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Sidequest

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Sidequests are completely optional, mostly non-storyline objectives the player can undertake throughout the game, and have been predominant throughout the series. Sidequests can range from something as small as an errand or finding an item to something as big as traveling the world for many various objectives or fighting superbosses. Several sidequests often involve getting powerful magic, summons, or equipment that would otherwise make the game extremely easy to complete.

SidequestsEdit

Final FantasyEdit

The sidequests in this game were mostly about increasing characters' capabilities.

Final Fantasy IIEdit

Final Fantasy IIIEdit

MoogleFFIII

Mognet sidequest requires WiFi.

Final Fantasy IVEdit

Namingway FFIVDS

Namingway is a sidequest in the DS remake of Final Fantasy IV.

  • Odin - The player may challenge Odin in Baron Castle once they have gone to the Feymarch. After defeating Odin in battle, the player will receive him as a summon.
  • Feymarch - Isolated on an island in magma in the Underworld. It is where the player may obtain several powerful equipment as well as the Avenger sword, and can challenge both Asura and Leviathan to a battle to obtain them as optional summons.
  • Lair of the Father - Accessed once the player can go to the moon. The player can engage Bahamut here once they have obtained Leviathan to try and obtain him as a summon.
  • Adamant Isle Grotto - Near Mythril Village, and the site of the Pink Puff Tail sidequest (and other tails in the DS version). Bringing a Pink Puff Tail will grant an Adamant Armor to the player. Bringing the Rat Tail will grant the player an Adamantite, which the player can use to obtain the Excalibur.
  • Sylph Cave - Found in the northwestern part of the underworld. The player can obtain the optional summon Sylph after they talk to Yang, return to Fabul and get the Pan, and then use the Pan on Yang. Returning the Pan to Fabul will also yield the Knife. This must be done before going to the moon for the first time.
  • Lunar Subterrane - Several optional bosses can be fought here for various powerful equipment, such as Ragnarok and Ribbon. The bosses include Dark Bahamut, Ogopogo, Lunasaur, Plague Horror, and White Dragon.
  • Lunar Ruins
  • Namingway
  • Proto-Babil
  • Geryon - After completing the DS version in the first playthrough, the player can challenge this new Boss in the "New game+" mode. It is found inside the Giant of Babil or on Mount Ordeals.
  • Whyt

Final Fantasy IV: The After YearsEdit

  • The player can find tails throughout the game to exchange with the Tail Collector on the True Moon for powerful equipment. Adamantite can also be found and traded with Tradingway in the same location.
  • During Palom's Tale, the player can buy other membership cards to reach more levels of the club at Troia. This can earn the player Leonora's only whip, and the Black Tail.
  • Challenge Dungeons.
  • Omega and Lord Dragon are optional superbosses, and can earn the player the Hero Shield and Ragnarok after defeating them, respectively.
  • It's possible to miss some of the Eidolons in the Gathering Tale, which doesn't make them all necessary to advance further in the game. For example, Shiva can be killed by accident during the battle with her. The chocobo is also a hidden Eidolon.

Final Fantasy VEdit

OmegaMkII-ffv-gba

Omega Weapon is a recurring boss and sidequest.

