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Opens world map.
Sight is Level 1 White Magic spell bought for 100 gil at the Village of the Ancients. It can be used by the Freelancer, White Mage, Knight, Scholar, Devout, Sage and Onion Knight. The item Gnomish Bread works the same way.
Sight is a White Magic spell that allows the player to view the World Map, and has no effect when used in battle. The item Gnomish Bread also allows the player to view the World Map. It has a casting time of 0 and cost 2 MP to use. In the SNES version, the spell can be reflected, but only if the entire party has the Reflect status. The graphic is glitched as it was not intended to be used in-battle at all.
In the 3D versions, a World Map is always visible. Sight allows the player to see the locations of specific towns and caves when used outside, and allows scrolling between the maps of floors in dungeons.
Sight returns as a White Magic spell. Cecil, Rosa, and Porom know the spell by default. It allows the player to view the World Map from a bird's-eye view when on the overworld map at the cost of 2 MP.
Sight allows the player to view the World Map. It is a spell usable by Cecil and costs 2 MP.
Sight is a Story Mode ability. It reveals all pieces situated in all Enigma Areas.
Sight comes in three levels of power, each level increasing the chance of meeting a moogle during Field Music Sequences by 7%, 15% and 25%, respectively. Minwu, Bartz, Locke and Tidus learn all three levels of Sight at various levels. Any character can learn Sight Lv 1 through the usage of the Kupo Nut Recipe.
It can be cast by reading a Sight spellbook, or by using the "Search" ability, that is learned by the Scholar job at level 3.
Visual perception is the ability to interpret the surrounding environment by processing information that is contained in visible light. The resulting perception is also known as eyesight, sight, or vision.