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Siegfried (boss)

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VI

Though he will launch many attacks at first, don't let this weak charade fool you. Just scratch him and he'll run away.
Final Fantasy VI PlayStation Bestiary entry

Siegfried, also known as Ziegfried, is a boss in Final Fantasy VI. He is fought twice in the game, once aboard the Phantom Train and again as an optional enemy in Dragon's Neck Colosseum if the player bets a Megalixir.

Stats Edit

Train

Final Fantasy VI enemy stats
#047#048 (GBA) #049
#123 #124 (iOS) #125
Names Location Type Other information
SNES: Ziegfried
PS: Ziegfried
GBA: Siegfried
iOS: Siegfried
Phantom Train (GBA)
Phantom Train (SNES)
None First Strike. Harder to run from. The party cannot escape.
Stats
Level HP MP Attack Magic
7 100 5 1 10
Defense Magic Defense Magic Evasion Speed Hit Rate
0 150 0 30 100
Evasion EXP Gil
0 0 1
Elemental affinities
Fire-icon-ffvi Ice-icon-ffvi Lightning-icon-ffvi Poison-icon-ffvi Holy-icon-ffvi
100% 100% 100% 100% 100%
Earth-icon-ffvi Wind-icon-ffvi Water-icon-ffvi Restorative Instant Death
100% 100% 100% -100%Absorbs 100%
Statuses and immunities
Blind Zombie Poison Magitek Invisible Imp Petrify Death Doom Critical
Immune Immune Immune Immune Immune Immune Immune Immune Immune Immune
Image Silence Berserk Confuse Sap Sleep Float Regen Slow Haste
Immune Immune Immune Immune - Immune - - Immune -
Stop Shell Protect Reflect Meteor Strike Libra Sketch Control Fractional Invincible
Immune - - - Immune Immune - Immune Immune -
Items
Steal Item dropped Metamorphose
(Miss rate: 100%)
None [100%In both item drop slots, leading to 100%.] Green Cherry [Slot 1 (25%)]Antidote
[Slot 2 (25%)]Green Cherry
[Slot 3 (25%)]Eyedrops
[Slot 4 (25%)]Gold Needle
Morph ID: 0
Abilities
Attack Abilities Rage Sketch Control(Immune) & Confuse (Immune)
Normal Attack: Kiku-ichimonji
Special Attack: Hit (Level 1 = Attack x 1.5)
None None Attack, Hit Attack, Hit

Coliseum

Final Fantasy VI enemy stats
#237#238 (GBA) #239
#214 #215 (iOS) #216
Names Location Type Other information
SNES: Ziegfried
PS: Ziegfried
GBA: Siegfried
iOS: Siegfried
Dragon's Neck Colosseum (GBA)
Dragon's Neck Colosseum (SNES)
Humanoid Delivers Critical Hits when in Imp status.
Stats
Level HP MP Attack Magic
53 32,760 6,000 53 25
Defense Magic Defense Magic Evasion Speed Hit Rate
0 150 25 90 100
Evasion EXP Gil
25 0 0
Elemental affinities
Fire-icon-ffvi Ice-icon-ffvi Lightning-icon-ffvi Poison-icon-ffvi Holy-icon-ffvi
200% 200% 200% 200% 200%
Earth-icon-ffvi Wind-icon-ffvi Water-icon-ffvi Restorative Instant Death
200% 200% 200% -100%Absorbs 100%
Statuses and immunities
Blind Zombie Poison Magitek Invisible Imp Petrify Death Doom Critical
- - - - - - Immune Immune Immune -
Image Silence Berserk Confuse Sap Sleep Float Regen Slow Haste
- - - - - - - - - -
Stop Shell Protect Reflect Meteor Strike Libra Sketch Control Fractional Invincible
- - - - - - - - Immune -
Items
Steal Item dropped Metamorphose
(Miss rate: 57.1%)
None None [Slot 1 (25%)]Cursed Ring
[Slot 2 (25%)]Cursed Ring
[Slot 3 (25%)]Thornlet
[Slot 4 (25%)]Lich Ring
Morph ID: 23
Abilities
Attack Abilities Rage Sketch Control & Confuse
Normal Attack: Unarmed
Special Attack: Bare Knuckles (Level 8 = Attack x 5)
None Attack, Flare Attack Attack, Hyperdrive, Metal Cutter

Battle Edit

When fought aboard the Phantom Train, Siegfried opens the battle with eight physical attacks on random targets that do very little damage. With only a hundred HP, almost any attack will defeat Siegfried in one hit. If Shadow is in the party, Interceptor might block and Counter his attack, defeating him without the player getting a chance to attack him.

In the Coliseum, Siegfried is much more powerful. His normal physical attack can do a thousand points of damage per hit, and he can use Metal Cutter to do high damage. He can also use Hyperdrive, this attack ignore Defense and thus is almost guaranteed to Knocked Out the player's character.

Coliseum setup Edit

Bet Megalixir for Tintinnabulum

The easiest way to defeat Siegfried is to equip Terra, Celes, Locke, or Edgar with the Ultima Weapon, another strong weapon, a Genji Glove, and the Master's Scroll. If the player is lucky, their character will attack eight times and likely kill Siegfried in one turn; under this set-up, each attack only needs to do 4,000 - 5,000 damage to kill Siegfried.

Curiously, a Rage of Siegfried's Coliseum appearance exists in the game coding, but as Siegfried never appears on the Veldt, Gau can never learn it.

AI scripts Edit

Normal script Edit

First battle Edit

At beginning of battle (only once per battle):
Display message: Siegfried: Here I come! You kids had better get ready! Hi-yaaaaaa!!!

Attack (100%)
Attack (100%)
Attack (100%)
Attack (100%)
Attack (100%)
Attack (100%)
Attack (100%)
Attack (100%)
Display message: Siegfried: gasp! wheeze! huff! Heh...heh... Had enough yet?

Attack Turns:
1st Turn: Attack (100%)

Second battle Edit

Attack Turns: 1st Turn: Attack (66%) or Bare Knuckles (33%)

Note: Since the true Siegfried only appears in the Coliseum, this AI script is never used. Instead, he uses the script documented below.

Coliseum script Edit

Attack Turns:
1st Turn: Attack (50%) or Hyperdrive (25%) or Metal Cutter (25%)

Gallery Edit

Etymology Edit

Siegfried (known as "Sigurd" in Norse mythology) is the dragon-slaying hero of the German epic poem, Song of Nibelungs.

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