  • Odin - Once again, the player may challenge Odin to obtain him as an optional summon. This can only be done in World 3, after climbing through Jachol Cave into the locked room in Castle of Bal.
  • Syldra - The player may obtain the optional summon Syldra in World 3 by returning to the Pirate's Hideout.
  • Catoblepas - Can only be done in World 2. The player may head to the northernmost area in World 2 (must have access to the Submarine to get to the area) and attempt to fight and defeat Catoblepas to obtain as an optional summon.
  • Shiva - In World 1, the player may attempt to defeat and obtain Shiva as an optional summon once they are able to go to Walse Castle and go through the hidden tower.
  • Bahamut - The player may return to North Mountain in World 3 to fight and obtain Bahamut as an optional summon.
  • Phoenix Tower - In World 3, the player may return to the desert surrounding North Mountain and head to the far southwest to reach Phoenix Tower, which comprises of 30 floors. At the top, they may obtain the optional summon Phoenix.
  • Fork Tower - After completing the Pyramid of Moore, the player may attempt to go to Fork Tower to obtain the spells Flare and Holy.
  • Istory Falls - The player may attempt to obtain a Lithograph as well as attempt to obtain the optional summon Leviathan.
  • Great Sea Trench - The player may attempt to obtain a Lithograph as well as obtain the powerful spell Meteor.
  • Gil Cave - The player may attempt to obtain lots of Gil, as well as attempt to fight the optional boss Gil Turtle.
  • Sunken Walse Tower - The player may attempt to reach and fight Famed Mimic Gogo to obtain the optional Job Class Mime.
  • Omega and Shinryu - The player may attempt to fight and defeat Omega and Shinryu in the Interdimensional Rift. Shinryu gives you the Ragnarok and Dragon Seal, while Omega gives you the Omega Badge.
  • Boco - In World 3, the player may attempt to go around the world with Boco to obtain the Magic Lamp, as well as win a Mirage Vest from a man in Phantom Village.
  • Carbuncle - The player may seek out and defeat Carbuncle in Castle Exdeath to obtain him as an optional summon.
  • Ramuh - In Bartz's World, the player may fight around Istory in the forest to attempt to defeat and obtain Ramuh as an optional summon.
  • Golem - In Drakenvale, the player may help Golem by defeating the enemies attacking it to obtain it as an optional summon.
  • Sealed Temple

Final Fantasy VIEdit

GilgameshFFVI

Gilgamesh was added for the Game Boy Advance port of Final Fantasy VI.

  • Deathgaze - In the World of Ruin, the player may attempt to fight and defeat Deathgaze for the Bahamut Magicite.
  • Eight Dragons - The player may attempt to seek out and defeat the Blue Dragon, Earth Dragon, Gold Dragon, Holy Dragon, Ice Dragon, Red Dragon, Skull Dragon, and Storm Dragon for various powerful equipment.
  • Crusader - By beating all of the Dragons (not the Dragon's Den version) and breaking their seal, the player may receive the Esper.
  • Dragons' Den - Only available in the Game Boy Advance version. The player may attempt to defeat various powerful enemies, including the powerful Kaiser Dragon and Omega Weapon.
  • Gau's Father - The player may attempt to seek Gau's past by adding Gau to the party and talking to the crazy old man. It can only be done in the World of Ruin.
  • Mog -or- the Golden Hairpin - After returning Terra back to her controlled state, the player could go to Narshe for the sidequest. It involves a wild goose chase of Lone Wolf the Pickpocket up to the cliff where Valigarmanda is settled. Then the player may choose Mog or the Golden Hairpin. As they choose one, the other choice falls down the cliff, and can never be retrieved, with the exception of Mog, who could be recruited in the World of Ruin.
  • Gogo - The player may attempt to recruit Gogo by going through a secret dungeon, after being eaten by a Zone Eater.
  • Umaro - The player may attempt to fight and recruit Umaro in the World of Ruin after they have recruited Mog.
  • Leviathan can be fought by taking the ferry between South Figaro and Nikeah once the party has acquired the Falcon, but will not appear unless the party has talked to a man in South Figaro who mentions seeing a shadow while fishing.
  • Dragon's Neck Coliseum - The player may attempt to win various prizes in a 1vs1 battle. In the Game Boy Advance version, the player may also fight and defeat Gilgamesh and obtain him as an optional Esper. It is also possible to obtain Shadow here if the player did not leave him behind in the World of Balance.
  • Soul Shrine - It becomes available after the Dragons' Den and the main story have been completed.

Final Fantasy VIIEdit

Yuffie-FFVIIArt

Yuffie is a completely optional character.

