Shadow appears as a playable character in a demonstration produced by Square using characters and settings from Final Fantasy VI. The demo was Square's first foray into realtime 3D graphics, and many assumed it was a precursor to a new Final Fantasy title for the Nintendo 64, but Square had not yet committed to Nintendo's console and much of the technology demonstrated in the demo was later put to use in the rendering of full motion video sequences for Final Fantasy VII and subsequent games for the PlayStation. Shadow fights bare-handed in the demo.
Shadow is set to appear as a playable character.
Shadow is an ally and a summonable Legend. He is depicted in his Final Fantasy VI outfit.
- Ability Cards
- Legend Cards
A cold and calculating assassin whose loyalties are for sale to the highest bidder. Shadow wanders the darkness, secretly longing for his own death.
Shadow is a playable character who could first be recruited during the Challenge Event Assassin in Black as the First Time Reward for completing the event's stage Coliseum on Classic difficulty. He was also recruitable upon completion of the Bonus Quest, "Complete Phantom Train Classic (VI)", and appeared in Sketching Miracles alongside his castmates from the Crescent Island scenario.
His default Soul Break is Shuriken Strike which at the expense of one Soul Gauge segment deals ranged physical damage to one target. The katana Sasuke (VI) allows Shadow to use Wild Fang which at the expense of one Soul Gauge segment deals four successive attacks to one target with a moderate chance to Sap it.
He can equip accessories.