of power, the Sinspawn cause trouble for any person that crosses them until Sin arrives and reabsorbs them.
- Sinscales: Generic Sinspawn.
- Ammes: A Sea Anemone-like Sinspawn.
- Echuilles: A Jellyfish-like Sinspawn.
- Geneaux: A Sinspawn found at the entrance of Kilika Temple, hiding inside a tough shell.
- Gui: A Fusion of various Sinspawn gathered by the Crusaders for Operation Mi'ihen.
- Genais: The absolute strongest Sinspawn, with the same shape as Geneaux.
[edit] Within Sin
When Sin's armor is penetrated in the final events of Final Fantasy X, the party passes through several areas in order to reach the final stronghold of Yu Yevon:
- Sea of Sorrow - A haunting, red-tinged sea winding through the landscape.
- Garden of Pain - Where the battle with Seymour Omnis takes place. Once he has been defeated, this area is bypassed on all trips through Sin.
- City of Dying Dreams - A maze of moving platforms and teleport glyphs which must be navigated. Various side paths lead to treasure chests containing weapons and items.
- Tower of The Dead - As you walk forwards towards what looks like an exit to this area, a large, metal tower falls in front of you: touching one of the glowing glyphs, you are transported to...
- The Nucleus - A surreal environment; the goal is to touch the colored crystal which moves around the tower at random. The camera angle is always moving, adding to the disorientation. Touching the crystal 10 times transports you to the next area, but touching the icicles which sprout from the floor will cause a battle to begin.
- Dream's End - On a platform overlooking Zanarkand, the party meets Jecht and fights Braska's Final Aeon. When it has been defeated, Yu Yevon reveals himself, searching for a new Aeon to possess.
[edit] Enemy formations
- Sinspawn Genais, Sin (Boss)
- Adamantoise
- Ahriman x3
- Ahriman, Exoray x2
- Barbatos
- Behemoth King
- Demonolith
- Demonolith x3
- Gemini (Mace), Gemini (Sword)
- Great Malboro
- Land Worm
- Varuna
- Wraith
- Seymour Omnis, Mortiphasm x4 (Boss)
- Braska's Final Aeon, Yu Pagoda (Boss)
- Valefor, Yu Pagoda (Boss)
- Ifrit, Yu Pagoda (Boss)
- Ixion, Yu Pagoda (Boss)
- Shiva, Yu Pagoda (Boss)
- Bahamut, Yu Pagoda (Boss)
- Anima, Yu Pagoda (Boss)
- Yojimbo, Yu Pagoda (Boss)
- Magus Sisters, Yu Pagoda (Boss)
- Yu Yevon, Yu Pagoda (Boss)
[edit] Other Appearances
[edit] Dissidia Final Fantasy
The Dream's End area from inside Sin is the representative arena of Final Fantasy X in Dissidia. It is identical to its original counterpart, a ruined arena surrounding a circular platform over a field of lava. A massive replica of Jecht's sword appears on the central platform, much like after defeating Braska's Final Aeon in the original game. In the alternate version of the stage the Brave pool increases everytime a character guards, dodges, or lands an attack on someone's Brave. When landing an attack the Brave pool increase will be equivalent to the amount of damage the attack did.
[edit] Etymology
Sin's name in both Japanese and English is a reference to religious concept of "sinning," willfully committing an act against one's religion.
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| Characters |
| Playable Heroes |
| Warrior of Light - Firion - Onion Knight - Cecil Harvey - Bartz Klauser - Terra Branford - Cloud Strife - Squall Leonhart - Zidane Tribal - Tidus |
| Playable Villains |
| Garland - The Emperor - Cloud of Darkness - Golbez - Exdeath - Kefka Palazzo - Sephiroth - Ultimecia - Kuja - Jecht |
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| Chaos Temple of the Past - Pandaemonium - World of Darkness - Moon Canyon - Dimensional Fortress - Tower of Rubble - Planet's Core - Ultimecia Castle - Crystal World - Dream's End - Cosmos' Throne - Chaos' Throne |
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| Original Soundtrack |
| "Cosmos" - "Chaos" - "The Messenger" |
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