  • WEAPONs - The player may attempt to fight and defeat the optional bosses Ultimate Weapon, Emerald Weapon, and Ruby Weapon for various prizes.
  • Ancient Forest - The player can reach Ancient Forest either by green, black, or gold chocobo or by defeating Ultimate Weapon. The player may then attempt to solve puzzles in order to obtain various powerful items and equipment.
  • Gold Saucer - The player may attempt to participate in various minigames, all of which can yield powerful equipment and items.
  • Chocobo Breeding - The player may attempt to breed different chocobos of varying abilities to reach Materia Caves, or to race in the Chocobo Square at the Gold Saucer. The most notable Materia Cave contains the Summon Materia Knights of the Round, which is the most powerful summon in the game. A golden chocobo is required to access the island.
  • Wutai - Before the raid on Midgar in Disc 2, the player may attempt to partake in this sidequest, in which the player must fight their way to Wutai to get their materia back. They can also, after completing the initial sidequest, attempt the Pagoda with Yuffie to obtain various prizes, including the Leviathan materia and Yuffie's ultimate Limit Break.
  • Yuffie Kisaragi - The player may attempt to recruit Yuffie by defeating the Mystery Ninja found in a variety of forests as early as the Junon Area, then answering the questions correctly.
  • Vincent Valentine - The player may attempt to recruit Vincent by defeating Lost Number in Shinra Manor to obtain the Key to Basement, finding his coffin, and speaking with him. The player must then go back through the caves to be stopped by Vincent asking to join the party.

Dirge of Cerberus -Final Fantasy VII-Edit

The only major sidequest in the main game in Dirge of Cerberus is the collection of G Reports to unlock the Secret Ending. Outside of the main game, there are the Extra Missions, which can be accessed from the main menu and are completely optional.

Before Crisis -Final Fantasy VII-Edit


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This article or section is a stub about a quest in Before Crisis -Final Fantasy VII-. You can help Final Fantasy Wiki by expanding it.

Crisis Core -Final Fantasy VII-Edit

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The superboss Minerva can be fought in one of the missions.

  • Missions - There are 300 missions that the player can participate in and takes the majority of the gameplay should the player participate in them all. Technically speaking, the missions are sidequests, though there are other sidequests outside them. These are mostly in and under Midgar.
  • Seven Wonders of Nibelheim.


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This article or section is a stub about a quest in Crisis Core -Final Fantasy VII-. You can help Final Fantasy Wiki by expanding it.


Final Fantasy VIIIEdit

MrMonkey

Mr. Monkey is part of the Obel Lake sidequest.

  • Card Queen - Throughout the game, up to the end of Disc 3, the player may attempt this Triple Triad sidequest in which the player must lose various, specific cards to the Card Queen and follow her around the world to challenge various, specific people for extremely rare cards.
  • CC Group - Another Triple Triad sidequest that takes place after Balamb Garden is mobile, the player may find and play the various group members inside Balamb Garden to win rare cards.
  • Deep Sea Research Center - Once the player has access to the Ragnarok, the player may enter this optional area to fight and obtain the GF Bahamut, as well as return afterwards and try to reach and defeat the optional boss Ultima Weapon, from whom the player may draw the GF Eden from.
  • Obel Lake - The player may attempt to solve the riddle of Obel Lake to win a few special items, such as the Luck-J Scroll and Three Stars.
  • Shumi Village - Once the player has access to the mobile Garden, the player may attempt to head to the far north and enter the village to complete an errand quest for a few powerful items.
  • Winhill - The player has to fix a rich man's vase for a reward.
  • Dollet - The player can find an artist whose paintings point out the location of a dog that gives out items.
  • Centra Ruins - The player may attempt to reach the top of the Centra Ruins to challenge and defeat Odin to obtain him as an optional GF. In addition, the player may attempt to challenge and defeat the Tonberry King by defeating around 18+ Tonberries.
  • Jumbo Cactuar - The player may attempt to defeat and obtain the Jumbo Cactuar as an optional GF.
  • Diablos - The player may attempt to fight and obtain the GF Diablos as an optional GF after using the Magic Lamp.
  • Cerberus - When infiltrating Galbadia Garden, the player may attempt to fight and defeat Cerberus to obtain him as an optional GF.
  • Doomtrain
  • Brothers
  • PuPu
  • Omega Weapon - At the end of the game, the player may attempt to summon and defeat the superboss Omega Weapon.
  • Zell's Lovequest.

Final Fantasy IXEdit

Jump rope

The Jump Rope sidequest.

Final Fantasy XEdit

Remiem Temple

Remiem Temple allows the player to obtain optional aeons Magus Sisters.

