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Silence (サイレ(ン)ス, Saire(n)su?), also known as Mute, or Fog, is a recurring spell in the Final Fantasy series. It is often a White Magic spell that inflicts the status of the same name, and is often usable early in the game.
In several games, the animation of the spell has the Kanji character "黙" branded on the target, which means silence. In some games, it has an upgraded version called Silencega.
Prevents all foes from casting spells.
Silence, also known as MUTE in the NES release, is a level 2 White Magic spell which inflicts the Mute status on all enemies. It has a low success rate. Silence can be cast by Beholder, Death Eye, Vampire Lord, and Spirit Naga.
The spell can be bought at Pravoka and can be learned by the White Mage, White Wizard, Red Mage, Red Wizard, and Knight job classes. In the Dawn of Souls and 20th Anniversary Edition releases it costs 5 MP to cast.
The spell Silence is a White Magic spell which inflicts Mute to one or all enemies. The success rate increases with the spell's level. Any character can learn Silence by having them use the Silence Tome (called the Silence Scroll in the Origins release).
|Effect||Allows the target to learn Silence when used outside of battle. Casts Silence VIII on all enemies when used in battle.|
|Cost||800 gil (Origins)|
|600 gil (Dawn of Souls, 20th Anniversary Edition)|
In addition to Silence, there is also a stronger version called Fog.
Silence is a level 4 White Magic spell that can be bought in Northeast Saronia, Doga's Village, and Gysahl for 3,000 gil. It has a 60% chance of inflicting the Silence status to one or all enemies, and can be cast by the Petit Mage enemy.
Silence is a White Magic spell, learned by Rosa and Porom. It has a casting time of 2. In the 2D versions it costs 6 MP to cast and has 90% accuracy. In the 3D versions it costs 8 MP and has 60% accuracy. Silence can be cast by Scarmiglione and Sorceress.
Silence is a level 2 White Magic spell, which inflicts Silence to one or all targets at the cost of 2 MP. It can be obtained by buying it for 280 gil at Carwen, Jachol, and Karnak. Silence can be cast by Fury, Omniscient, and Siren.
Inflicts silence on the target.
Silence is an Effect spell taught by the esper Siren. It costs 8 MP to cast with a Hit Rate of 100, and is vulnerable to Runic. It can be cast by Curlax, Level 40 Magic, Magic, Magic Master, Wizard, Abaddon, and Misty.
There is also an enemy spell called Silence which has the same graphical effect as the gray spell the party can use. It has an Hit Rate of 90, and it cost 20 MP for the enemy to use. This version of Silence is not reflectable and not Runicable. It can be cast by Naude.
The Silence spell's graphic in the North American SNES version is smaller and oval compared to the Japanese version, and it reads "Mute". However, the GBA port uses the Japanese version's graphic for the English version.
Silence is the second-level spell available from the Seal Materia that is first available in Junon for 3,000 gil. Silence costs 24 MP to cast and has 60% success rate. The item Mute Mask also casts Silence on all enemies, for no MP.
The enemies Eligor, Bahba Velamyu, SOLDIER:2nd, and SOLDIER:1st, as well as the bosses Helletic Hojo, Lifeform-Hojo N, and Jenova∙DEATH all use the spell against the party except for SOLDIER:2nd who has it but will never use the spell.
Silence inflicts the Silence status on a single enemy and does no damage. It costs 2 MP to cast. It can be bought from Sector 5 Materia Shop for 1,000 gil.
Silence can be drawn and junctioned to stats. It prevents the use of magic and GF commands. Casting Silence in battle increases compatibility with Siren by 1.6, and with Doomtrain by 1, but lowers compatibility with Cerberus by 0.4 and with Carbuncle by 0.2. When Magic Booster is used in the 2013 PC re-release, the player's inventory gains 100 Silence spells, among other basic spells.
|Draw from||Level 1-100: Grat, Guard, Imp, Ochu|
Level 1-30: Tri-Face
|Draw points||Dollet town square, Centra Excavation Site, Lunatic Pandora*Found behind a trapdoor on a wall if the player executed the earlier Laguna scenario successfully|
|Refine||ST Mag-RF: 1 Echo Screen refines into 2 Silences; 1 Silence Powder refines into 20 Silences|
|no effect||no effect||Silence +1.0%||Silence +1.0%|
Causes Silence, which disables magic in single/multiple targets.
