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Shadow (boss)

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Shadow is a boss in Final Fantasy VI fought in the Dragon's Neck Coliseum in the World of Ruin, if the player waited for him at the Floating Continent before jumping on to the Blackjack. After rescuing Shadow from the Cave on the Veldt, betting the Ichigeki, found in the same location, will replace Typhon with Shadow as the player's opponent.

Stats Edit

Final Fantasy VI enemy stats
#N/A#N/A #N/A
Names Location Type Other information
SNES: Shadow
PS: Shadow
GBA: Shadow
Mobile/PC: Shadow
Dragon's Neck Coliseum (Colosseum(in SNES)) None First Strike.
Level HP MP Attack Magic
Varies Varies Varies 33 Varies
Defense Magic Defense Magic Evasion Speed Hit Rate
0 25 25 38 100
Evasion EXP Gil
28 0 0
Elemental affinities
Fire-icon-ffvi Ice-icon-ffvi Lightning-icon-ffvi Poison-icon-ffvi Holy-icon-ffvi
100% 100% 100% 100% 100%
Earth-icon-ffvi Wind-icon-ffvi Water-icon-ffvi Restorative Instant Death
100% 100% 100% -100%Absorbs 100%
Statuses and immunities
Blind Zombie Poison Magitek Invisible Imp Petrify Death Doom Critical
- - - - - - - - - -
Image Silence Berserk Confuse Sap Sleep Float Regen Slow Haste
- - - - - - - - - -
Stop Shell Protect Reflect Meteor Strike Libra Sketch Control Fractional Invincible
- - - - - - - - - -
Items (GBA/Mobile/PC)
Steal Item dropped Metamorphose
(Miss rate: 100%)
None None [Slot 1 (25%)]Antidote
[Slot 2 (25%)]Green Cherry
[Slot 3 (25%)]Eyedrops
[Slot 4 (25%)]Gold Needle
Morph ID: 0
Abilities (GBA/Mobile/PC)
Attack Abilities Rage Sketch Control & Confuse
Normal Attack: Unarmed
Special Attack: Hit (Level 1 = Attack x 1.5)
None None Attack, Hit Attack, Hit

Battle Edit

Shadow's level, HP, MP, and Magic Power will vary. The speed stat can also vary, but the only esper that gives a stat boost upon level up to speed are the Odin and Cactuar (GBA only) magicite. Both are found in the World of Ruin, and there is no way for Shadow to level up his Speed because Shadow leaves the party after the Floating Continent and rejoins after his battle at the coliseum. The only way his Speed stat will vary is if the player used a cheating device to gain access to these magicite in the World of Balance before Shadow leaves.

Shadow has no equipment, including having no weapon equipped and will attack Unarmed. This battle is easy, but the random factor of the coliseum might make the player's character waste turns on useless spells or abilities, which would prolong the battle more than it should. Upon his defeat, Shadow will join the party.

On the Floating Continent, Shadow can receive a permanent status effect(s) like Poison, Invisible, etc. But once Ultima Weapon is defeated, Shadow leaves permanently and the player cannot heal his status effect(s). Shadow will not be found where the party has landed in the beginning of the area where Shadow is first recruited as well as leaving and returning to the continent, Shadow will not be there. If the player waits for Shadow on the Floating Continent, he will still have those status effects applied to him when the player faces him in the Dragon's Neck Coliseum.

If Shadow's opponent is Gogo and he mimics Shadow in the coliseum, Gogo will attack himself because Shadow is classed as a party member even as an opponent.

Formations Edit

Number Enemies Encounter flags Introduction flag Musical theme Magic AP
Norm.Normal Back Surr.Surrounded Side
574 Y N N N Sides, individual Battle
Shadow at Coliseum special event flag.

AI script Edit

Attack Turns: 1st Turn: Attack (100%)

Music Edit

Instead of the standard battle theme, Shadow's theme plays as the battle theme for this fight.

Gallery Edit

Etymology Edit

A shadow is an area where direct light from a light source cannot reach due to obstruction by an object. It occupies all of the space behind an opaque object with light in front of it.