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Siege of Dollet

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Siege of Dollet
Final Fantasy VIII
Siege of Dollet 1
SeeD candidates rushing to Dollet's rescue.
Location: Dollet
Result: All parties met their conditions for victory.*The Galbadians repaired the Radio Tower and reached an agreement with the Dollet Parliament that it would stay activated, while Dollet with the aid of the SeeD candidates maintained its sovereignty.
Combatants
Flag of Dollet Dollet
Logo of SeeD SeeD
Flag of Galbadia Galbadia
Commanders
Xu

Quistis Trepe

Major Biggs
Strength
Multiple teams of SeeD Mercenaries and SeeD Candidates including: Galbadian troops
Casualties
Unknown, minimal for SeeD forces, heavy for Dollet Army Unknown, heavy
The following article is based on a subject that has not been officially named in any official Square Enix material; the current title is merely a placeholder.

The Siege of Dollet is a military engagement between Galbadia and the Duchy of Dollet. The Dollet Army is reinforced by the SeeD Elite Mercenary Force, responding to a request for aid by the Dollet Parliament after a series of setbacks. Galbadia's forces attacked its neighbor for its radio tower, the only one left in the world capable of broadcasting radio signals since the radio blackout that started 17 years ago.

PreludeEdit

Since the beginning of the Sorceress War, President Deling has been uniting the continent of Galbadia under one flag. This presented a united front during the war against Esthar, however, Deling's methods usually meant that a country, region or town was integrated by force, the chief example being Timber.

BattlefieldEdit

Dollet Loc

Location of Dollet on the world map.

The Siege of Dollet is fought within and around the town of Dollet, situated within the Hasberry Valley in the Galbadian Continent on the edge of the ocean. The battle continues into the Hasberry Mountains until the Galbadian Army's retreat.

BattleEdit

The Dollet Army puts up a defense against the Galbadian assault, but is outmatched by the larger and more powerful Galbadian army. 49 hours into the battle the Dollet defense abandons their positions in the inner city and withdraws to the mountains overlooking the city to reorganize their forces. 54 hours into the battle Dollet Parliament votes to hire the mercenary soldiers of SeeD to assist.

72 hours into the battle SeeD forces mobilize assault gunboats from Balamb Town; transporting SeeD, SeeD cadets and their SeeD tutors to Lapin Beach as part of their initial beach assault. With most of the Galbadian Army in the surrounding mountains in pursuit of the recuperating Dollet Army, the cadets' objective is to eliminate opposition in the city and secure their allocated areas, while the SeeD members prevent the remaining Galbadian Army units from counter attacking.

FF8ScreenshotSeifer5

The SeeD cadets arrive.

As a part of their final exams SeeD cadets are organized into squads of three. Selphie Tilmitt is part of the intelligence squad, Squad A, initially charged with finding and destroying the Galbadian HD cable the army is using for communication. Squall Leonhart, Seifer Almasy, and Zell Dincht form Squad B with Seifer as squad leader tasked with eliminating resistance within the Central Square and guarding it from counter attacks.

They arrive at Dollet via the SeeD Assault Boats during the beach assault and proceed to their designated area where Seifer loses patience and decides to follow a group of Galbadian Soldiers heading toward the Dollet Radio Tower. At the base of the tower Seifer runs off, attempting to outscore his squad by eliminating more soldiers than the others. A messenger from Squad A, Selphie Tilmitt, arrives charged with delivering new orders to the Squad B leader.

Selphie and the remaining members of Squad B climb the radio tower to find the Galbadian soldiers Biggs and Wedge activating the antenna. A monster, an Elvoret that had been roosting in the tower, forces the Galbadian soldiers aside but is defeated by the SeeD cadets.

FF8ScreenshotQuistis4

Quistis destroys X-ATM092 with a machine gun.

Selphie delivers a withdrawal order to Seifer; the cadets are to be back at the beach by 19:00 hours (7 PM). The team realizes they have mere a 30 minutes to get back to the landing craft and Seifer again abandons his squadmates (taking an every-man-for-himself approach), leaving Squall with ensuring that Zell, Selphie, and himself make it back on time. As they leave, the Galbadian X-ATM092 Assault Mech attacks the party.

As their orders are to fall back, the priority is not to fight; as such they engage the mech only when they have to and while fleeing, Squall ensures the other squads are evacuated from the mech's path. The remaining SeeD cadet on the battlefield, Squall, rushes down the beach with the mech on his heels that is finally destroyed when it comes within range of a SeeD gunboat's machine gun turret, manned by SeeD instructor Quistis Trepe, as the boat begins withdrawing from the beach with Squall onboard.

AftermathEdit

Dollet Radio Tower

The Dollet Radio Tower.

The engagement serves as the final test for SeeD cadets and Squall Leonhart, Selphie Tilmitt, Zell Dincht, and Nida graduate into SeeD. Seifer Almasy fails for disobeying orders (by leaving the square to pursue the Galbadians to the radio tower) and gross dereliction of duty (for abandoning his squad twice).

Galbadia withdraws its army from the city but soldiers remain stationed at the mountain, Galbadia having reached an agreement with the Dollet Parliament that the Dollet Radio Tower would stay activated. This ensures Galbadian President Deling's live television broadcast, the first generated since the end of the Sorceress War, would reach as far as possible. Although both sides can be said to have obtained their victory conditions, the outcome of the brief war isn't celebrated by the locals and an old man in the city center considers another Galbadian assault on the duchy inevitable.

Musical ThemesEdit

{{{image}}}
"Raid On Dollet"
Music-harp
Raid On Dollet
Trouble with the audio sample?
{{{image}}}
"The Landing"
Music-harp
The Landing
Trouble with the audio sample?

"The Landing" is played during the arrival and landing of the SeeD Assault Boats upon the Dollet beach. The track replaced another that was originally meant to accompany the Siege of Dollet, titled simply "Raid on Dollet". The track is on the official demo for Final Fantasy VIII, but was dummied out and replaced with "The Landing" for the final game. The track is still present on the game discs, accessible from the Debug Rooms. This may have been done because the track was too similar to the theme song of the then-recent film The Rock.

GalleryEdit

TriviaEdit

Rinoa in Dollet

Rinoa in the demo.

  • It is possible to destroy the X-ATM092 during the chase. If this happens, the player won't witness the FMV of Quistis shooting it with the gun turret. Yet, the townsfolk will still complain about the damage to the town the party supposedly caused.
  • In the game's demo, Rinoa replaces Selphie and Seifer for the portions they are playable, and the party wears their normal outfits, not the SeeD cadet uniforms they do in the finalized product.

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