Silence is a White Magic spell usable by Dagger and Eiko. It costs 8 MP to cast and 30 AP to master, and can be learned through Priest's Racket, Mythril Rod, Asura's Rod, Lamia's Flute, and Magic Armlet. The spell has a 50% accuracy. It can be reflected and works with Return Magic. Silence can be cast by Grimlock, Quale, Ring Leader, and Stroper.
Silence is an enemy exclusive ability, being cast by Coeurl, Guado Guardian during the Wendigo fight, Master Coeurl, Ultima Weapon, Varuna, and Yunalesca in her first form. Most enemies will use the spell as a counter to a magic attack. However, there are abilities the player may use in order to inflict Silence on enemies, such as Silence Attack.
The character's voice is lost, preventing the casting of magicks. Remove with Echo Herbs.
In the International Zodiac Job System version, Silence is a Black Magick 3 License. Costs 25 LP and consumes 8 MP, it cannot be bought and can be obtained from a chest at the Dalmasca Estersand's Yardang Labyrinth and Lhusu Mines' Shaft Entry. The job classes Black Mage and Red Battlemage can learn it.
Fog, closely related to Silence, is a spell that can be learned by Saboteurs. Fog does minor magic damage and hinders the enemy's ability to cast spells. It is learned by Sazh in Stage 9, Snow in Stage 7, Vanille in Stage 8, and Fang in Stage 8. It takes one ATB segment to cast. It has an upgrade, Fogga, which is an area of effect skill, also learned by Saboteurs.
A spellblade technique that robs the target of speech, rendering them unable to cast spells.
"No more casting of spells... Silence!"
Silence is an ability learned by the Templar job for 90 JP. It inflicts Silence to one target with a range of 4 for 16 MP.
Silence is one of Sorcery Spells Ashley Riot learns from the Grimoire Muet, found inside a treasure chest in Town Center South's The House Khazabas. The spell costs 7 MP and induces the status Silence.
The Mute spell temporarily block magic attacks by the enemy. Effective over all monster on screen, but some breeds of monsters are unaffected. It is obtained from Lester in Jadd, and costs 1 MP to cast.
There is also an enemy attack that also goes by the name of Mute, this ability doesn't cost any MP to use and also inflict Mute on one enemy. DualMask, EvilMask, Tempest, Succubus, and Sphinx can use this ability. Another similar ability called Silence does the same as Mute. Wheel, FireFan, FireFan, Familiar, Fiend, Osiris, Loki, Set, and Daimyo an use this ability.
Silence appears as a Dark Magic spell and costs 2 AP to cast. Silence can be given to any character by having a Silence Tome in the character's inventory. The spell can only be purchased in Guera and Urbeth for 500 gil.
Silence is a level 2 Black Magic. It has a 75% chance to inflict silence to one target. Silence is also a level 2 Sword Magic. It adds silence to weapon for 10 turns, in which it has a 75% chance to cause silence in one target when attacking. It costs 5 MP.
Silence appears as an ability that can be chosen in the Onion Knight's Sage EX Burst, although it does nothing when selected.
Silence is a White Magic Ability with a Rarity of ☆. It Silence one target, it can initially be used four times and it can be honed to Rank 5. It can be created by using Minor White Orb x3, Minor Ice Orb x3 and 1000 gil.
Shoot a magical missile that has a chance of silencing an enemy, preventing it from using magic.
- Silence Street, a street in the city of Edge in Final Fantasy VII: Advent Children, is named after the ability.