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Sigmascape V4.0 is the fourth and final battle of the raid Omega: Sigmascape in Final Fantasy XIV: Stormblood.

StoryEdit

NormalEdit

The looming face of the Sigmascape, "Kefka" will be your final opponent in this test world. Analysis of his data reveals that, despite his comical appearance, this cackling jester once rose to godhood and cast his entire planet into ruin. His is a power not to be underestimated. Nero has also alerted you to the villain's propensity for trickery, and promised to watch for deadly feints through his enhanced monitor. You can only hope that his warnings come in time...

SavageEdit

The urge to flip switches is almost irresistible...even when you know full well the consequences for doing so. Once more your finger moves as if of its own accord, and activates the second phase of the Savage Initiative. As the gentle arrangement drifts from the terminal, you are transported to a remembered vista of the Sigmascape, each lapping wave of the song swelling the boundary of your memories...

ProgressionEdit

NormalEdit


SavageEdit

Pre-TransformationEdit


Post-TransformationEdit


LootEdit

NormalEdit

NameTypeiLvDescription
EquipPatch
MaterialsCrafting
Sigmascape CrystalloidMiscellany360A remarkable crystalline fragment within which can be seen images from another world.
14.2
Sigmascape SpringMiscellany350A uniquely crafted spring discovered in the Sigmascape. Four springs can be traded for special leg gear.
14.2
Sigmascape CrankMiscellany350A uniquely crafted crank discovered in the Sigmascape. Two cranks can be traded for special arm gear.
14.2
Sigmascape ShaftMiscellany350A uniquely crafted shaft discovered in the Sigmascape. Four shafts can be traded for special body gear.
14.2
Wind-up KefkaMinion1Just can't believe it? Believe it! Use item to acquire the wind-up Kefka minion.
14.2

SavageEdit

Every week, the player obtains a Datalog, several of which can be exchanged for items of their choice.

NameTypeiLvDescription
EquipPatch
MaterialsCrafting
Sigmascape Datalog v4.0Miscellany370Detailed records of past battles waged in the Sigmascape. Logs of the same type can be traded for special gear.
14.2
Diamond Armor of FendingBody370

Defense: 1139
Magic Defense: 1139
Strength: 322
Vitality: 353
Determination: 289
Skill Speed: 202

GLA MRD PLD WAR DRK 704.2
Diamond Armor of MaimingBody370

Defense: 798
Magic Defense: 627
Strength: 322
Vitality: 353
Determination: 289
Skill Speed: 202

LNC DRG 704.2
Diamond Armor of StrikingBody370

Defense: 627
Magic Defense: 627
Strength: 322
Vitality: 353
Direct Hit Rate: 202
Critical Hit: 289

PGL MNK SAM 704.2
Diamond Armor of ScoutingBody370

Defense: 627
Magic Defense: 627
Dexterity: 322
Vitality: 353
Determination: 289
Skill Speed: 202

ROG NIN 704.2
Diamond Coat of AimingBody370

Defense: 627
Magic Defense: 627
Dexterity: 322
Vitality: 353
Direct Hit Rate: 202
Critical Hit: 289

ARC BRD MCH 704.2
Diamond Robe of CastingBody370

Defense: 456
Magic Defense: 798
Vitality: 317
Intelligence: 322
Direct Hit Rate: 289
Critical Hit: 202

THM ACN BLM SMN RDM 704.2
Diamond Robe of HealingBody370

Defense: 456
Magic Defense: 798
Vitality: 317
Mind: 322
Critical Hit: 289
Spell Speed: 202

CNJ WHM SCH AST 704.2
Diamond SwordGladiator's Arm375

Auto Attack: 78.4
Damage: 105
Delay: 2.24
Magic Damage: 71
Strength: 254
Vitality: 279
Critical Hit: 159
Determination: 227

GLA PLD 704.2
Diamond AxeMarauder's Arm375

Auto Attack: 117.6
Damage: 105
Delay: 3.36
Magic Damage: 71
Strength: 355
Vitality: 391
Critical Hit: 318
Determination: 223

MRD WAR 704.2
Diamond GreatswordDark Knight's Arm375

Auto Attack: 103.6
Damage: 105
Delay: 2.96
Magic Damage: 71
Strength: 355
Vitality: 391
Determination: 318
Skill Speed: 223

DRK 704.2
Diamond HalberdLancer's Arm375

Auto Attack: 98
Damage: 105
Delay: 2.8
Magic Damage: 71
Strength: 355
Vitality: 391
Direct Hit Rate: 223
Critical Hit: 318

LNC DRG 704.2
Diamond KnucklesPugilist's Arm375

Auto Attack: 89.6
Damage: 105
Delay: 2.56
Magic Damage: 71
Strength: 355
Vitality: 391
Determination: 318
Skill Speed: 223

PGL MNK 704.2
Diamond KatanaSamurai's Arm375

Auto Attack: 92.4
Damage: 105
Delay: 2.64
Magic Damage: 71
Strength: 355
Vitality: 391
Direct Hit Rate: 318
Determination: 223

SAM 704.2
Diamond DaggersRogue's Arm375

Auto Attack: 89.6
Damage: 105
Delay: 2.56
Magic Damage: 71
Dexterity: 355
Vitality: 391
Critical Hit: 223
Determination: 318