Final Fantasy X-2Edit

Final Fantasy XIEdit

There are many sidequests, some specific to jobs (e.g. Artifact Quests) with others providing a certain spell or other reward. Unlike missions, most quests are standalone and only some form a series.

Final Fantasy XI divides quests into nine categories:

  • San d'Oria - quests in the Kingdom of San d'Oria.
  • Bastok - quests in the Republic of Bastok.
  • Windurst - quests in the Federation of Windurst.
  • Jeuno - quests in the Grand Duchy of Jeuno.
  • Other - quests in remote areas such as Mhaura, Selbina, and most Chains of Promathia areas.
  • Outland - quests in the Outlands areas (Rise of the Zilart).
  • Aht Urhgan - quests in the Empire of Aht Urhgan and elsewhere in the Near East (Treasures of Aht Urhgan).
  • Crystal War - quests during the Shadowreign era (Wings of the Goddess).
  • Abyssea - quests in the new Abyssea add-on packs.

Final Fantasy XIIEdit

Final Fantasy XII: Revenant WingsEdit

  • There are several missions that are not required to complete the game. Most of them are to collect extra summon Espers such as Bahamut.

Final Fantasy XIIIEdit

  • Missions - When the player reaches Gran Pulse in Chapter 11, Missions are available that operate much like Hunts in Final Fantasy XII. Certain points are spread out on the field used to accept Missions, and how well the player does in them is denoted by a rank.
  • Achievements/Trophies - The player can opt to get all of the achievements (Xbox 360) or trophies (PlayStation 3). While offering no in-game rewards, these will give the player more gamerscore and new gamer pictures.

Final Fantasy XIII-2Edit

  • Fragments – Across the timeline, Fragments are diffused crystals containing bits on the various subjects. While some are storyline-related, finding all of them depends on the player.
  • Live Trigger – Depending on the player's choices different items may be obtained near the end of the story bit of each location.
  • Cinematic Actions – The player can cooperate with the game during special scenes called "Cinematic Actions", which depending on the player's performance may grant bonus items.
  • Serendipity – The casino imprisoned in the Void Beyond, Serendipity offers various minigames for the player. A Fragment can be earned in the Slots minigame.
  • Achievements/Trophies – The player can opt to get all of the achievements (Xbox 360) or trophies (PlayStation 3). While offering no in-game rewards, these will give the player more gamerscore and new gamer pictures.

Lightning Returns: Final Fantasy XIIIEdit

  • Quests – Lightning will be able to take quests in order to obtain new items, gil and increased stats. Completing these quests also gives Eradia to Lighting to prolong the world's time. Some quests are mandatory for the progression of the storyline.
  • Canvas of Prayers - Lightning can complete quests off the Canvas of Prayers board. These do not add Eradia, but do give items, gil, and increase stats.
  • Ultimate Lair - Completing enough quests will unlock the extra day, giving Lightning access to the Ultimate Lair. Within the lair, Lightning can battle each of the Last Ones unless they were already defeated. On the last floor of the Lair, the superboss, Ereshkigal, can be fought.


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This article or section is a stub about a quest in Lightning Returns: Final Fantasy XIII. You can help Final Fantasy Wiki by expanding it.

Final Fantasy XIVEdit

See also: Guildleves and Hunt (Final Fantasy XIV)

Sidequest is an in-game term used to refer to all quests not related to the main storyline, guild tasks, class / job quests or companies quests. Most of these quests are standalone and only some form a series. All sidequests require a minimum level, and some also require specific classes.

When all requirements to 'unlock' a sidequest are met, a small "!" appears above the issuing NPC's head and on the map when the player is close enough.

Sidequests and regular quests give a certain amount of Experience Points upon completion, as well as other rewards such as gil or items; currently, only Guild tasks, and the Primal battle quests are repeatable.

