Siege of Fort Condor
Talk0this wiki
| Siege of Fort Condor | |
| Final Fantasy VII | |
| The battlefield on Fort Condor | |
| Location: | Fort Condor |
| Result: | Fort Condor victory. Huge Materia Saved, Condor egg allowed to hatch |
| Combatants | |
| Fort Condor AVALANCHE | Shinra |
| Commanders | |
| Cid Highwind | Grand Horn |
| Strength | |
| ?? | ?? |
| Casualties | |
| None | Unknown, depends on the player's actions |
- The following article is based on a subject that has not been officially named in any official Square Enix material; the current title is merely a placeholder.
The Siege of Fort Condor is a mini-game in Final Fantasy VII. Initially presented as an optional side-quest, it later becomes a required location to gain a Huge Materia.
Gameplay
Edit
As Cid the player must travel to Fort Condor and agree to help them fight Shinra. This allows you to play the Fort Condor minigame. The goal is to prevent enemy troops from reaching the top by defeating them with your own troops. The player chooses various troops and places them at different locations. Each type of soldier has different strengths and weaknesses, allowing one to combat the different types of enemy troops. After all troops are defeated, the egg at the top of the fort hatches, and the people of Fort Condor give you the Huge Materia in gratitude.
Alternatively, one can simply fast forward time until the troops reach the top of the pass, initiating an easy battle with the enemy commander (who is just a Grand Horn). This does not affect the outcome (assuming the player has won) as they will still receive the Phoenix Materia and the Huge Materia.