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Shadow(シャドウ, Shadou?) is a recurring enemy in the Final Fantasy series ever since its debut on the first game in the series. It appears very differently in different forms, though it is commonly an undead enemy, and in many cases, a skeleton.
Shadow is a skeleton enemy fought outside Melmond and in the Marsh Cave. Its attacks may cause Darkness. Magic spells such as Dia and Fire can exploit its weakness easily without a risk of Darkness preventing attacks.
Shadow is a skeleton enemy fought in Sealed Cave and Mythril Mines. Though its attacks do not inflict the status, it can cast Blind on enemies to inflict the Blind status. By exploiting its undead status, players can use Fire, Holy, Cure and similar abilities and items to defeat them.
Shadow is fought in the forests around Fork Tower and in Ghido's Cave in the Second World, and in the beach north of sunken Walse Tower in the Merged World. It has several Blue Magic spells, meaning the player can use it to learn Blue Magic, but it will only use them when given an Ether.
Shadow is an enemy family of undead fought in various locations. Several monsters and NPCs are a member of this family. They increase their numbers by kidnapping those of the Kingdom of San d'Oria.
Shadow is an enemy capable of casting high level magic spells. It is fought in the Iron Maiden.
Shadow is fought as an enemy based on its Final Fantasy III appearance.
Shadow is fought and based on both its Final Fantasy II and Final Fantasy III appearances.
shadow is an area where direct light from a light source cannot reach due to obstruction by an object. It occupies all of the space behind an opaque object with light in front of it.A