ROG NIN 704.2
Diamond BowArcher's Arm375

Auto Attack: 106.4
Damage: 105
Delay: 3.04
Magic Damage: 71
Dexterity: 355
Vitality: 391
Critical Hit: 318
Determination: 223

ARC BRD 704.2
Diamond MusketoonMachinist's Arm375

Auto Attack: 92.4
Damage: 105
Delay: 2.64
Magic Damage: 71
Dexterity: 355
Vitality: 391
Direct Hit Rate: 318
Determination: 223

MCH 704.2
Diamond RodTwo-handed Thaumaturge's Arm375

Auto Attack: 114.8
Damage: 105
Delay: 3.28
Magic Damage: 141
Vitality: 352
Intelligence: 355
Critical Hit: 223
Spell Speed: 318

THM BLM 704.2
Diamond GrimoireArcanist's Grimoire375

Auto Attack: 109.2
Damage: 105
Delay: 3.12
Magic Damage: 141
Vitality: 352
Intelligence: 355
Critical Hit: 223
Determination: 318

ACN SMN 704.2
Diamond TuckRed Mage's Arm375

Auto Attack: 120.4
Damage: 105
Delay: 3.44
Magic Damage: 141
Vitality: 352
Intelligence: 355
Critical Hit: 223
Determination: 318

RDM 704.2
Diamond CaneTwo-handed Conjurer's Arm375

Auto Attack: 120.4
Damage: 105
Delay: 3.44
Magic Damage: 141
Vitality: 352
Mind: 355
Piety: 223
Spell Speed: 318

CNJ WHM 704.2
Diamond CodexScholar's Arm375

Auto Attack: 109.2
Damage: 105
Delay: 3.12
Magic Damage: 141
Vitality: 352
Mind: 355
Piety: 223
Critical Hit: 318

SCH 704.2
Diamond SextantAstrologian's Arm375

Auto Attack: 112
Damage: 105
Delay: 3.2
Magic Damage: 141
Vitality: 352
Mind: 355
Critical Hit: 318
Determination: 223

AST 704.2
Diamond ShieldShield375

Block Rate: 1326
Block Strength: 1326
Strength: 101
Vitality: 112
Critical Hit: 64
Determination: 91

GLA PLD 704.2
Diamond Weapon CofferMiscellany375A heavy chest containing a diamond weapon. Weapon type determined by current job or class at time of opening. Cannot be opened in instanced areas such as dungeons, PvP areas, or raids.
14.2
Wind-up KefkaMinion1Just can't believe it? Believe it! Use item to acquire the wind-up Kefka minion.
14.2
Air Force Identification KeyOther1A thin rectangular piece of what appears to be cermet. Placing it near your Air Force mobile assault unit will magically bring the machine to life.
14.2

QuestsEdit

Test World Of Ruin

TypeChronicles Of A New Era - Omega
RewardsFFXIV Gil Icon 6000
Start NPCNero
End NPCJessie
Patch4.2

Journal

  • Nero seems unusually anxious to move things along.
  • Together, Nero and Cid present a profile of your final opponent in the Sigmascape─a magic-using jester by the name of “Kefka.” According to their research, the mage is wont to confound his opponents with subtle feints. Accordingly, Nero has adjusted his monitor to give him an unusually clear view of the battle, and will attempt to warn you of impending deceptions. Speak with Alpha to put Nero's strategy to the test. ※In the event that you leave the Interdimensional Rift, you may re-enter by speaking with the Ironworks hand at the Yawn.
  • Alpha stands ready to enter the Sigmascape with you. Keep your eyes open and your mind sharp, for it is time to do battle with the illusive Kefka! ※Sigmascape V4.0 can be accessed via the Duty Finder.
  • You have defeated Kefka, a victory which should signal the end of your struggles within the Sigmascape. It is time to leave and return to the Fringes.
  • After descending to congratulate you on your triumph, Omega proceeds to deliver its theory on the secret of your inexplicable combat potential. You are, it contends, subconsciously restricting your own performance save when placed in mortal danger. As such, unlocking your “true” capabilities should logically be a matter of threatening you with death...
    Before you know what is happening, you find yourself trapped in a prism of energy, with scant moments to live. But just when all seems lost, Midgardsormr uses the last of his strength to assume his original form, and intervenes to rescue you from an untimely end. The Father of Dragons then fades into slumber, satisfied that his guidance is no longer required...
    
    You are still reeling from your ordeal when Cid arrives, yelling about Nero. But at the sight of you, he bites his tongue, and bids you make a swift exit to the lip of the Yawn.
  • You return to the outside world to learn that Nero has been transported to Rhalgr's Reach having collapsed. Make your own way back to the settlement, and call on the waiting Jessie.
  • As you are speaking with Jessie, a weary Cid approaches bearing the news that Nero will be incapacitated for some time. Even as exhaustion and injury begin to take their toll on your companions, it is plain that Omega's trials will only become more dangerous. You have little choice therefore but to take Cid's exhortations to heart, and temper body and mind to withstand whatever monstrous opponents Omega has in store for you next.

Objectives

  • Speak with Alpha.
  • Use the Duty Finder to enter Sigmascape V4.0.
  • Use the Duty Finder to enter Sigmascape V4.0.
  • Speak with the Ironworks Hand.
  • Speak with Jessie in Rhalgr's Reach.

GalleryEdit