Final Fantasy TacticsEdit

  • After completing chapter 3, go to Port City of Warjilis. There will be a cutscene and Midlight's Deep will be unlocked on the map leading to a new island. Midlight's Deep does consist of the best equipment in the game, but also contains the toughest creatures. Midlight's Deep consists of 10 levels which get tougher and tougher. After completing the first 9 levels, the tenth level will be the home to a special zodiac stone. The final boss in Midlight's Deep is Elidibus. Elidibus uses this special zodiac stone to transform into a Lucavi. A creature named Byblos helps the player fight and later joins the party.
  • Cloud
  • Beowulf and Reis - In Chapter 4, after doing certain errands and checking certain rumors, the player will receive Beowulf as a ally in the Mining Town of Gollund and save Reis and make her and Beowulf permanent units.
  • Tynar Rouge - The player must keep Mustadio, Agrias, Ladd, Alicia and Lavian in their party and land in a non-castle city in Agrias's birthday to get the accessory. Available only in the remake.
  • Balthier - After defeating Meliadoul in Chapter 4, the player must check the rumors "Rash of Thefts" and "A Call For Guards", the player must go to Dorter, after winning the battle, the player can recruit Balthier in their party. Available only in the remake.

Final Fantasy Tactics AdvanceEdit

  • Shara - The player must complete "A Maiden's Cry", a dispatch mission. After the mission is completed, the player must head to the Pub to talk with Shara, the maiden that was screaming. It was shown that Shara, who has a fear of bugs, cried because of an antlion larvae.
  • Moogle Bride - It involves Montblanc receiving a love letter from Mogumi, a townsgirl. This "Mogumi" asked Montblanc to come to Materiwood. But after the clan arrives at Materiwood, it was actually a trick set up by Reaker, the leader of Clan Rose.

Final Fantasy Tactics A2: Grimoire of the RiftEdit

  • Montblanc - The player must recruit him by completing mission "Wanted: Friends, Kupo!". This mission is unlocked after the player obtains the Scion Gigas Pendant, Earrings of the Dead, and Pin of Order items.
  • A Bride for Montblanc is the sidequest of "Wanted: Friends, Kupo!". It is similar with Tactics Advance's "Moogle Bride", but with a different petitioner named "Cois".
  • Brightmoon Tor

Final Fantasy Type-0Edit


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This article or section is a stub about a quest in Final Fantasy Type-0. You can help Final Fantasy Wiki by expanding it.

The Final Fantasy LegendEdit

A number of smaller "worlds" are available branching off of the Tower. Many of these worlds and areas are occupied by former adventurers and pilgrims that believe they have found Paradise, the game's central objective. Searching them can give the player a small number of items, up to an including a N.Bomb and Xclbr.

Final Fantasy Legend IIEdit

The only sidequest in the game is Nasty Dungeon, this challenging dungeon contains valuable and powerful treasures that is well worth the player's effort to try and get them.

Final Fantasy Legend IIIEdit

Sidequests in Final Fantasy Legend III are mostly about finding stronger and non-buyable weapons, armor, or accessories, and as well as optional key items.

Final Fantasy Crystal ChroniclesEdit


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This article or section is a stub about a quest in Final Fantasy Crystal Chronicles. You can help Final Fantasy Wiki by expanding it.

Bravely DefaultEdit

Sub-scenarios are indicated by blue markers on the World Map, and allow the player to seek out members of the Eternian Forces and challenge them to battle. Upon defeating them in battle for the first time, the player will be rewarded with new asterisks.

Final Fantasy DimensionsEdit

  • The player can acquire tails throughout the game from various enemies and exchange them with a gnome in the Moogle Cave to acquire powerful weapons.
  • The Memorist Job can be powered up by collecting 46 memories throughout the world and customizing the class's stats with them.
  • Earth Eater, Elder Dragon, Talos - The player can acquire three unique items (Moogle Charm, Reflect Bangle, Regen Bangle respectively) by fighting bosses hidden in shrines throughout the world.
  • Coliseum - After obtaining the airship, the coliseum northwest of Gardenia can be accessed. Fighting there can net the player with gil and rare equipment.
  • Casino - An area in Gardenia where games can be played in order to acquire coins. Coins can be traded to acquire useful equipment and decorative items.
  • Gladiator's Hall - A postgame area that features battles with three superbosses: Adamantoise, Gigantuar, and the Ω Weapon.

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