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FFIII NES Sight

The effect of using the Sight spell in Final Fantasy III (NES).

Opens world map.
Final Fantasy IV description

Sight (サイトロ, Saitoro?) is a recurring White Magic spell from the series. It enables the player to open the world map.

Appearances Edit

Final Fantasy III Edit

Sight is Level 1 White Magic spell bought for 100 gil at the Village of the Ancients. It can be used by the Freelancer, White Mage, Knight, Scholar, Devout, Sage and Onion Knight. The item Gnomish Bread works the same way.

Final Fantasy IV Edit

Sight is a White Magic spell that allows the player to view the World Map, and has no effect when used in battle. The item Gnomish Bread also allows the player to view the World Map. It has a casting time of 0 and cost 2 MP to use. In the SNES version, the spell can be reflected, but only if the entire party has the Reflect status. The graphic is glitched as it was not intended to be used in-battle at all.

In the 3D versions, a World Map is always visible. Sight allows the player to see the locations of specific towns and caves when used outside, and allows scrolling between the maps of floors in dungeons.

Final Fantasy IV -Interlude- Edit

Sight is a White Magic spell. It is known initially by Cecil, Rosa, and Porom. It allows the player to view the World Map from a bird's-eye view when on the overworld map at the cost of 2 MP.

Final Fantasy IV: The After Years Edit

Sight allows the player to view the World Map. It is a spell usable by Cecil and costs 2 MP.

Dissidia Final Fantasy Edit

Sight is a Story Mode ability. It reveals all pieces situated in all Enigma Areas.

Theatrhythm Final Fantasy Edit

Sight comes in three levels of power, each level increasing the chance of meeting a moogle during Field Music Sequences by 7%, 15% and 25%, respectively. Minwu, Bartz, Locke and Tidus learn all three levels of Sight at various levels. Any character can learn Sight Lv 1 through the usage of the Kupo Nut Recipe.

Theatrhythm Final Fantasy Curtain Call Edit

Sight (Lv1) is a proactive ability that costs 16 CP to equip. It is active for the entire length of Field Music Sequences (FMS). It increases the chance of encountering moogles and Fat Chocobo by 7%. It is learned by Cid (level 25), Faris (level 60), Barret (level 30), Tidus (level 65), Aphmau (level 35), Yuna #2 (level 60), Rem (level 30), and Serah (level 25). It can be taught to any character by using Kupo Nut Recipe.

Sight (Lv2) is a proactive ability that costs 24 CP to equip. It is active for the entire length of the FMS. It increases the chance of encountering moogles and Fat Chocobo by 15%. It is learned by Krile (level 40), Locke (level 50), Barret (level 70), Tidus (level 85), Aphmau (level 80), Balthier (level 85), Y'shtola (level 55), Rikku (level 55), and Serah (level 65).

Sight (Lv3) is a proactive ability that costs 34 CP to equip. It is active for the entire length of the FMS. It increases the chance of encountering moogles and Fat Chocobo by 25%. It is learned by Krile (level 80), Locke (level 85), Y'shtola (level 85), Rikku (level 90), and Serah (level 95).

Final Fantasy Trading Card Game Edit

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Final Fantasy Fables: Chocobo's Dungeon Edit

The Sight Spell is able to reveal the entire map of the dungeon floor it is used in, along with the locations of foes, items, traps, and stairs.

It can be cast by reading a Sight spellbook, or by using the "Search" ability, that is learned by the Scholar job at level 3.

Gallery Edit

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Etymology Edit

Visual perception is the ability to interpret the surrounding environment by processing information that is contained in visible light. The resulting perception is also known as eyesight, sight, or vision.